On Mon, Jun 04, 2007 at 16:49:54 -0400,
"Eric S. Raymond" <[EMAIL PROTECTED]> wrote:
>
> 17) The way names are handled is confusing.
>
> Bug: Most characters have personal names. Some have only role names
> ("Supporter", "Villager", "Guardsman") that differ from their class
> names. This leads new users to bark up wrong trees like this one
> in TB, Fade asking: "How do I recruit another Villager?" when the
> question she really wants is "How do I recruit another Spearman?"
> (This will especially confuse newbies used to games like Starcraft
> where only heroes and significant NPCs have names -- in Wesnoth, they
> think they see a distinction that isn't there.)
>
> Fix: Abolish role-based names. All units should have personal names.
> I suppose we could have the roles back as "surnames", e.g. "Alwyn
> Villager" or "Alwyn (Villager)".
It is intentional that some units (in particular most undead) don't have names.
Personally I am not attached to that behavior, but someone thought it added
color to the game, so there may be objections to some changes in this regard.
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