Re: [Flightgear-devel] Logos and licensing

2011-03-04 Thread syd adams
But definitely: The designer should take the risk for it - and if too young: The parents should support it - that is standard in any legal business matter for youngsters! I agree here ... being mainly a 'content creator' , I think I'm responsible for content I create , and dumping problems in

Re: [Flightgear-devel] Logos and licensing

2011-03-07 Thread syd adams
My own thought on the matter . I still don't think it's as big a problem as has been stated here. Erickson Aircrane goes so far as to supply data just for aircraft modellers providing they model it accurately with proper paint schemes and dimensions. To me this suggests that they enjoy having

Re: [Flightgear-devel] Thrust reversal for YASim turboprops?

2011-03-17 Thread syd adams
/engines/engine[X]/propellor-pitch to 0 or 1 does not seem to have an effect, and I haven't been able to find reverse thrust on any other YASim turboprop. I recall that Syd Adams added the possibility of reverse thrust for propeller engines a couple of years back. Looking at the YASim 2.0.0

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread syd adams
Interesting.I just did my own quick test ... converted 1 out of 3 livery (png) files to a dds with Gimp plugin .Had to flip the image vertically before converting. I changed liveries with the dialog , and the 2 png files took several seconds to change , the dds changed instantly.I saw no

Re: [Flightgear-devel] Still fuel issues with YASim-aircraft

2011-03-22 Thread syd adams
I fixed the issue with the S76c , it consumes fuel again ;).My own fuel consumption nasal code was causing a problem with the recent changes ... once i removed it and just supplied a running /engines/engine/fuel-consumed-lbs calculation with nasal it works fine again . I guess i'll have to add

Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-04-08 Thread syd adams
Maybe you already looked into this , but to me it would make more sense to bind the joystick buttons to activate the enable properties in the actual autopilot.xml files rather than modifying the author's specialized scripts.Or write a generic nasal file to handle the variety of different enabling

Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-04-10 Thread syd adams
Just another thought , but I'm on a laptop with mouse ... no joystick to test is property aliasing ? the multipayer options give me the idea but i'm no expert on this myself... multiplay generic int n=0 alias=/systems/electrical/outputs/strobe/ /generic

Re: [Flightgear-devel] Changing ICAO codes

2011-04-10 Thread syd adams
and another : why couldn't we maintain our own apt.dat /airport database ? On Sun, Apr 10, 2011 at 7:39 PM, George Patterson george.patter...@gmail.com wrote: On Mon, Apr 11, 2011 at 10:10 AM, J. Holden stattosoftw...@yahoo.com wrote: A number of Pacific Northwest airports have changed their

Re: [Flightgear-devel] YASim issues

2011-04-14 Thread syd adams
Just a note about the belly landing ... you can use fuselage objects instead of fake gear each end of a 'fuselage' is a contact point , and like the doc says you can have as many and in any orientation you like ... though most people seem to be under the impression that you can only model the

Re: [Flightgear-devel] YASim issues

2011-04-15 Thread syd adams
Syd, about the fuselage contact points: they are internally represented as a gear object, only without the compression stuff and with hardcoded values for static and dynamic friction. I think using fake gears directly would give a little better tweaking precision, wouldn't it? Cheers,

Re: [Flightgear-devel] YASim issues

2011-04-15 Thread syd adams
) found out, many fuselage sections will decrease framerates. That's why it is better to have fuselage section only when necessary. Heiko Von: syd adams adams@gmail.com Betreff: Re: [Flightgear-devel] YASim issues An: FlightGear developers discussions flightgear-devel

Re: [Flightgear-devel] YASim issues

2011-04-15 Thread syd adams
Still trying to take off ;) .Very nicely done model ...but a bit too much detail for my laptop ...I get 10 fps where I'm used to getting 30-40 . On Fri, Apr 15, 2011 at 8:54 AM, Adrian Musceac kanto...@gmail.com wrote: Possibly , I think you've probably looked deeper into the code than i have

Re: [Flightgear-devel] YASim issues

2011-04-15 Thread syd adams
...@gmail.com wrote: On Friday, April 15, 2011 20:43:45 syd adams wrote: One small ,narrow fuselage piece inside and at the bottom of the main fuselage doesnt make a difference here, you don't need a lot . And they don't seem to trigger a crash like gear does. The gear only triggers a crash

Re: [Flightgear-devel] Future repository for non-GPL aircraft

2011-04-21 Thread syd adams
Not sure if its possible to do easily , but it would be nicer to be able to link an aircraft from a personal hangar directly to FG's aircraft download page... On Thu, Apr 21, 2011 at 3:18 AM, Scott scott.hamil...@popplanet.biz wrote:  Just thinking out load,what would be nice, is it can be

Re: [Flightgear-devel] Global weather clouds

2011-05-14 Thread syd adams
Great photos , thanks for sharing ! -- Achieve unprecedented app performance and reliability What every C/C++ and Fortran developer should know. Learn how Intel has extended the reach of its next-generation tools to help

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-12 Thread syd adams
I'll have to agree here . There's also some pretty gaudy terrain textures too , whatever happened to a general vote on commits ? On Sun, Jun 12, 2011 at 11:39 AM, Vivian Meazza vivian.mea...@lineone.net wrote: Can we please have the old airport textures back: the new ones wreck some very fine

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-13 Thread syd adams
Oh - and Syd, which crop texture is offending you in particular? Vivian not the crop textures ... the forest1a , b and c . I dont remember who did the previous terrain textures , but he/they did a great job ... especially the look of irregular terrain type as it faded in the distance. Now we

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-13 Thread syd adams
Wasn't 'blaming' your work , I just don't like the current texture, it doesn't seem to fit the rest of the terrain textures at all. But that IS just my point of view , others may like it. As for the terrain bump mapping , i think it would look much better if the surface was roughed up a bit on a

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-15 Thread syd adams
Interesting ideas , i personally like the fact that terrasync can be enabled from the menu since i always run it from a separate terminal anyway but did i hear the words 'add it to a launcher ??? 'shudder' ok , iv'e been a linux user too long ;)

Re: [Flightgear-devel] Clarification on YASIM input (actionpt)

2011-06-18 Thread syd adams
My more simple understanding was the actionpoint was the point where thrust was applied relative to the engine mass , like the documentation states. an actionpt subelement to place the action point of the thrust at a different position than the mass of the engine. Works for

Re: [Flightgear-devel] Clarification on YASIM input (actionpt)

2011-06-18 Thread syd adams
On the other hand, YASim does not take into the wing downwash or the propwash while computing the tail incidence (while they are first order contributors) so I would not use the word 'fidelity'. Does jsbsim ? I've just begun to look into it , so I don't really know jsbsim's capabilities.

Re: [Flightgear-devel] Nasal: Creating a new node

2011-06-24 Thread syd adams
Try this: var myTempNode = props.globals.initNode(/sim/temp/TempNode, 50,INT); myTempNode.setValue(getprop(instrumentation[0]/altimeter/indicated-altitude-ft)); The code i am using var myTempNode = props.globals.getNode(/sim/temp/TempNode, 1,); remove comma at the end.

Re: [Flightgear-devel] Minor GUI layout improvements

2011-07-09 Thread syd adams
Sounds logical to me ...the double weather systems are a bit of nuisance , would be nicer, in my opinion , if they could be combined in a single dialog but not sure if that's possible.I use real world weather anyway , so i never use those settings. Cheers On Sat, Jul 9, 2011 at 12:57 PM,

Re: [Flightgear-devel] How to turn off the 3D cockpit

2011-08-07 Thread syd adams
Set /sim/allow-toggle-cockpit to 'true' , then press 'c' 2011/8/7 金承德 jinchen...@gmail.com: Does Flightgear have any view like that? I have reference some one press c to turn off the panel, but it is not effect in default cessna -邮件原件- 发件人: Martin Spott

Re: [Flightgear-devel] How to turn off the 3D cockpit

2011-08-08 Thread syd adams
Its in the property tree , you can open the property browser and change the value there , or you could add it to the -set.xml file like i do: sim allow-toggle-cockpittrue/allow-toggle-cockpit /sim -- BlackBerryreg;

[Flightgear-devel] fly-by view

2011-08-08 Thread syd adams
After a git pull and recompile of fgdata , flightgear and simgear today , it seems that fly-by view is broken . Were there any recent changes to the nasal geo.* functions ? Just guessing here , I cant tell if the camera viewpoint is really high or low ... . Anyone else seeing this or did i break

Re: [Flightgear-devel] fly-by view

2011-08-09 Thread syd adams
Oh good, then I didn't break it :) Cheers 2011/8/8 Mathias Fröhlich mathias.froehl...@gmx.net: Hi, On Tuesday, August 09, 2011 02:30:18 syd adams wrote: After a git pull and recompile of fgdata , flightgear and simgear today , it seems that fly-by view is broken . Were there any recent

Re: [Flightgear-devel] Having an issue with my mags

2011-08-10 Thread syd adams
Hi , It's been ages since i looked at this one again , I see it's in serious need of an update (still uses panel style hotspots)! and fuel management needs to be brought up to date anyway , Going back over the files , i see i used controls/electric/key to manage the magnetos / starter . I'm

Re: [Flightgear-devel] Having an issue with my mags

2011-08-11 Thread syd adams
, and reducing the approach speed to 25 helped a little.I've also had this problem with ultralights Ive modelled , and applying brake made it worse. I,m still working on the gear problem , if i find a solution , I'll commit an update and let you know. Cheers On 8/10/2011 8:05 PM, syd adams wrote: Hi

Re: [Flightgear-devel] [SPAM] Re: [SPAM] Re: Proposal: Move airplanes to an SVN repository

2011-08-12 Thread syd adams
Another plus is I can work on my projects without risking other parts ... I already have several repositories on the go , I can set up the rest if that will help the process, but may need coaching if it means I need to do some extra things to 'link' them to fgdata/Aircraft... Thanks for tackling

Re: [Flightgear-devel] Question: FLCH-Mode or How to decouple Throttles from target-speed?

2011-10-03 Thread syd adams
I did a DESCEND/CLIMB mode for the b1900d autopilot , and a few others that i never did commit , but have to admit I'm not sure what you mean by decoupling the throttle ... is there a controller in the autopilot file that's taking control of the throttle at the same time ?My apologies if this

Re: [Flightgear-devel] Question: FLCH-Mode or How to decouple Throttles from target-speed?

2011-10-06 Thread syd adams
Ok , i didnt realize autothrottle was taking over... and yes the CitationX has no autothrottle .Im in the process of fixing these issues.I probably borrowed an autopilot file to adapt for the Citation and didnt clean it up. I dont think I understood how the FLC mode worked at the time either , but

Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-07 Thread syd adams
Me too , with ATIMobility Radeon HD 4250 On Fri, Oct 7, 2011 at 11:55 AM, emili...@gmail.com wrote: On Friday 07 October 2011 19:38:54 Durk Talsma wrote: On 07 Oct 2011, at 19:01, Frederic Bouvier wrote: Me too on the black clouds now ... nvidia graphics card + latest git. It's the

Re: [Flightgear-devel] FlightGear aircraft repository

2011-10-19 Thread syd adams
Just to add my own 2 cents while the central repository is a fine idea , after the move to git , I lost any commit rights to my own work, so after a time i gave up on the idea of maintaining them and started my own repositories . I would have happily continued to maintain/upgrade them , and

Re: [Flightgear-devel] FlightGear aircraft repository

2011-10-19 Thread syd adams
Im still not sleeping , so thanks for clearing things up. I for one like the aircraft split , just awaiting the require permissions.Will be nice to get my own work up to date without risking breaking something elsewhere in fgdata . Cheers On Wed, Oct 19, 2011 at 5:42 AM, James Turner

[Flightgear-devel] Aircraft split

2011-10-25 Thread syd adams
Hi . Though it appears to have it's drawbacks , from a selfish point of view ,the split makes work here much easier. Thanks again. Just another (possibly useless) idea . What about adding a text/xml file of all available aircraft , or even an aircraft.dat file,somewhere in fgdata? I haven't

Re: [Flightgear-devel] Aircraft split

2011-10-25 Thread syd adams
Oh good. I figured someone would be way ahead of me :) Cheers On Tue, Oct 25, 2011 at 11:32 AM, James Turner zakal...@mac.com wrote: On 25 Oct 2011, at 14:30, syd adams wrote: I haven't thought it out too deeply , but maybe in this format : Aircraft: Citation-X Author: Syd Licence: GPL

[Flightgear-devel] more cmake problems

2011-11-08 Thread syd adams
Hi Ive been trying to build flightgear with ccmake , no luck yet. The first error was SIMGEAR_VERSION_OK not found , but with some help on irc, I managed to get past this by adding set(SIMGEAR_VERSION_OK 1) to the CMakeLists.txt. Now i get these error messages : WARNING: Target fgfs requests

Re: [Flightgear-devel] more cmake problems

2011-11-09 Thread syd adams
Im on linux , not windows . Im about to try again , and since i know nothing about Cmake files i may be hand editing it wrong ... or possibly putting the variables in the wrong place ... I'll post if Im successful. Cheers On Wed, Nov 9, 2011 at 7:47 AM, James Turner zakal...@mac.com wrote: On 9

Re: [Flightgear-devel] more cmake problems

2011-11-09 Thread syd adams
editing.Thanks for the tips guys. Cheers On Wed, Nov 9, 2011 at 2:44 PM, syd adams adams@gmail.com wrote: Im on linux , not windows . Im about to try again , and since i know nothing about Cmake files i may be hand editing it wrong ... or possibly putting the variables in the wrong place ... I'll post

Re: [Flightgear-devel] more cmake problems

2011-11-09 Thread syd adams
Oops , spoke too soon :) /home/syd/FG/flightgear/src/Scenery/tilemgr.cxx: In member function ‘virtual osg::Node* FGTileMgr::loadTileModel(const std::string, bool)’: /home/syd/FG/flightgear/src/Scenery/tilemgr.cxx:279:17: error: ‘loadDeferedModel’ is not a member of ‘simgear::SGModelLib’ make[2]:

Re: [Flightgear-devel] Stereo sounds no longer supported?

2011-12-06 Thread syd adams
As stated in Docs/README.xmlsound , The volume calculation due to distance and orientation of the sounds source ONLY work on mono samples! I imagine that hasn't change over the years , and a stereo sound originating from a point in 3d space doesn't make much sense anyway . More care just

Re: [Flightgear-devel] Stereo sounds no longer supported?

2011-12-06 Thread syd adams
oops , another case of me opening mouth and inserting foot ... all the sound clips in /fgdata/Sound are correct ... turns out to be my own sounds causing the problem ;) On Tue, Dec 6, 2011 at 5:46 PM, syd adams adams@gmail.com wrote: As stated in Docs/README.xmlsound , The volume

Re: [Flightgear-devel] Stereo sound files and affected aircraft

2011-12-09 Thread syd adams
I'd suggest converting the sound files the s76c is fixed here , just not commited yet due to some other half finished changes. Most files seem to just get copied from aircraft to aircraft , so the problem will probably continue to grow.

Re: [Flightgear-devel] Aircraft issues: Vostok-1, dc-3, dhc6, CRJ700, pa24-250-CIIB

2012-01-01 Thread syd adams
* dhc6: Nice to see more details in the cockpit. Just, how the hell do I switch all the warning signs off? After starting the engines, the whole warning panel lit up (which I know from some other aircraft as a test mode), but the lights never went out. Plane was flying fine though. I dont see

Re: [Flightgear-devel] Aircraft issues: Cessna Citation-X

2012-01-03 Thread syd adams
no its a bug , Im still trying to tune that . GS hold is still pretty unstable , but Im hoping to have it better soon , I just get pulled off to other projects too easily. On Tue, Jan 3, 2012 at 12:33 PM, Heiko Schulz aeitsch...@yahoo.de wrote: Hello, I updated my FGdata today, and wow- the

Re: [Flightgear-devel] Aircraft issues: Vostok-1, dc-3, dhc6, CRJ700, pa24-250-CIIB

2012-01-03 Thread syd adams
* dhc6: Nice to see more details in the cockpit. Just, how the hell do I switch all the warning signs off? After starting the engines, the whole warning panel lit up (which I know from some other aircraft as a test mode), but the lights never went out. Plane was flying fine though. Look at the

Re: [Flightgear-devel] Fair practice autorisations

2012-02-11 Thread syd adams
Clément ,Not trying to start a flame war , but you modified someone else's work , so this sounds a bit odd , but i do understand your point .Ive seen a lot of things Ive modelled end up in other's 'original' work , but i've also borrowed nasal scripts and ideas from others so I can't complain .I

Re: [Flightgear-devel] The Douglas Dc 3 in GIT

2012-02-12 Thread syd adams
This is exaclty the kind of BS i was hoping we wouldnt see ! -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio,

Re: [Flightgear-devel] Fair practice autorisations

2012-02-16 Thread syd adams
For what its worth , I see several of my aircraft in this hangar and I wasn't asked permission for that so sounds like a ridiculous argument from the start . This team should others as they wish to be treated .Good place to end the discussion.

Re: [Flightgear-devel] Fair practice autorisations

2012-02-16 Thread syd adams
yes my mistake i misread a name. My point was that the whole argument was about getting permission , and it seemed a little one-sided. All the aircraft in that hangar are someone else original work.And I dont have a problem with that, just the basis of the argument. Yes the 'its GPL so i can do

[Flightgear-devel] gpl scenery

2012-02-25 Thread syd adams
This discussion about scenery reminded me of a few things , one of them is me not understanding what Martin is working towards...I probably should pay closer attention .Sorry Martin. I've been very interested in seeing an improvement in scenery , but i think covering it up with shaders is the

Re: [Flightgear-devel] gpl scenery

2012-02-25 Thread syd adams
My source of info is here. http://www.navcanada.ca/NavCanada.asp?Language=enContent=ContentDefinitionFiles%5CPublications%5CAeronauticalInfoProducts%5CCanadianAirportCharts%5Cdefault.xml I also own the Canadian Flight Supplimental book purchased during flight training, which contains all the

Re: [Flightgear-devel] gpl scenery

2012-02-26 Thread syd adams
Thanks for the input , they reflect my own feeling ... I'm more comfortable using the WMS data. I did contact NAV CANADA long go about using the aerodrome charts.The response seemed to be that they would happy to discuss licencing fees , but i think i was misunderstood . That ended the subject for

Re: [Flightgear-devel] a small set of minor aircraft model question...

2012-03-06 Thread syd adams
Aerostar 700: * The airspeed indicator looks like to be a default one (With no colored bars for velocities). is this due to the fact that it is as in the real aircraft or just because nobody worked on it ? Looks like an oversight on my part. The instruments for the Aerostar are in its

[Flightgear-devel] auto-coordination

2012-03-08 Thread syd adams
Hi folks, Ran into a little problem just recently. I was informed on IRC that auto-coordination broke autopilot behavior and eventually it went out of control. I admit I never thought about it before , I've never used it , even with a mouse as my only controller . I could add a check every time

Re: [Flightgear-devel] auto-coordination

2012-03-08 Thread syd adams
On Thu, Mar 8, 2012 at 10:19 PM, Curtis Olson curtol...@gmail.com wrote: Hi Syd, That was a hack from the very early days of the project, so if it went away, it wouldn't bother me.  Fred might have a check box in the window launcher, and there may be a command line option or property value to

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
OK ,I was just gathering opinions , and it appears it should stay.Now I know how to proceed. Thanks guys. Syd -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
On Fri, Mar 9, 2012 at 4:28 AM, Martin Spott martin.sp...@mgras.net wrote: syd adams wrote: Actually I'd prefer the auto-coordination property to remain , and the options to enable it too , just that it be handled in an autopilot file rather than hard-coded. I'm not sure if I understood

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
Ok I haven't entirely given up on the idea of removing the auto-coordination from the code.Wouldn't it be more appropriate to add that rudder control to controls.nas? Then it can be replaced if need be on a per aircraft basis , but not break anything otherwise.And maybe it could be slip/skid-ball

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
On Fri, Mar 9, 2012 at 12:57 PM, Renk Thorsten thorsten.i.r...@jyu.fi wrote: Ok I haven't entirely given up on the idea of removing the auto-coordination from the code. Why? because its hard-coded... Wouldn't it be more appropriate to add that rudder control to controls.nas? Nasal runs

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
Now that sounds like an even better idea.Less chance of breaking anything , but still adjustable.Thanks Torsten. On Fri, Mar 9, 2012 at 1:32 PM, Torsten Dreyer tors...@t3r.de wrote: Am 09.03.2012 20:44, schrieb syd adams: Ok I haven't entirely given up on the idea of removing the auto

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
On Fri, Mar 9, 2012 at 1:19 PM, Gijs de Rooy gijsr...@hotmail.com wrote: Curt wrote: I am sure there are very few (if any?) real life aircraft rigged in such a way. There are also very vew (if any?) real life aircraft flown by mouse :-) or flown looking through a monitor , using a keyboard

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
Hmmm another thought . Wouldn't setting that value to 0.0 still force the rudder to center , still overriding other systems ? On Fri, Mar 9, 2012 at 1:39 PM, Anders Gidenstam anders-...@gidenstam.org wrote: On Fri, 9 Mar 2012, Torsten Dreyer wrote: Currently the rudder is set to 0.5 * aileron

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
ah overlooked that , thanks On Fri, Mar 9, 2012 at 2:07 PM, ThorstenB bre...@gmail.com wrote: Am 09.03.2012 21:46, schrieb syd adams: Hmmm another thought . Wouldn't setting that value to 0.0 still force the rudder to center , still overriding other systems ? No, since Torsten's suggested

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread syd adams
On the subject of novices, would it be a good idea to have an idiot-startup button or menu, which makes everything all systems go and ready to take off? Alan Mine already have such a button , in the menu called autostart'.

Re: [Flightgear-devel] auto-coordination

2012-03-10 Thread syd adams
better than don't know where, so put it in /sim. Objections? I'll take care of the wrightFlyer1903, the pa22, the waveXtreme150, the Saitek X52 and the bintest protocol in FGDATA and adjust the names accordingly. Torsten Am 09.03.2012 21:41, schrieb syd adams: Now that sounds like an even

Re: [Flightgear-devel] auto-coordination

2012-03-12 Thread syd adams
haven't had your morning coffee yet ? ;) -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus

Re: [Flightgear-devel] Missing texture files

2012-03-17 Thread syd adams
Looks like some i missed.I converted most of the textures to winter versions long ago,and cant remember if I just missed those or they didn't exist at the time.I see a sand.png, maybe it would make more sense to change the material.xml file to use that one sand.png texture for winter scenes. I can

Re: [Flightgear-devel] Missing texture files

2012-03-17 Thread syd adams
ah the golfcourse winter texture is there , just misnamed in the material.xml file On Sat, Mar 17, 2012 at 3:20 PM, syd adams adams@gmail.com wrote: Looks like some i missed.I converted most of the textures to winter versions long ago,and cant remember if I just missed those or they didn't

[Flightgear-devel] sound questions

2012-03-23 Thread syd adams
Hi guys, I,ve noticed for awhile that sounds seem to cut off at the reference-distance rather than max-dist. Is there a new way to do the sound files that Ive missed or is this a bug ? It is nice that sounds actually stop now , but I must be doing something wrong .I've been attempting to fix all

Re: [Flightgear-devel] sound questions

2012-03-24 Thread syd adams
Thanks for the explanation , that helped. I thought the volume was reduced to half at reference-distance , but after more experiments discovered that the volume IS cutting off at max-dist , but the reference distances were excessive , so it turns out to be my misunderstanding and old sound

Re: [Flightgear-devel] sound questions

2012-03-29 Thread syd adams
I've been on a short vacation for the first time in 10 years and have to catch up on everything, but I believe this was solved, wasn't it? Erik Hope you had a good vacation. Its sort of solved ,but I still haven't managed to get some sounds to smoothly fade to 0 , i can still hear them

[Flightgear-devel] another segfault

2012-04-12 Thread syd adams
Hi folks, I've been updating the CitationX , and suddenly Im getting this error and the program segfaults. calc_bearing is not a finite number : Speed nanpos : nan, nanwaypoint 43.8071, 11.2006 waypoint name rotateSegmentation fault I've been trying for days to figure out what I changed to

Re: [Flightgear-devel] another segfault

2012-04-20 Thread syd adams
OK , took awhile , but discovered this was a yasim error. Trying to add several vstab objects caused it to fail for some reason , though the only indication was the FGFS crash . Syd On Thu, Apr 12, 2012 at 11:56 AM, ThorstenB bre...@gmail.com wrote: Am 12.04.2012 16:50, schrieb syd adams

Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear Base Package branch, master, updated. b0fd1613629ccb89622e3e268588ee69498263dc

2012-04-22 Thread syd adams
On Sun, Apr 22, 2012 at 3:16 AM, James Turner zakal...@mac.com wrote: On 22 Apr 2012, at 03:14, Flightgear-commitlogs wrote:    Bravo updates.changed map range select;property-cycle too buggy Something to be fixed here? (In a backwards compatible way...) James

Re: [Flightgear-devel] GIT as of today unstable

2012-04-24 Thread syd adams
Im assuming my crash is related, but it only happens when i open the route-manager dialog... Syd On Tue, Apr 24, 2012 at 10:24 AM, Curtis Olson curtol...@gmail.com wrote: On Tue, Apr 24, 2012 at 11:09 AM, James Turner  wrote: As far as the FGPositioned Octree is concerned (which is what

[Flightgear-devel] model-combined-shader

2012-05-11 Thread syd adams
Hi guys, Is it just me or has the model-combined shader stopped reflecting ? Moving the model slider seems to have no effect now . Syd -- Live Security Virtual Conference Exclusive live event will cover all the ways

Re: [Flightgear-devel] model-combined-shader

2012-05-12 Thread syd adams
Oops , my mistake . I had commented out the effect for the dhc6. -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can

Re: [Flightgear-devel] Nasal performance

2012-05-20 Thread syd adams
So, just to get this out of the way, some benchmark tests. As you have probably discovered by now, elseif isn't valid syntax and leads to a parse error, so my 427 instances of using it are trivial to justify :-) just a quick note to this interesting thread ... its elsif in nasal , not

Re: [Flightgear-devel] The next FlightGear release (summer 2012)

2012-06-07 Thread syd adams
Rembrandt has been around for quite a few months now, and the changes required to make an aircraft Rembrandt-compatible are pretty small, even if the changes to add proper lights are more involved. If I was being harsh I'd suggest that the aircraft maintainers should man up and do it.

Re: [Flightgear-devel] The next FlightGear release (summer 2012)

2012-06-09 Thread syd adams
be able to figure out your fixes to apply to the as yet uncommited ones. Thanks for the help. Syd On Sat, Jun 9, 2012 at 1:39 PM, Stuart Buchanan stuar...@gmail.com wrote: On Fri, Jun 8, 2012 at 1:59 AM, syd adams wrote: I didn't think it harsh myself , but from my point of view , I'd rather

Re: [Flightgear-devel] rembrandt

2012-06-11 Thread syd adams
These are the errors I get with Rembrandt enabled : FRAGMENT glCompileShader /home/syd/FG/fgdata/Shaders/ubershader-gbuffer.frag FAILED FRAGMENT Shader /home/syd/FG/fgdata/Shaders/ubershader-gbuffer.frag infolog: Fragment shader failed to compile with the following errors: ERROR: 0:79:

[Flightgear-devel] rembrandt

2012-06-11 Thread syd adams
Thought I'd show the state of rembrandt here .This is on an Acer Aspire laptop with ATI Mobility Radeon HD4250 graphics... and Ive heard that this current Ubuntu fglrx driver is buggy , but haven't successfully installed the latest driver from AMD ... maybe its time to go back to a desktop setup ,

[Flightgear-devel] reflectmap

2012-06-11 Thread syd adams
hi all. I updated the Citation-II to use model-combined-deferred , but it originally used reflect.eff.Try as i might i cant seem to get the reflectmap section to work.Is this a bug? Ive tried greymaps and alpha maps but see no effect . I get a constant environment reflection over all. Syd

Re: [Flightgear-devel] NVRM warnings and freeze issues since FG 2.6 on a GTX 260

2012-06-17 Thread syd adams
On Sun, Jun 17, 2012 at 6:22 AM, Kleo G. muadiba...@hotmail.com wrote: I found what's causing the freeze! It's the landmass shader. Disabling it in the rendering window I have no system freezes at all! I don't know if it's only my system or if there are other users experiencing this, yet if

Re: [Flightgear-devel] 2D panel display problem -- fixed? sort of

2012-06-23 Thread syd adams
. Indeed I would prefer to make it visible for all views (at the moment the panel is only visible in forward-view direction). I think such a behavior could be an advantage over the 3D panels. I think there's already a property (and if not I can trivially add one) to control this behaviour,

Re: [Flightgear-devel] strange screen

2012-09-02 Thread syd adams
Ive had this same issue for months now , on a laptop with ATI Mobility Radeon HD 4250.It only happens on some aircraft , but i havent really tried to hunt the problem down. Im suspecting a shortage of video memory . I also can get full screen by changing the window size , but any dialog or text on

Re: [Flightgear-devel] strange screen

2012-09-03 Thread syd adams
Im running Ubuntu , still get that problem.I've added the radar to my intrumentation file in my affected aircraft , and the problem is gone.Strange. Syd On Mon, Sep 3, 2012 at 2:23 AM, Alasdair ali...@btinternet.com wrote: On Mon, 2012-09-03 at 01:06 +0200, ThorstenB wrote: On Sun, Sep 2, 2012

Re: [Flightgear-devel] license

2012-09-05 Thread syd adams
. If it was up to me, they'd be tightly wrapped in wet leather and left in the hot sun as an example to others considering similar things. I'd be more than happy to assist you with that. Syd -- Live Security Virtual

Re: [Flightgear-devel] Nav-cache

2012-09-20 Thread syd adams
would any of these changes have affected the Equipment/map performance ? I get a lot of disc activity now while panning the map ... and it takes 10 -15 seconds now before it refreshes , and thats with every mouse drag.This only used to happen when zooming out , and the refresh time was much

Re: [Flightgear-devel] Att: Syd - Changes to gps-nav.xml for b1900d

2012-11-12 Thread syd adams
Thank you.Im currently upgrading the flightdeck and will add this fix. Syd On Mon, Nov 12, 2012 at 4:49 AM, Nigel Mackay nmac...@iburst.co.za wrote: I have made a few changes to the gps-nav tutorial for the b1900d. Mostly typos. Macnab

[Flightgear-devel] sound

2012-11-30 Thread syd adams
Hi guys, after an update yesterday I have no sound in flightgear.Anyone else run into this ? All other applications work fine . The sound configuration menu shows my ALSA default , and the usual HW outputs , Sb and HDMI, but none appear to work. Cheers, Syd

Re: [Flightgear-devel] Release candidates

2013-01-30 Thread syd adams
I cant use the shaders ,and prefer not to use that one anyway... so please dont remove the snow textures. The nicest thing about flightgear is I can turn off all the 'extras' , and get great framerates. Cant say that about my current install of Xplane 10. On Wed, Jan 30, 2013 at 6:14 PM, Arnt

Re: [Flightgear-devel] Patches for b1900d

2013-03-10 Thread syd adams
Thanks for the patches , but ive redesigned the cockpit and gauges so these dont apply . I'll try to commit the changes soon. Syd On Sun, Mar 10, 2013 at 6:47 AM, Cristian Marchi cri.pe...@gmail.com wrote: I've collected some patches for the Beechcraft 1900d. I've also sent some to Syd Adams

Re: [Flightgear-devel] b1900d slip indication

2013-03-11 Thread syd adams
I will check that, thanks for the reminder Syd On Mar 11, 2013 8:40 AM, Nigel Mackay nmac...@iburst.co.za wrote: Syd, before you commit your changes, can you check why 'orientation/side-slip-deg' (and -rad) don't budge from 0? At least, they don't with me, and they do with other aircraft.

Re: [Flightgear-devel] 2.10.1

2013-03-15 Thread syd adams
Just for reference about how to test. Following advice in http://code.google.com/p/flightgear-bugs/issues/detail?id=284#c66 , I launched process monitor from Microsoft, watched file access of fgrun when dhc2 was selected, and then I got following results: C:\Program

Re: [Flightgear-devel] Improved usability

2013-04-11 Thread syd adams
Sounds like a definite improvement! I'll try it out when i get off work.oh ,and im a mouse flyer,i dont find a joystick appropriate for the type of aircraft i like to fly.one day i'll invest in a yoke,pedals and maybe even a throttle setup. On Apr 11, 2013 2:49 AM, James Turner zakal...@mac.com

Re: [Flightgear-devel] Improved usability

2013-04-12 Thread syd adams
I've apparently missed something... I cant right-drag , how do i enable that ? Knob actions work fine so I'm adding this feature to the b1900d since I'm overhauling it anyway.I also get the same nasal error that Stuart mentioned. Oh , and tooltips don't appear for me .Ive got a few days off now ,

Re: [Flightgear-devel] Improved usability

2013-04-12 Thread syd adams
? After a good sleep I'll probably discover what I'm doing wrong :) Syd On Fri, Apr 12, 2013 at 8:47 AM, James Turner zakal...@mac.com wrote: On 12 Apr 2013, at 15:33, syd adams adams@gmail.com wrote: I've apparently missed something... I cant right-drag , how do i enable that ? Knob actions

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