> 3) it's possible for your code to get notified of a change, but never
> process the change. This might happen if:
>  a) a node changed watch fires
>  b) your client code runs an async getData
>  c) you are disconnected from the server

Also, this seems very confusing...

If I run an async request, the client should replay these if I'm reconnected
to another host.


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