Yeah, I solved the problem. Now we've just gone into a debate about Tony. He should write an autobiography :P
2009/8/2 Saul Rennison <[email protected]>: > He manages the SDK, and he has access to the engine. I didn't try to > confuse things by saying he works for Valve but not at the workplace, > more of a client of Valve. Is that better? > > @OP: you're only 10 lines off. > > Thanks, > -Saul. > > On 2 Aug 2009, at 14:33, Tobias Kammersgaard <[email protected] > > wrote: > >> He doesn't work AT Valve hope this helps. >> >> /ScarT >> >> >> 2009/8/2 Harry Jeffery <[email protected]> >> >>> Yeah, I knew he works at valve. I was just saying it would be great >>> to >>> have more of him around the place. :) >>> >>> 2009/8/2 Saul Rennison <[email protected]>: >>>> He works at Valve, that would probably explain his knowledge is such >>>> areas. >>>> >>>> Thanks, >>>> -Saul. >>>> >>>> On 2 Aug 2009, at 09:19, Harry Jeffery >>>> <[email protected]> wrote: >>>> >>>>> Thanks, if only more people had your knoledge for th source engine. >>>>> >>>>> 2009/8/2 Tony Sergi <[email protected]>: >>>>>> It's not the warning that you want to get rid of, you need to fix >>>>>> the actual entry. m_VecBaseVelocity is clamped to -1000, 1000 by >>>>>> default. So during network transmission, it's clamping to -1000 or >>>>>> 1000 and then spitting out the warning because you're exceeding >>>>>> the >>>>>> limits. >>>>>> >>>>>> Fix it in DT_LocalPlayerExclusive in player.cpp. >>>>>> >>>>>> >>>>>> >>>>>> -Tony >>>>>> -----Original Message----- >>>>>> From: [email protected] [mailto:hlcoders- >>>>>> [email protected]] On Behalf Of Harry Jeffery >>>>>> Sent: August-02-09 5:29 AM >>>>>> To: Discussion of Half-Life Programming >>>>>> Subject: Re: [hlcoders] Disable Warning >>>>>> >>>>>> It gets mixed up because it seems much more logical to most people >>>>>> for >>>>>> it to be called func_push because it's not a trigger. It affects >>>>>> the >>>>>> player itself. >>>>>> >>>>>> 2009/8/1 Tobias Kammersgaard <[email protected]>: >>>>>>> I'd search for the warning tbh. Pretty sure you'd be able to find >>>>>>> it. >>>>>>> >>>>>>> /ScarT >>>>>>> >>>>>>> >>>>>>> 2009/8/1 Matt Hoffman <[email protected]> >>>>>>> >>>>>>>> I don't see why people mix that up. 95% of the time I see >>>>>>>> trigger_push >>>>>>>> mentioned, they type func_push. :s >>>>>>>> >>>>>>>> On Sat, Aug 1, 2009 at 9:31 AM, Tom Edwards < >>> [email protected] >>>>>>>>> wrote: >>>>>>>> >>>>>>>>> BTW, it's trigger_push not func_push. >>>>>>>>> >>>>>>>>> Harry Jeffery wrote: >>>>>>>>>> Is it possible to disable this warning from within the SDK or >>>>>>>>>> would I >>>>>>>>>> need engine access? My mod will involve players travelling at >>>>>>>>>> somewhat >>>>>>>>>> high speeds and being pushed around by func_push brush >>>>>>>>>> entities. I >>>>>>>>>> cannot find func_push in the SDK either so I cant edit that. >>>>>>>>>> It'd be >>>>>>>>>> really nice if my console wasn't spammed like this as I use >>>>>>>>>> the >>>>>>>>>> console a lot. >>>>>>>>>> >>>>>>>>>> If this warning is in the engine could it be possible in >>>>>>>>>> future >>>>>>>>>> for >>>>>>>>>> specific warnings to be disabled, like in visual studio? >>>>>>>>>> >>>>>>>>>> The out of range value varies depending on the velocity with >>>>>>>>>> which the >>>>>>>>>> func_push, pushes the player. >>>>>>>>>> DataTable warning: (class player): Out-of-range value >>>>>>>>>> (-2000.000000) >>>>>>>>>> in SendPropFloat 'm_vecBaseVelocity', clamping. >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>> archives, >>>>>>>>> please visit: >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> archives, >>>>>>>>> please visit: >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>> >>>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>> >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

