He manages the SDK, and he has access to the engine. I didn't try to  
confuse things by saying he works for Valve but not at the workplace,  
more of a client of Valve. Is that better?

@OP: you're only 10 lines off.

Thanks,
-Saul.

On 2 Aug 2009, at 14:33, Tobias Kammersgaard <[email protected] 
 > wrote:

> He doesn't work AT Valve hope this helps.
>
> /ScarT
>
>
> 2009/8/2 Harry Jeffery <[email protected]>
>
>> Yeah, I knew he works at valve. I was just saying it would be great  
>> to
>> have more of him around the place. :)
>>
>> 2009/8/2 Saul Rennison <[email protected]>:
>>> He works at Valve, that would probably explain his knowledge is such
>>> areas.
>>>
>>> Thanks,
>>> -Saul.
>>>
>>> On 2 Aug 2009, at 09:19, Harry Jeffery
>>> <[email protected]> wrote:
>>>
>>>> Thanks, if only more people had your knoledge for th source engine.
>>>>
>>>> 2009/8/2 Tony Sergi <[email protected]>:
>>>>> It's not the warning that you want to get rid of, you need to fix
>>>>> the actual entry. m_VecBaseVelocity is clamped to -1000, 1000 by
>>>>> default. So during network transmission, it's clamping to -1000 or
>>>>> 1000 and then spitting out the warning because you're exceeding  
>>>>> the
>>>>> limits.
>>>>>
>>>>> Fix it in DT_LocalPlayerExclusive in player.cpp.
>>>>>
>>>>>
>>>>>
>>>>> -Tony
>>>>> -----Original Message-----
>>>>> From: [email protected] [mailto:hlcoders-
>>>>> [email protected]] On Behalf Of Harry Jeffery
>>>>> Sent: August-02-09 5:29 AM
>>>>> To: Discussion of Half-Life Programming
>>>>> Subject: Re: [hlcoders] Disable Warning
>>>>>
>>>>> It gets mixed up because it seems much more logical to most people
>>>>> for
>>>>> it to be called func_push because it's not a trigger. It affects  
>>>>> the
>>>>> player itself.
>>>>>
>>>>> 2009/8/1 Tobias Kammersgaard <[email protected]>:
>>>>>> I'd search for the warning tbh. Pretty sure you'd be able to find
>>>>>> it.
>>>>>>
>>>>>> /ScarT
>>>>>>
>>>>>>
>>>>>> 2009/8/1 Matt Hoffman <[email protected]>
>>>>>>
>>>>>>> I don't see why people mix that up. 95% of the time I see
>>>>>>> trigger_push
>>>>>>> mentioned, they type func_push. :s
>>>>>>>
>>>>>>> On Sat, Aug 1, 2009 at 9:31 AM, Tom Edwards <
>> [email protected]
>>>>>>>> wrote:
>>>>>>>
>>>>>>>> BTW, it's trigger_push not func_push.
>>>>>>>>
>>>>>>>> Harry Jeffery wrote:
>>>>>>>>> Is it possible to disable this warning from within the SDK or
>>>>>>>>> would I
>>>>>>>>> need engine access? My mod will involve players travelling at
>>>>>>>>> somewhat
>>>>>>>>> high speeds and being pushed around by func_push brush
>>>>>>>>> entities. I
>>>>>>>>> cannot find func_push in the SDK either so I cant edit that.
>>>>>>>>> It'd be
>>>>>>>>> really nice if my console wasn't spammed like this as I use  
>>>>>>>>> the
>>>>>>>>> console a lot.
>>>>>>>>>
>>>>>>>>> If this warning is in the engine could it be possible in  
>>>>>>>>> future
>>>>>>>>> for
>>>>>>>>> specific warnings to be disabled, like in visual studio?
>>>>>>>>>
>>>>>>>>> The out of range value varies depending on the velocity with
>>>>>>>>> which the
>>>>>>>>> func_push, pushes the player.
>>>>>>>>> DataTable warning: (class player): Out-of-range value
>>>>>>>>> (-2000.000000)
>>>>>>>>> in SendPropFloat 'm_vecBaseVelocity', clamping.
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>> please visit:
>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>> archives,
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>>
>>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>> archives,
>>>>>>> please visit:
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>>>>>>>
>>>>>>>
>>>>>> _______________________________________________
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>>>>>> archives, please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>
>>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> archives, please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> archives, please visit:
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>>>>>
>>>>>
>>>>
>>>> _______________________________________________
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>>>>
>>>
>>> _______________________________________________
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>>> archives,
>> please visit:
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>>>
>>>
>>
>> _______________________________________________
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>> archives,
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>>
>>
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