Follow-up Comment #9, bug #18693 (project wesnoth):

grickit wrote:
> the game suddenly OOSes — because BillyBob had debug mode on and decided
to make a yeti.
> ...
> We should not have any official "features" or in-game-options that cause
OOS. Only errors and bad WML should do that.

Such OOS is not a problem of the debug mode: The yeti creation should not
cause OOS, it should be rather distributed to other clients, like any other
player's action.
But I fully agree the server should announce if someone uses the debug mode.

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