Update of bug #21797 (project wesnoth):
Status: In Progress => Ready For Test
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Follow-up Comment #5:
It seems the problem is that when the player quits the game, his gamestate
doesn't have any "end_level_data", and the engine becomes upset about this.
I pushed a workaround to add this if it finds that it doesn't have it.
However, it may indicate a more fundamental bug involving reloaded games, so I
only consider this a workaround and not a fix.
https://github.com/wesnoth/wesnoth/commit/7708d06a93b6b97923cafa162286f0739faa4a16
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