Thomas schrieb:
> I am going to propose "Descend into Darkness", my personal favorite
> campaign. It's rather finished (but not yet perfect enough to be boring 
> to maintain) and has an interesting story and gameplay. Possible 
> problems are that it is not converted to 1.3 yet and its art needs 
> improvement. Also its author seems to consider his work as finished and 
> does no longer actively maintain it. You can see the forum thread 
> http://www.wesnoth.org/forum/viewtopic.php?t=13776 for more details.
> Just though this campaign is worth to be mentioned.
>
> Regards,
> Thomas Baumhauer aka Baufo
Would you volunteer to help getting it in and finish it?
That it is not 1.3.2 compatible ain't no problem thanks to upconvert. 
That neat tool written by esr *should* be able to handle about 95% of 
the conversion. The only problems I am aware of occur with userdefined 
terrains. The more important part is: how bad is the current art really? 
If placeholder graphics are used for storyart and portraits: I would 
vote for removing them. For units: that is a problem...
Before adding the campaign you have to make sure that textdomains and 
stuff are set for translations. Torangan might be able to provide you 
with some help in this area though in general that is a rather easy job. 
Some infos about this stuff: http://www.wesnoth.org/wiki/WesCamp
In general I do welcome stuff that is being added to mainline. If we 
think it is not appropriate we can still remove it before preparing for 
a stable release.
Cheers,
Nils Kneuper aka Ivanovic

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