Once you understand how the scattering integrals work it's natural to
compute them also from the outside of the atmosphere.
Okay, now I am *really* confused. Are we trying to solve the same problem?
Light scattering in the atmosphere is not part of what Earthview does at all.
That is
On Tue, 2012-03-20 at 08:15 +, Renk Thorsten wrote:
Earthview is about getting a model of the planet itself into the scene, sort
of replacing the default terrain tile system. It assumes that you have
already solved the atmosphere scattering problem somehow and that you want to
see a
Erik Hofman wrote:
On Tue, 2012-03-20 at 08:15 +, Renk Thorsten wrote:
Earthview is about getting a model of the planet itself into the
scene, sort of replacing the default terrain tile system. It
assumes that you have already solved the atmosphere scattering
problem somehow and
Hi Curtis,
Here I send details about buffer overflows I commented before:
The first one is in flightgear/src/FDM/YASim/Rotor.cpp
line 271 int Rotor::getValueforFGSet(int j,char *text,float *f)
{
.
.
.
line 277
Hi Andres,
thanks for pointing these out. We have been chasing and replacing
(s)(n)printfs in our code over the years but not at a high priority.
Everytime I (and others) are working on a file and stumble upon a
printf, we try to replace this with more robust code.
This is low priority,
Hi,
I noticed an ugly issue with many of our Nasal modules. Not sure if
that's a result of changed behaviour years ago, or it's just a common
copy paste issue that just wasn't noticed so far.
Problem is, lot's of Nasal modules listen to the property
/sim/signals/fdm-initialized
to
Hi,
On Tuesday, March 20, 2012 08:15:54 Renk Thorsten wrote:
Once you understand how the scattering integrals work it's natural to
compute them also from the outside of the atmosphere.
Okay, now I am *really* confused. Are we trying to solve the same problem?
I think so.
Light
Hi Torsten,
I am quite sure Flightgear has remote exploitable bugs.
Think about social attack vectors like custom sceneries, special interest
aircraft models. And the multiplayer protocol, or the httpd server
Running malicious code in user context is bad enough...
Olaf
This is low
Am 20.03.12 09:15, schrieb Renk Thorsten:
Once you understand how the scattering integrals work it's natural to
compute them also from the outside of the atmosphere.
Okay, now I am *really* confused. Are we trying to solve the same problem?
Light scattering in the atmosphere is not part of
9 matches
Mail list logo