jeremy rosen <[EMAIL PROTECTED]>:
> it seems to be quite unbalancing to me, your oponent has one more full turn
> to kill the unit that is about to level. i.e, to level a unit, you will
> almost alway have to do it during your turn... if a unit is almost leveled,
> full HP and exposed at the end of your turn, you oponent will still have
> some good chances of killing it, since it won't level (so no full heal)
> whatever the number of attacks you do on it...

I don't think Nils is suggesting delaying the level-up, just the AMLA
selection.  I likr the idea.
-- 
                <a href="http://www.catb.org/~esr/";>Eric S. Raymond</a>

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