Re: [Flightgear-devel] Model shader for Atmospheric Light Scattering

2013-02-03 Thread Renk Thorsten
If so, we should definitely remove the experimental label from the rendering dialog, and possibly change this to the default renderer and have a discussion about whether to retire the previous scheme. I've only tested Atmospheric Light Scattering for about 10 mins - and so far I've

Re: [Flightgear-devel] Model shader for Atmospheric Light Scattering

2013-02-02 Thread Vivian Meazza
Stuart On Thu, Jan 31, 2013 at 12:25 PM, Renk Thorsten wrote: I've just pushed the first version of the model shader for Atmospheric Light Scattering. It should do random buildings with reflections and all aircraft using the model-combined.eff without normal mapping. The shader still

[Flightgear-devel] Model shader for Atmospheric Light Scattering

2013-01-31 Thread Renk Thorsten
I've just pushed the first version of the model shader for Atmospheric Light Scattering. It should do random buildings with reflections and all aircraft using the model-combined.eff without normal mapping. The shader still has some quirks, but they're hard to spot if you don't look for them ;-)

Re: [Flightgear-devel] Model shader for Atmospheric Light Scattering

2013-01-31 Thread Gijs de Rooy
Hi Thorsten, I've just pushed the first version of the model shader for Atmospheric Light Scattering. Nice job, looking forward to some morning/evening flights! :-) As I said previously, aircraft maintainers, please consider using this effect/inserting the attributes to get the normal map

[Flightgear-devel] model-combined.eff for Atmospheric Light Scattering

2013-01-24 Thread Renk Thorsten
I've managed to adapt the model ubershader for Atmospheric Light Scattering in the last few days. The results look pretty nice (performance consumption is probably not so nice though): http://users.jyu.fi/~trenk/pics/IAR80-sunrise.jpg So now we can have atmospheric light scattering skydome,

Re: [Flightgear-devel] model-combined-shader

2012-05-12 Thread Emilian Huminiuc
On Friday 11 May 2012 22:19:43 syd adams wrote: Hi guys, Is it just me or has the model-combined shader stopped reflecting ? Moving the model slider seems to have no effect now . Syd Hi Syd, Any specific aircraft you're refering to? I've just tested it and it works. (777-200ER and IAR80)

Re: [Flightgear-devel] model-combined-shader

2012-05-12 Thread Renk Thorsten
Is it just me or has the model-combined shader stopped reflecting ? Moving the model slider seems to have no effect now . Skydome shader on by any chance? (That would probably de-activate it). * Thorsten -- Live

Re: [Flightgear-devel] model-combined-shader

2012-05-12 Thread syd adams
Oops , my mistake . I had commented out the effect for the dhc6. -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can

[Flightgear-devel] model-combined-shader

2012-05-11 Thread syd adams
Hi guys, Is it just me or has the model-combined shader stopped reflecting ? Moving the model slider seems to have no effect now . Syd -- Live Security Virtual Conference Exclusive live event will cover all the ways

[Flightgear-devel] Model animation help?

2009-12-15 Thread Curtis Olson
Hi, I'm looking for a developer who can help me get over the hump with animating and AC3d model. This model is of a human figure. It is a very basic/simple model, but unfortunately I don't have permission to openly share it. I can send someone a private copy though if there is someone willing

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread Ron Jensen
On Tue, 2009-12-15 at 10:25 -0600, Curtis Olson wrote: Hi, I'm looking for a developer who can help me get over the hump with animating and AC3d model. This model is of a human figure. It is a very basic/simple model, but unfortunately I don't have permission to openly share it. I can

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread Ron Jensen
On Tue, 2009-12-15 at 16:53 +, Ron Jensen wrote: Coordinates are in ac3d units centered about the origin of the model. Oh, and the coordinate system is slightly altered between ac3d and fg, too: AC3D FG X X (fwd/aft) Y Z (up/down) Z-Y (side)

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread Curtis Olson
Hi Ron, Can I send you a copy of the model? I'd really like to make some good forward progress this week, but it's not a drop everything and get it done today sort of thing. Hey, I really owe you a flightgear t-shirt or mug and if you help out on this, then doubly so ... I did make an attempt

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread Martin Spott
Ron Jensen wrote: Oh, and the coordinate system is slightly altered between ac3d and fg, one more thing I'd be _really_ happy to see 'fixed' ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread Torsten Dreyer
Hi Ron, Can I send you a copy of the model? I'd really like to make some good forward progress this week, but it's not a drop everything and get it done today sort of thing. Hey, I really owe you a flightgear t-shirt or mug and if you help out on this, then doubly so ... I did make an

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread S Andreason
Hi, Have you looked at the Walker in bluebird? Each limb can be moved independently, and orchestrated into an animation of walking, etc. You could study the rotation points used there, if nothing else. Curtis Olson wrote: Hi, I'm looking for a developer who can help me get over the hump

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread Gijs de Rooy
Oh, and the coordinate system is slightly altered between ac3d and fg, Martin wrote: one more thing I'd be _really_ happy to see 'fixed' ;-) Isn't that a problem of AC3D? In Blender the .ac coordinate system is excactly the same as in FG... Or is it converted when the .ac file is

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread leee
On Tuesday 15 Dec 2009, Curtis Olson wrote: Hi Ron, Can I send you a copy of the model? I'd really like to make some good forward progress this week, but it's not a drop everything and get it done today sort of thing. Hey, I really owe you a flightgear t-shirt or mug and if you help out on

Re: [Flightgear-devel] Model animation help?

2009-12-15 Thread Martin Spott
Gijs de Rooy wrote: Oh, and the coordinate system is slightly altered between ac3d and fg, Martin wrote: one more thing I'd be _really_ happy to see 'fixed' ;-) Isn't that a problem of AC3D? In Blender the .ac coordinate system is excactly the same as in FG... As far as I

Re: [Flightgear-devel] Model diffuse and ambient colors

2009-12-03 Thread syd adams
I quess that was a pretty lame answer of mine , I assumed you only needed to fix a single ac file... Ive modified my local ac3d_export to alway copy the rgb values to amb , and use mirror color as emissive . Cheers On 12/2/09, syd adams adams@gmail.com wrote: or just set the amb color to the

[Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread Curtis Olson
I've been playing around with the Rascal aircraft model, but it appears that it's never had it's materials updated and thus looks very dark on the non-illuminated sides. Is there a howto posted somewhere that explains how to fix this? Thanks, Curt. -- Curtis Olson:

Re: [Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread Erik Hofman
Curtis Olson wrote: I've been playing around with the Rascal aircraft model, but it appears that it's never had it's materials updated and thus looks very dark on the non-illuminated sides. Is there a howto posted somewhere that explains how to fix this? There's even a script floating

Re: [Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread Vadym Kukhtin
2009/12/2 Curtis Olson curtol...@gmail.com: non-illuminated sides.  Is there a howto posted somewhere that explains how to fix this? Some time ago I found this in devel-list: #! /bin/sh for f in $@ ; do sed -i.before-color-change

Re: [Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread syd adams
or just set the amb color to the same as rgb in the .ac file. On 12/2/09, Curtis Olson curtol...@gmail.com wrote: Thanks Vadym and Erik, hopefully this does the trick. Curt. On Wed, Dec 2, 2009 at 8:46 AM, Vadym Kukhtin val...@gmail.com wrote: 2009/12/2 Curtis Olson curtol...@gmail.com:

[Flightgear-devel] Model View

2009-02-01 Thread Melchior FRANZ
There's now a Model View. Like all new views it's activated by default. Disable it in Menu-View-View Options if you don't like it. It's really only useful for multiplayer: it allows to switch through all multiplayer aircraft and to watch them while they crash. :-) If this view is active, then

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-21 Thread Detlef Faber
Am Mittwoch, den 19.11.2008, 14:40 +0100 schrieb Melchior FRANZ: The model manager allows to add models at runtime. Most often they are static (- geo.put_model()), but one can also register them with adjustable position/orientation properties. If the object was moving (independently or

[Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread Melchior FRANZ
The model manager allows to add models at runtime. Most often they are static (- geo.put_model()), but one can also register them with adjustable position/orientation properties. If the object was moving (independently or placed relative to a moving aircraft), then one used to run into a nasty

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread gerard robin
On mercredi 19 novembre 2008, Melchior FRANZ wrote: The model manager allows to add models at runtime. Most often they are static (- geo.put_model()), but one can also register them with adjustable position/orientation properties. If the object was moving (independently or placed relative to

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 19 November 2008: See the attached example [...] Which can now also be written shorter, now that I've added an add-model fgcommand. There's no need to search for a free slot and to set/remove the load property any more. One could always define a model by setting the

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread Vivian Meazza
gerard robin wrote On mercredi 19 novembre 2008, Melchior FRANZ wrote: The model manager allows to add models at runtime. Most often they are static (- geo.put_model()), but one can also register them with adjustable position/orientation properties. If the object was moving

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread gerard robin
On mercredi 19 novembre 2008, Vivian Meazza wrote: gerard robin wrote On mercredi 19 novembre 2008, Melchior FRANZ wrote: The model manager allows to add models at runtime. Most often they are static (- geo.put_model()), but one can also register them with adjustable

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread Vivian Meazza
gerard robin On mercredi 19 novembre 2008, Vivian Meazza wrote: gerard robin wrote On mercredi 19 novembre 2008, Melchior FRANZ wrote: The model manager allows to add models at runtime. Most often they are static (- geo.put_model()), but one can also register them with

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread Heiko Schulz
Nice , now we will be able to make movies/snapshot with Aircraft formation flying ( with clones ) We have that already- look at the Buccaneer! - This SF.Net email is sponsored by the Moblin Your Move Developer's

Re: [Flightgear-devel] model manager: fluttering problem fixed

2008-11-19 Thread gerard robin
On mercredi 19 novembre 2008, Heiko Schulz wrote: Nice , now we will be able to make movies/snapshot with Aircraft formation flying ( with clones ) We have that already- look at the Buccaneer! Oh yes and i did it for a private usage with the Cruse. Probably i did not explain why i am so

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-22 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 till busch wrote: | hi all, | | as noted earlier in another thread, i am working on a model-paging patch. | I've checked this in, along with Till's further changes based on my feedback. Thank you very much; this is an important patch to a complex part

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-22 Thread till busch
hi, wh! this has been a lot of work! biggest thanks go to vivian and csaba for testing my patch since the very beginning. you were really helpful in bug-hunting, complaining, rechecking and encouraging! thank you tim for answering all kinds of questions and for doing qa before check-in.

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-20 Thread Durk Talsma
On Wednesday 19 March 2008 23:27, Tim Moore wrote: I'd like to have a look over this and play with it before it's committed. I've told Till that I will start doing that tomorrow night, so hopefully it will be in before the weekend. Okay, sounds good. Cheers, Durk

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-20 Thread LeeE
On Wednesday 19 March 2008 16:50, Vivian Meazza wrote: [snip...] Remember: release early, release often. I nearly said that - and chickened out at the last minute - yes - I support this. V. Heh - I really don't like that phrase. It may sound 'cool' but to me it's saying

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-20 Thread Tatsuhiro Nishioka
Hi, I've tested this patch on Mac OS X. The result looks OK to me. By OK, I mean there seems no negative impact by this patch. About positive impact, I haven't got any since there were only 5 aircraft around KSFO while I was testing this, so I had no difference between original and patched

[Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread till busch
hi all, as noted earlier in another thread, i am working on a model-paging patch. i need testers! if you want flightgear multiplayer to not pause when other pilots join, you are welcome to test my patch. some people are running flightgear with my patch alredy -- feedback is very positive so

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread Vivian Meazza
Till Busch wrote: Sent: 19 March 2008 13:31 To: 'FlightGear developers discussions' Subject: [Flightgear-devel] model-paging patch - testers wanted hi all, as noted earlier in another thread, i am working on a model-paging patch. i need testers! if you want flightgear multiplayer

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread Stefan Seifert
On Wednesday 19 March 2008 15:16:29 Vivian Meazza wrote: I've been testing this patch for some while now. I would strongly recommend anyone who uses multiplayer to use it. There is no obvious downside, but as Till said, there is more work to be done. It really needs lots of people to give

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread Vivian Meazza
Stefan Seifert Sent: 19 March 2008 14:40 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] model-paging patch - testers wanted On Wednesday 19 March 2008 15:16:29 Vivian Meazza wrote: I've been testing this patch for some while now. I would strongly recommend

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread Vivian Meazza
Lee Sent: 19 March 2008 15:53 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] model-paging patch - testers wanted On Wednesday 19 March 2008 14:43, Vivian Meazza wrote: Stefan Seifert Sent: 19 March 2008 14:40 To: FlightGear developers discussions

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread Georg Vollnhals
OK, Lee - yes, no alpha testing. In this particular case the patch is well into beta. The alpha testing was done by me and others. I hope that you will test it. And as a carrot, the quicker this is done, the quicker we can move on to getting the other goodies and bug fixes into cvs.

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread Durk Talsma
Hi till, On Wednesday 19 March 2008 14:30, till busch wrote: i started the project at the end of february with a simple idea: move all 3d-model loading to the DatabasePager-thread. my first attempts looked promising, though they were a little too optimistic (or naive?). the patch has

Re: [Flightgear-devel] model-paging patch - testers wanted

2008-03-19 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Durk Talsma wrote: | Hi till, | | On Wednesday 19 March 2008 14:30, till busch wrote: | | i started the project at the end of february with a simple idea: move all | 3d-model loading to the DatabasePager-thread. my first attempts looked | promising,

Re: [Flightgear-devel] Model request?

2007-10-27 Thread Detlef Faber
Hi Curt, Am Freitag, den 26.10.2007, 23:33 -0500 schrieb Curtis Olson: On 10/26/07, Curtis Olson wrote: I ... remembed that I have access to a snowplow/truck model from a past life ... Would anyone out there be interested in fiddling with the model and maybe making the

[Flightgear-devel] Model request?

2007-10-26 Thread Curtis Olson
I noticed we have a Jeep vehicle that has been added to CVS and remembed that I have access to a snowplow/truck model from a past life. The model is in an older version of the open-flight format. I can pull it up in osgviewer and the geometry is all there, but it doesn't seem to have any of the

Re: [Flightgear-devel] Model request?

2007-10-26 Thread Curtis Olson
On 10/26/07, Curtis Olson wrote: I ... remembed that I have access to a snowplow/truck model from a past life ... Would anyone out there be interested in fiddling with the model and maybe making the body orange and the tires black? Just as a quick follow up. Here is a picture of the sort of

[Flightgear-devel] Model Aircraft projects

2007-06-17 Thread gh.robin
Hello, In order to avoid the recent misfit about BlackBird, here is a list of most representatives Aircraft which will be delivered along these coming months. Like the the Blackbird these aircraft where done several years ago, they where flying with FG 0.9.8. In the short term:

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread Melchior FRANZ
* gh.robin -- Sunday 17 June 2007: =Lightning P38-L twin boom aircraft =Lancaster and Halifax WWII Bombers =Catalina PBY-5 Seaplane was in use during WWII , Pacific War, and later on civilian use In a more longer term: = B-17G Fortress (i know that Jon Berndt is waiting for

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread Nick Warne
On Sunday 17 June 2007 10:44:29 gh.robin wrote: =Lancaster and Halifax WWII Bombers Wow! I can't wait to fly them! Thanks! Nick - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread Detlef Faber
Hello Gerard, Am Sonntag, den 17.06.2007, 11:44 +0200 schrieb gh.robin: Hello, In order to avoid the recent misfit about BlackBird, here is a list of most representatives Aircraft which will be delivered along these coming months. Like the the Blackbird these aircraft where

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread gh.robin
On Sun 17 June 2007 13:13, Detlef Faber wrote: Hello Gerard, Am Sonntag, den 17.06.2007, 11:44 +0200 schrieb gh.robin: Hello, In order to avoid the recent misfit about BlackBird, here is a list of most representatives Aircraft which will be delivered along these coming months.

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread Jon S. Berndt
I recently started work on a P-38 J and collected some data. Mostly Pilot reports and Manuals because I prefer Yasim FDM. Although these are different versions, I'd prefer to have only one P-38 project (maybe with different versions and/or alternate Yasim FDM). If you are willing to take

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread Detlef Faber
Hello Gerard, Am Sonntag, den 17.06.2007, 13:46 +0200 schrieb gh.robin: On Sun 17 June 2007 13:13, Detlef Faber wrote: Hello Gerard, Am Sonntag, den 17.06.2007, 11:44 +0200 schrieb gh.robin: Hello, In order to avoid the recent misfit about BlackBird, here is a list of most

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread gh.robin
On Sun 17 June 2007 14:28, Detlef Faber wrote: Hello Gerard, Hello Detlef SNIP But i can do it and never submit it to CVS, waiting for your model, which i guess will be your usual high quality model (you proved it before). Don't get me wrong, your work is far ahead of mine,

Re: [Flightgear-devel] Model Aircraft projects

2007-06-17 Thread GWMobile
Any luck on a flightsim or xplane converter? Even the old planes for flightsim would be a great way to get a lot of free aircraft. And that plane format is pretty well known. On Sun, 17 Jun 2007 6:19 am, gh.robin wrote: On Sun 17 June 2007 14:28, Detlef Faber wrote: Hello Gerard,

Re: [Flightgear-devel] Model and handling patch to c182, c182rg

2007-05-21 Thread Stuart Buchanan
--- Martin Spott wrote: Stuart Buchanan wrote: I have a pair of patches for the c182 and c182rg. Done for CVS HEAD (OSG), Thank you. Could someone commit this for the PLIB branch as well please, as that is where the bugs manifest themselves. Thanks, -Stuart

[Flightgear-devel] Model and handling patch to c182, c182rg

2007-05-19 Thread Stuart Buchanan
Hi All, I have a pair of patches for the c182 and c182rg. It fixes in PLIB a transparency issue where the semi-transparent prop-disk allows you see through the fuselage when viewing from the front. It also modifies the aileron roll response and elevator pitch response so the aircraft feels a

Re: [Flightgear-devel] Model and handling patch to c182, c182rg

2007-05-19 Thread Jon S. Berndt
Hi All, I have a pair of patches for the c182 and c182rg. It fixes in PLIB a transparency issue where the semi-transparent prop-disk allows you see through the fuselage when viewing from the front. It also modifies the aileron roll response and elevator pitch response so the aircraft

Re: [Flightgear-devel] Model and handling patch to c182, c182rg

2007-05-19 Thread Martin Spott
Stuart Buchanan wrote: I have a pair of patches for the c182 and c182rg. Done for CVS HEAD (OSG), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! --

Re: [Flightgear-devel] Model Helicopter Flight Performance Data !?

2007-01-10 Thread Heiko Schulz
Hi, What do you want? The real one ore of your model heli? The real BK 117 has a modified airfoil of the Bo 105 - I think it must be possible to use it from the Bo 105. And the other datas - well, there is one you know how is professionell pax on a BK 117... Greetings HHS --- Martin Spott

Re: [Flightgear-devel] Model Helicopter Flight Performance Data !?

2007-01-10 Thread Maik Justus
Hi Martin, I have a piece of a bk117 rotor blade. But how to get the performance data of the heli out of that? ;-) Maik Martin Spott schrieb am 10.01.2007 23:40: Heiko Schulz wrote: And the other datas - well, there is one you know how is professionell pax on a BK 117... I have

Re: [Flightgear-devel] Model adding/download/rating system

2006-08-17 Thread Ben Clark
Long time since this thread was active :PAnyway, thinking back to this project and hoping to do something for FlightGear (taking a look at the current CVS source it all looks a little over my head).Anyway, i'll happily work on this project and host it myself, question is - is this a good idea, and

[Flightgear-devel] model texturing with Blender

2006-07-11 Thread Melchior FRANZ
While Blender is an excellent tool, uv-mapping is still a bit underdeveloped. The archimap unwrapper does almost a good job. If only it wouldn't map each selected object separately on the whole texture image area. And uv_export would be a big help, if it didn't create one *.tga file with the mesh

[Flightgear-devel] model maintainers using Instruments-3d - take note

2006-02-27 Thread Dave Perry
When I did the dual nav for the pa24-250, I created a vor2.xml that could be eliminated by using params and property alias. If I edit vor.xml and use params and property alias to specify which nav in the calling model, and remove vor2.xml, will I break any models. I will make the small

Re: [Flightgear-devel] model accumulation

2006-02-26 Thread Curtis L. Olson
Melchior FRANZ wrote: Is everyone aware that we *never* free model branches? They are only accumulated until fgfs is exited. If you teleport from KSFO to LOWW/Europe, then you still have the KSFO terminal in memory. Doesn't sound like a good idea to me. Currently we don't have that many

[Flightgear-devel] model accumulation

2006-02-25 Thread Melchior FRANZ
Is everyone aware that we *never* free model branches? They are only accumulated until fgfs is exited. If you teleport from KSFO to LOWW/Europe, then you still have the KSFO terminal in memory. Doesn't sound like a good idea to me. Currently we don't have that many individual objects, but as

Re: [Flightgear-devel] model accumulation

2006-02-25 Thread Lee Elliott
On Saturday 25 February 2006 22:08, Melchior FRANZ wrote: Is everyone aware that we *never* free model branches? They are only accumulated until fgfs is exited. If you teleport from KSFO to LOWW/Europe, then you still have the KSFO terminal in memory. Doesn't sound like a good idea to me.

Re: [Flightgear-devel] Model this?

2006-01-04 Thread Curtis L. Olson
Gerard ROBIN wrote: How could you dare, to suggest to anybody a model development, when you concluded that model development is not contribution to FG ? (cf your Message 18-dec 2005 user-mailing list). Which made me to withdraw any model offers and proposals ( Crusader F-8E and Corsair F4U)

Re: [Flightgear-devel] Model adding/download/rating system

2006-01-04 Thread AJ MacLeod
On Wednesday 04 January 2006 16:31, Ben Clark wrote: What if we had a central location for all flightgear models with the following features: We already have a central location for fg models on the aircraft download page (and CVS of course) Login System Upload and manage aircraft Hmm.

Re: [Flightgear-devel] Model this?

2006-01-04 Thread Trasca Virgil
Hi all, Will you have courage to give this plain to model to a totally new/unexperienced FlightGear mailinglist member. My only FlightGear experience is that I am reading the posts from this list for some timeand I also good skilled in C/C++. So what do you think? Cheers, Virgil

Re: [Flightgear-devel] Model adding/download/rating system

2006-01-04 Thread Ben Clark
Sounds good :) I'm going to work on a few prototypes before i begin fully fletched development so i'll have to get back to you. Thanks for the help :)On 04/01/06, Martin Spott [EMAIL PROTECTED] wrote: Ben Clark wrote: Login System Upload and manage aircraft Aircraft inflight pictures Version

Re: [Flightgear-devel] Model this?

2006-01-04 Thread Lee Elliott
On Wednesday 04 Jan 2006 16:59, Gerard ROBIN wrote: Le mercredi 04 janvier 2006 à 10:06 -0600, Curtis L. Olson a écrit : If any of you airplane designers are bored with your current projects, here's an idea for you: http://www.billabongclipper.com I've done some work with the chief

Re: [Flightgear-devel] Model adding/download/rating system

2006-01-04 Thread Ampere K. Hardraade
On January 4, 2006 12:26 pm, Martin Spott wrote: Karsten Krispin wrote: But it would be great to have such a database and acutally also the object db (but that's another story) on one site. - Users doesn't have to crawl on hundreds of sites to find some nice aircrafts but looking on

Re: [Flightgear-devel] Model this?

2006-01-04 Thread Ampere K. Hardraade
On January 4, 2006 09:31 pm, Curtis L. Olson wrote: The other small point that I would make is that this individual did contribute an aircraft to FG, but later asked to have it removed from CVS in protest that certain bugs weren't getting addressed to his satisfaction.  In fact, he continually

Re: [Flightgear-devel] Model this?

2006-01-04 Thread dene maxwell
From: Ampere K. Hardraade [EMAIL PROTECTED] On January 4, 2006 09:31 pm, Curtis L. Olson wrote: Snip If someone wants something from me, just ask, and I'll do the best I can within my human limitations to help. Â But if you ramp up the negativity until it gets down right nasty -- I