On Sun, 9 Nov 2003, John Barrett wrote:

> That applies to most everything one might do with FG except weapons code,
> and I consider the weapons code to be a small burden to non-combat users in
> terms of increased executable size and additional airplane information that
> wont get used in their scenarios -- the combat system doesnt need to be
> intrusive, but it needs to be there :) And except for specific items such as
> missiles and cannons, many parts of the combat system are useful for
> non-combat scenarios -- flying with drop tanks, changes in FDM based on
> changes in load -- crop dusting :)

Ahaaa, now you've reminded me of the fun I had in early versions of MSFS -
the crop dusting game was extremely good fun.

-- 
Jon Stockill
[EMAIL PROTECTED]

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to