On Sun, 9 Nov 2003, John Barrett wrote: > That applies to most everything one might do with FG except weapons code, > and I consider the weapons code to be a small burden to non-combat users in > terms of increased executable size and additional airplane information that > wont get used in their scenarios -- the combat system doesnt need to be > intrusive, but it needs to be there :) And except for specific items such as > missiles and cannons, many parts of the combat system are useful for > non-combat scenarios -- flying with drop tanks, changes in FDM based on > changes in load -- crop dusting :)
Ahaaa, now you've reminded me of the fun I had in early versions of MSFS - the crop dusting game was extremely good fun. -- Jon Stockill [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel