Full article from http://www.urbanterror.info/news/home/

"Hi folks, Frozen Sand here with some important news about the next
release. Firstly, Urban Terror 4.2 is still coming. It’s got new maps,
new visuals, new weapons, a new renderer and of course, the passport
anticheat. It’s got the most new content and features since the
original 2.0. Pretty amazing seeing it was supposed to be just a nice
quiet patch done sometime last year. Everybody loves feature creep,
right?

To be able to do all that, Frozen Sand is going to ship as an official
Q3 licensee, forked properly from the 1.32b Quake sources. The GPL
stuff we’ve made public releases of (IoUrbanTerror 4.1 and IOBumpy)
will still have their sources available, but there won’t be another
Q3/GPL’d Engine Urban Terror release. From the next version on out,
Urban Terror will be its own standalone game with its own engine and
no longer a mod. This means we can do the tech we want instead of
having to keep backwards compatibility with vanilla Q3.

With all these changes, this is a new era for our game, and it can't
be simply named 4.2. We have decided to publish this next major
release with a fully new name:

Urban Terror HD (Beta 1)

Q: So when is 4.2/Urban Terror HD, coming out then? We’re going to
have to wait forever now arn’t we???

A: Before you freak out, this actually means we can finally ship Urban
Terror HD sooner rather than later, because we’ve been debating the
correct way to resolve the GPL issue and still release an Anticheat
for over a year now. Lots of time waiting gave us lots of time to keep
adding features. But now beta 1’s feature set is locked in stone, and
we’ll be doing public QA testing with our new standalone game and
engine sometime between now and Christmas.

Please feel free to comment here
[http://forums.urbanterror.info/topic/23841-a-new-era-of-urban-terror/]!";
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