I agree, mask is better. r2229 Thank you ______________________________
Anton Gladkyy 2010/5/14 Anton Gladky <[email protected]> > Sorry, I do not know. > > I usually compile yade with --prefix in local folder. > If something goes wrong with compilation - just fresh install. In most > cases it is faster, than to find out why is it so. > I understand, it is not a "devs"-way, but... > ______________________________ > > Anton Gladkyy > > > 2010/5/14 Anton Gladky <[email protected]> > > Ok, I will try to implement it as well. >> Probably, you are right, I can use it not only for postprocessing purpose. >> >> Thank you. >> ______________________________ >> >> Anton Gladkyy >> >> >> 2010/5/14 Václav Šmilauer <[email protected]> >> >> > If we use a bitmask, FOREACH will pass through all bodies, checking, >>> > whether it will output to vtk-file or not. >>> > If I have 50000 bodies and 4 VTKRecorders, I will have 50000*4 = 200 >>> > 000 iterations instead of 50 000. >>> I doubt you would even notice those empty loops. But keep it this way if >>> you want. If you assign mask, you can use it for other purposes as >>> well. >>> > Also we have a subscribedBodies algorithm in some other engines and >>> > this is a very clear. >>> Same for masks. >>> > If we use mask instead, it will be a little bit >>> > complicated to understand, how it is working (even for me, several >>> > month later). >>> It is a very elegant solution, though, since you use each bit >>> separately. I would use mask myself in such kind of problem; it can be >>> added as well, if needed, though, no problem. >>> >>> > So, I prefer to stay this algorithm, even it is a little ugly. >>> As said, no problem. >>> >>> Cheers, v. >>> >>> >>> _______________________________________________ >>> Mailing list: >>> https://launchpad.net/~yade-dev<https://launchpad.net/%7Eyade-dev> >>> Post to : [email protected] >>> Unsubscribe : >>> https://launchpad.net/~yade-dev<https://launchpad.net/%7Eyade-dev> >>> More help : https://help.launchpad.net/ListHelp >>> >> >> >
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