I'd search for the warning tbh. Pretty sure you'd be able to find it.

/ScarT


2009/8/1 Matt Hoffman <[email protected]>

> I don't see why people mix that up. 95% of the time I see trigger_push
> mentioned, they type func_push. :s
>
> On Sat, Aug 1, 2009 at 9:31 AM, Tom Edwards <[email protected]
> >wrote:
>
> > BTW, it's trigger_push not func_push.
> >
> > Harry Jeffery wrote:
> > > Is it possible to disable this warning from within the SDK or would I
> > > need engine access? My mod will involve players travelling at somewhat
> > > high speeds and being pushed around by func_push brush entities. I
> > > cannot find func_push in the SDK either so I cant edit that. It'd be
> > > really nice if my console wasn't spammed like this as I use the
> > > console a lot.
> > >
> > > If this warning is in the engine could it be possible in future for
> > > specific warnings to be disabled, like in visual studio?
> > >
> > > The out of range value varies depending on the velocity with which the
> > > func_push, pushes the player.
> > > DataTable warning: (class player): Out-of-range value (-2000.000000)
> > > in SendPropFloat 'm_vecBaseVelocity', clamping.
> > >
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