Am 09.03.2012 20:44, schrieb syd adams: > Ok I haven't entirely given up on the idea of removing the > auto-coordination from the code.Wouldn't it be more appropriate to add > that rudder control to controls.nas? > Then it can be replaced if need be on a per aircraft basis , but not > break anything > otherwise.And maybe it could be slip/skid-ball driven ... my whole > point is NOT to disable it but make it configurable.
Currently the rudder is set to 0.5 * aileron if autocoordination is enabled. The value of 0.5 is hardcoded. An easy and portable way to implement your request might be to introduce a new property (e.g. /sim/auto-coordination-factor) with the default value of 0.5. and change the code if ( auto_coordination->getBoolValue() ) { set_rudder( aileron / 2.0 ); } to if ( auto_coordination->getBoolValue() && auto_coordination_factor->getDoubleValue() > 0.0 ) { set_rudder( aileron * auto_coordination_factor->getDoubleValue() ); } so that setting /sim/auto-coordination-factor to a value of zero or less disables the hardcoded auto-coordination but leaves the command-line argument and the enable-property usable. Torsten ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel