Update of bug #21797 (project wesnoth):

                  Status:             In Progress => Ready For Test         

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Follow-up Comment #5:

It seems the problem is that when the player quits the game, his gamestate
doesn't have any "end_level_data", and the engine becomes upset about this.

I pushed a workaround to add this if it finds that it doesn't have it.
However, it may indicate a more fundamental bug involving reloaded games, so I
only consider this a workaround and not a fix.

https://github.com/wesnoth/wesnoth/commit/7708d06a93b6b97923cafa162286f0739faa4a16

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  <http://gna.org/bugs/?21797>

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