Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Gary Neely
On Mon, Dec 5, 2011 at 6:08 PM, Tuomas Kuosmanen tuomas.kuosma...@gmail.com wrote: Hello. I am working on some XML 2D gauges for our aviation club flight training device. We have a twin engine trainer I built over the years which runs on top of MS Flight Simulator, and I am making a

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Erik Hofman
On Tue, 2011-12-06 at 00:08 +0200, Tuomas Kuosmanen wrote: Hello. I am working on some XML 2D gauges for our aviation club flight training device. We have a twin engine trainer I built over the years which runs on top of MS Flight Simulator, and I am making a flightgear setup for it to have

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Tuomas Kuosmanen
On 6 December 2011 11:07, Gary Neely grne...@gmail.com wrote: I can say for certain that YASim does not model TIT, and I believe JSBsim doesn't either, though there seems to be a stub for TIT modeling which may be where that property comes from. Someone please correct me if I'm wrong about

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Gary Neely
On Tue, Dec 6, 2011 at 6:13 AM, Tuomas Kuosmanen tuomas.kuosma...@gmail.com wrote: On 6 December 2011 11:07, Gary Neely grne...@gmail.com wrote: I can say for certain that YASim does not model TIT, and I believe JSBsim doesn't either, though there seems to be a stub for TIT modeling which may

Re: [Flightgear-devel] Improving random trees buildings

2011-12-06 Thread kreuzritter2000
Am Montag, den 05.12.2011, 11:02 + schrieb Martin Spott: kreuzritter2000 wrote: When we're talking about MSFS and terrain i also want to mention, that their regular grid allowed them to use textures that allowed a seamless crossover on their borders. So with the right textures

Re: [Flightgear-devel] Improving random trees buildings

2011-12-06 Thread kreuzritter2000
Am Montag, den 05.12.2011, 16:16 + schrieb lists: On Sun, 4 Dec 2011 22:14:18 +, Stuart Buchanan wrote: Rather than using the same texture, we can simply have a separate texture for object type and rotation. It's simple enough to place objects along a linear feature (like a

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Jon S. Berndt
Tuomas, I can say for certain that YASim does not model TIT, and I believe JSBsim doesn't either, though there seems to be a stub for TIT modeling which may be where that property comes from. Someone please correct me if I'm wrong about JSBsim and TIT. A developer may have written custom

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Torsten Dreyer
Yeah, maybe one could do this with nasal, some educated guesswork etc.. As long as everything is working normally, it should follow other engine parameters and ambient air properties, I guess. Hi Tuomas, neither yasim nor jsbsim model TIT, unfortunately. Some nasal or property-rules might

[Flightgear-devel] Snow line based on METAR

2011-12-06 Thread Gijs de Rooy
Hi, I've been trying to make the shader's snow line listen to METAR. METAR reports whether an airport has snow on the ground or not. Apparently FlightGear was already set up to read this and put it in a property: /environment/metar/snow-cover. I wrote a Nasal script, everything works fine,

Re: [Flightgear-devel] Snow line based on METAR

2011-12-06 Thread Csaba Halász
On Tue, Dec 6, 2011 at 5:15 PM, Gijs de Rooy gijsr...@hotmail.com wrote: I wrote a Nasal script, everything works fine, but I stumble accross a problem with my listener. For some reason the snow-cover property seems to be tied and therefore it always reports nil to a listener (AndersG said

Re: [Flightgear-devel] Snow line based on METAR

2011-12-06 Thread Torsten Dreyer
Hi Gijs, here is a better solution: there is a property valid in /environment/metar which fires the listeners. The property is true if and only if there given metar string is a valid metar report. The valid property will be written true every time a new metar string is written (and parsed).

Re: [Flightgear-devel] Snow line based on METAR

2011-12-06 Thread Gijs de Rooy
Hi Csaba and Torsten, valid thanks for the tip! Seems to work fine now. Will do some more testing and cleanups before I commit the working stuff :) Gijs -- Cloud Services

[Flightgear-devel] Memory leak in latest sound code?

2011-12-06 Thread Durk Talsma
Hi All, Using the following command line options, I am seeing a dramatic increase in memory consumption, in just a few seconds, up to the point where flightgear becomes unusable (top reporting that flightgear uses more than 85% of memory on a 4 GiG linux box): fgfs --timeofday=dawn

[Flightgear-devel] Memory leak in latest sound code?

2011-12-06 Thread Durk Talsma
Hi All, Using the following command line options, I am seeing a dramatic increase in memory consumption, in just a few seconds, up to the point where flightgear becomes unusable (top reporting that flightgear uses more than 85% of memory on a 4 GiG linux box): fgfs --timeofday=dawn

Re: [Flightgear-devel] Memory leak in latest sound code?

2011-12-06 Thread Curtis Olson
Me too with the f-14b as of today or very recently. On Tue, Dec 6, 2011 at 1:00 PM, Durk Talsma wrote: Hi All, Using the following command line options, I am seeing a dramatic increase in memory consumption, in just a few seconds, up to the point where flightgear becomes unusable (top

Re: [Flightgear-devel] Snow line based on METAR

2011-12-06 Thread Vivian Meazza
Csaba wrote: -Original Message- From: Halász [mailto:csaba.hal...@gmail.com] Sent: 06 December 2011 16:55 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Snow line based on METAR On Tue, Dec 6, 2011 at 5:15 PM, Gijs de Rooy gijsr...@hotmail.com wrote: I

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Ron Jensen
On Tuesday 06 December 2011 07:39:48 Torsten Dreyer wrote: t. Ron Jensen is the master of the JSBSim piston engine code. IIRC he has the supercharger model on his backlog, maybe TIT will be part of his solution.. The current supercharger code is old, and strictly RPM based, and I don't have

Re: [Flightgear-devel] Memory leak in latest sound code?

2011-12-06 Thread Erik Hofman
On Tue, 6 Dec 2011 20:00:42 +0100 Durk Talsma durk.tal...@ugent.be wrote: Hi All, Using the following command line options, I am seeing a dramatic increase in memory consumption, in just a few seconds, up to the point where flightgear becomes unusable (top reporting that flightgear uses

Re: [Flightgear-devel] Snow line based on METAR

2011-12-06 Thread Csaba Halász
On Tue, Dec 6, 2011 at 9:00 PM, Vivian Meazza vivian.mea...@lineone.net wrote: I'm not sure that this is correct. Nasal listeners don't mind if a property is tied or not - this must be true or else weather-utility.nas wouldn't work to untie properties for use by effects. Effects use c++

[Flightgear-devel] Stereo sounds no longer supported?

2011-12-06 Thread Roland Häder
Hi, I came up with two ideas about no longer working stereo sounds. But first an example: - failed to load sound buffer:Warning: STEREO files are not supported for 3D audio effects: /opt/fgdata/Aircraft/CRJ700-family/Sounds/touchdown.wav failed to load sound

Re: [Flightgear-devel] Stereo sounds no longer supported?

2011-12-06 Thread syd adams
As stated in Docs/README.xmlsound , The volume calculation due to distance and orientation of the sounds source ONLY work on mono samples! I imagine that hasn't change over the years , and a stereo sound originating from a point in 3d space doesn't make much sense anyway . More care just

Re: [Flightgear-devel] Stereo sounds no longer supported?

2011-12-06 Thread syd adams
oops , another case of me opening mouth and inserting foot ... all the sound clips in /fgdata/Sound are correct ... turns out to be my own sounds causing the problem ;) On Tue, Dec 6, 2011 at 5:46 PM, syd adams adams@gmail.com wrote: As stated in Docs/README.xmlsound , The volume

Re: [Flightgear-devel] Stereo sounds no longer supported?

2011-12-06 Thread Roland Häder
On Tue, 2011-12-06 at 18:04 -0700, syd adams wrote: oops , another case of me opening mouth and inserting foot ... all the sound clips in /fgdata/Sound are correct ... turns out to be my own sounds causing the problem ;) Never mind it. ;) But why did it playback ~10 commits back?