[Flightgear-devel] problem with --airport-id=KDCA

2002-06-12 Thread ima sudonim
Hi, Way cool app, ya'll, but I'm having some problems with airport ids. Attempting to run ./fgfs with any --airport-id option causes errors as shown below. The runway information is bad, I'm guessing. I am using base 7.11.pre1 (the only one supported by the latest cvs sources that I dled).

[Flightgear-devel] Problem with --airport-id=KDCA

2002-06-12 Thread ima sudonim
is (-77.0377, 38.8521) TIA, Ima * (ima sudonim) [2002.06.12 21:37]: > Way cool app, ya'll, but I'm having some problems with airport ids. > > Attempting to run ./fgfs with any --airport-id option causes errors as > shown below. > The runway information is bad, I'm guessing.

[Flightgear-devel] failed to untie property w. --aircraft-id=a4-yasim +CVS question

2002-06-14 Thread ima sudonim
Hi, am trying to use the new a4-sound.xml file, but when I start fsgs with --aircraft-id=a4-yasim, I get the following errors: CG: -6.1, -0.0, 0.5 Failed to untie property /consumables/fuel/tank[0]/level-gal_us Failed to untie property /consumables/fuel/tank[1]/level-gal_us Failed

[Flightgear-devel] joystick not seen on macos x

2002-06-14 Thread ima sudonim
I am using macos 10.1.5 and a saitek x45 usb joystick. The joystick is getting power (lights up), but neither fgfs joystick tool (fgjs or js_demo) sees it nor does fgfs when it starts up. How does one set up a joystick on macos to work with flightgear? I've read the faq and the joystick

[Flightgear-devel] joystick not seen on mac os X

2002-06-14 Thread ima sudonim
I'm a pseudonym wrote: I am using macos 10.1.5 and a saitek x45 usb joystick. The joystick is getting power (lights up), but neither fgfs joystick tool (fgjs or js_demo) sees it nor does fgfs when it starts up. How does one set up a joystick on macos to work with flightgear? Have

[Flightgear-devel] more problems with --aircraft and joystick on macos

2002-06-16 Thread ima sudonim
./fly.sh --airport-id=KDCA --enable-anti-alias-hud --enable-auto-coordination --aircraft=dc3-yasim ./fly.sh --airport-id=KDCA --enable-anti-alias-hud --enable-auto-coordination --aircraft=wrightFlyer1903-v1-nl-uiuc ./fly.sh --airport-id=KDCA --enable-anti-alias-hud --enable-auto-coordination

[Flightgear-devel] more problems with --aircraft and joystick on macos

2002-06-16 Thread ima sudonim
ima sudonim [EMAIL PROTECTED] said: 1) Does anyone out there know how to get a usb joystick working on macos X? Any other HIDManagers for macos x out there? Any flight joysticks (with twisting rudder on stick or separate rudder/throttle control) that work on macos x? That have

[Flightgear-devel] Norman and others: what code editors do ya'll recommend

2002-06-20 Thread ima sudonim
I really have to learn to type eventually 8-( --- Norman, I'm glad that you brought that up (it was my next question): What code editors do people recommend using? I can sort-of use vi, the one time I started emacs, I couldn't exit the darn thing. I'm evaluating a lite

re: [Flightgear-devel] Norman and others: what code editors do ya'll recommend

2002-06-21 Thread ima sudonim
On Thursday, June 20, 2002, at 01:19 PM, ima sudonim wrote: I got VIM (that's a GREAT tutorial that came with), joe (a wordstar klone -- I used to use Borland sidekick tsr to do my compiles so I don't have to memorize the commands at least), nedit give errors: NEdit: Locale

[Flightgear-devel] Norman and others: what code editors do ya'll recommend

2002-06-23 Thread ima sudonim
I have found a nice command line AND X programming editor called WPE/XWPE (Window Programming Environment) on sunsite. It has its faults, but is quite nice overall, with build integration and editing via error message. Still looking for other programming editors (corporate or open source)

[Flightgear-devel] question about vfr add-on

2003-01-08 Thread Ima Sudonim
I recently saw an ad for ez-landmark. It has a database listing significant scenery objects that can be used to identify landmarks for VFR inFS 2k2. There is more information available at: http://www.abacuspub.com/ezlandmark/ How difficult would it be to add something similar to

[Flightgear-devel] Question about Mac os X 10.2 fg development

2003-01-18 Thread Ima Sudonim
Is the new version of PLIB required or optional for the fg source downloaded from cvs by the latest changes? Are there any changes to the SL directory that are required by flightgear? Also, does anyone know where I can find Atlas (specifically the atlas viewer) binaries to work with fg? Or

[Flightgear-devel] OT: question about Atlas build - missing files on MacOS X

2003-02-03 Thread Ima Sudonim
I can't find any information on building Atlas from CVS to use with flightgear. I've modified configure.ac to get past autogen.sh and configure. I have the following build problems. LoadPng.o: Where/what is png.h MapMaker.o: What is dirent.h? The problem is the uint parts of this struct struct

[Flightgear-devel] James/Darrell: plib macos x 10.2 -- SL and JS

2003-02-08 Thread Ima Sudonim
James, Sorry, your PLIB JS fixes are working great. I also had the -framework problems, but forget I'd updated the makefile to fix them so a new config.ac would be nice eventually but I so far am remembering to update things. I also needed to make the changes for flightgear (fgfs and

[Flightgear-devel] Question about METAR updates

2003-02-08 Thread Ima Sudonim
Is it possible to use a metar file to give flightgear the current weather conditions for the world. Are there special setup or options required to set this up? Are there any mac os x compatible apps (java probably ok, too) to download metar info periodically (from

[Flightgear-devel] EXC_BAD_ACCESS in modified FGFS (on mac os x)

2003-02-23 Thread Ima Sudonim
Are there any ways to test MALLOC/NEW within flightgear looking for bad pointer manipulation or allocation problems? (NOT in CVS but local modifications) Is there a way to increase the size of the stack given to fgfs in Mac OS X? I heard of a ulimit command but my machine (10.2.4) doesn't

[Flightgear-devel] problem with a10cl-yasim -- elevator trim error at start

2003-04-05 Thread Ima Sudonim
I get the following with --aircraft=a10cl-yasim (a10wl-yasim works fine), YASim SOLUTION FAILURE: Insufficient elevator to trim for approach leave NewTgtAirportInit() I am using base package, flightgear and simgear from about 12 noon gmt Other aircraft (checked 747, a4, sopwithCamel) seem to be

[Flightgear-devel] problem with a10cl-yasim -- elevator trim error at start

2003-04-05 Thread Ima Sudonim
David, thanks, that fixed it! The a10's a great plane, big engines with a lot of power when not loaded, a good trainer for those of us who don't know what their doing. 8-) The model might not be realistic (I wouldn't know 8-)), but it's fun. Good to have it back! Ima

[Flightgear-devel] Question about Mac OS X, FG and latest SimGear

2003-06-19 Thread Ima Sudonim
I am having a problem with SimGear when building flightgear. in simgear/screen/extensions.cxx I need to wrap the #ifdef lines within #ifndef __APPLE__ #ifndef WIN32 #include dlfcn.h #else #include windows.h #endif #endif //__APPLE__ Otherwise I get the message that g++ -DHAVE_CONFIG_H -I.

[Flightgear-devel] two questions about new scenery

2003-09-06 Thread Ima Sudonim
Hi, Like the new scenery, but two questions: i) Will the new scenery be available via terrasync? On a clean build from 9/5/03, downloaded at 3 PM GMT, I'm getting some error messages with the new w080n030 from Friday with airport=KDCA. ii) Are these messages just noise? KDCA and KBWI textures

[Flightgear-devel] How was I able to fly underground?

2003-09-07 Thread Ima Sudonim
I was flying with the fokker50 around dc. I attempted to land when suddenly I was underground and still flying. (The buildings where visible above me, the hud altitude info between -600 and -200 depending). I have a ppm file showing a screenshot, but it's 1.4 mb. Please email me if for any

[Flightgear-devel] re: how was I able to fly underground

2003-09-07 Thread Ima Sudonim
getting the landing thing worked out? Arnt wrote: On Sun, 7 Sep 2003 13:27:43 -0400, Ima Sudonim ima.sudonim at verizon.net > wrote in message 96D4E014-E158-11D7-A2A4-00039398B344 at verizon.net >: >> I was flying with the fokker50 around dc. I attempted to land when >suddenly I

[Flightgear-devel] Update on flying underground

2003-09-07 Thread Ima Sudonim
reproducible with --aircraft=fokker50-jsbsim in gdb or without, with hud or without Drop gear with 'g' while taxiing or while stopped on the runway or while landing with gear up (once I put the landing gear up on the fokker50, I can't get them down again). Can't reproduce it with 172 or dc3

[Flightgear-devel] Question about dc3

2003-09-07 Thread Ima Sudonim
How does one start the second engine in the dc3? Even using 2, spacebar only the first engine ever starts... It doesn't seem to work too well on one engine. Also when starting in the air, the engines are OFF. thanks! ima ___ Flightgear-devel mailing

re: [Flightgear-devel] Question about dc

2003-09-07 Thread Ima Sudonim
1ft. On Sun, 2003-09-07 at 21:41, Ima Sudonim wrote: How does one start the second engine in the dc3? Even using 2, spacebar only the first engine ever starts... It doesn't seem to work too well on one engine. Also when starting in the air, the engines are OFF. thanks! ima

[Flightgear-devel] Re: flying underground

2003-09-07 Thread Ima Sudonim
, at 07:21 PM, Arnt Karlsen wrote: On Sun, 7 Sep 2003 17:43:06 -0400, Ima Sudonim [EMAIL PROTECTED]> wrote in message [EMAIL PROTECTED]>: Arnt, Thank you. The utility is not on my system (mac os X.2) so I've downloaded the source from sourceforge and will try to build it later. ..and do tu

[Flightgear-devel] Question about dc

2003-09-08 Thread Ima Sudonim
Thanks, David, Martin, Erik, Jim and everyone who responded. Looks like I'm having one of those weeks/months/years. 8-) OK, Shift-2 selects magneto for the second engine. Shift-1 the first. Shift-g is lower the gear. dc3 is working fine and is a very nice plane! Next time I promise to

[Flightgear-devel] Multiplayer Server RFC -- Current Status

2003-11-11 Thread Ima Sudonim
OK, while I'm an avowed lurker, I find that this thread has even more possibilities While I certainly want realistic flight performance of A/C to be the priority (I hope to learn to fly a real plane someday -- probably in my next life 8-( -- and I'd love it if my FG experience could translate

Re: [Flightgear-devel] isnan()

2004-03-03 Thread Ima Sudonim
Mac OS X has You need to include math.h, and link with the standard C library -- libc (-lc) int isinf(double); int isnan(double); int isnanf(float); Thanks! Ima ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] Mac OS Joysticks -- n_mac sounds good to me + js questions

2004-04-27 Thread ima . sudonim
Just a question : what about MacOS ? do they support joysticks ? Mac OS X supports joysticks from 10.2 on. There are also tools like Gamepad Companion from CarvWare and USB Overdrive X that allow you to map keys to joystick controls off topic altert BTW, here's a (year old) review of

[Flightgear-devel] two questions about joysticks and flightgear

2004-05-03 Thread ima . sudonim
js_demo returns the following values for my MacAlly joystick on mac os x 10.3.3 JS.0 Axis 0: Ailerons (-0.5 to +0.4) Axis 1: Elevator (-0.5 to +0.5) Axis 2: Throttle (-1 to +0.0) Axis 3: Horiz. Hat (-1.0 to +1.0) Axis 4: Vert. Hat (-1.0 to +1.0) Q1: How can I use the above information to

[Flightgear-devel] re: two questions about joysticks and flightgear

2004-05-03 Thread ima . sudonim
ima.sudonim wrote: Axis 0: Ailerons (-0.5 to +0.4) Axis 1: Elevator (-0.5 to +0.5) Axis 2: Throttle (-1 to +0.0) These three all indicate what appears to be a calibration error. Calibration error? Is this a problem internal to the joystick? In the way plib or fg processes the joystick info?

[Flightgear-devel] re: two questions about joysticks and flightgear

2004-05-03 Thread ima . sudonim
Andy, thanks, I'll see if I can get support from Apple. Actually my usb joystick HAS calibration both horizontal and vertical, but it simply sets the middle point of the handle. It is two dials (much like the throttle axes), and I've centered the stick using the HUD's indicators.

[Flightgear-devel] re: two questions about joysticks and flightgear

2004-05-03 Thread ima . sudonim
ima.sudonim wrote: So why is the above nothing like the XML file which reads: [...] And why is the rudder axis missing? I'm sure that I'm missing something obvious here, but I just can't see it! Argh! As an immediate guess, I'd say it's because you're editing the wrong XML file. Eureka! I

[Flightgear-devel] Fix for build break with New AIBase.cxx (mac os x and cygwin)

2004-05-28 Thread ima . sudonim
The fix is attached, could someone please check it into CVS if it is appropriate? I am attempting to build source from 16:00 GMT under Mac OS X.3 with compiler gcc --version gcc (GCC) 3.3 20030304 (Apple Computer, Inc. build 1495) Copyright (C) 2002 Free Software Foundation, Inc. I am

[Flightgear-devel] re: Fix for build break with New AIBase.cxx (mac os x and cygwin)

2004-05-28 Thread ima . sudonim
Oops! Forgot 4 important things. Try this one instead: AIBase.cxx Description: Binary data (as follows): void FGAIBase::bind() { double (FGAIBase::*pgVS_fps) () const; void (FGAIBase::*psVS_fps) ( double ); double (FGAIBase::*pga) () const ; void (FGAIBase::*psa) (

[Flightgear-devel] Re: Flightgear-devel anyone read Polish

2004-06-11 Thread ima . sudonim
Finally, something I can help with! 8-) In much of the world (Poland included) you pay per impulse (about 3 minutes) even for a local call. So downloading can be expensive if you use dialup. They've got 10 copies for sale, buy now for 30 PLN (polish zloties) around 9 USD. A rough translation

[Flightgear-devel] Re: Bypass FG Physics and Draw

2004-08-23 Thread ima . sudonim
Does this mean that we would have the ability to save and load flight data so as to reproduce, say, a taxi, take off, pattern and landing at KSFO or another airport automatically (i.e., as a demo or as a training exercise). Perhaps a short flight around the SF area also showing off the new

Re: ..bo!, was: [Flightgear-devel] Back online

2004-09-07 Thread ima . sudonim
Arnt, Wow! OT: Is this the color PDA version of flight gear? 8-) Remember playing lunar lander on hard copy terminals? Imagine playing FG at 30 frames a second. How long would it take to print out 1 second of flight I wonder on a printer terminal using a similar system (without the color, of

[Flightgear-devel] Building FlightGear on Mac OSX

2004-11-10 Thread ima . sudonim
On Nov 9th, 2004, Adam wrote: I have been trying to build FlightGear 0.96 (CVS) on a Mac, and have been using fgdev, and have followed the instructions in the FG users guide, as well as the instructions included in fgdev, but I have run into a bunch of problems. Any help that anyone can offer

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-10 Thread ima . sudonim
Arthur I'm glad plib built for you. I only put plib and other flightgear files in a local tree and use --prefix so configure can find them. Also that way, I don't have to worry about old versions of plib that might be on my system somewhere. if you use --prefix with a non-system directory, you

[Flightgear-devel] Re: Flightgear-devel Digest, Vol 19, Issue 34

2004-11-11 Thread ima . sudonim
On Nov 10, 2004, at 6:26 PM, Arthur wrote: Date: Wed, 10 Nov 2004 18:26:04 -0500 From: Arthur Wiebe [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X To: FlightGear developers discussions [EMAIL PROTECTED] Message-ID: [EMAIL PROTECTED] Content-Type: text/plain;

[Flightgear-devel] Re: Flightgear-devel Digest, Vol 19, Issue 34

2004-11-11 Thread ima . sudonim
Frederic, Sorry for forgetting to change the subject the first time, I'll leave it so it threads properly. ima.sudonim at verizon.net a écrit : On Nov 10, 2004, at 6:26 PM, Arthur wrote: Date: Wed, 10 Nov 2004 18:26:04 -0500 From: Arthur Wiebe artooro at gmail.com Subject: Re:

[Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread ima . sudonim
Arthur, Makefile.in isn't in CVS. It is generated by automake. GNU Automake - http://www.gnu.org/software/automake Freeware - Generates makefile.in files from makefile.am input files, as part of the official GNU coding standards and build process. Requires GNU autoconf. On Nov 11, 2004, at 9:52

[Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread ima . sudonim
OK, cool! So your problem (I trust) is fixed. Thank you for sticking with it and fixing your problem! Tell all your mac friends about FlightGear! Do you think you might be able to modify the mac os x docs for 0.9.6 especially with regard to updating make tools for a successful source build?

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-12 Thread ima . sudonim
Arthur, You've come so far, please don't give up now! This is the last day I'm going to work on this. If I can't get it to work today I will wait until Mac OS X 10.4 is released. (Tiger) Curt, Your command to find files works fine on Mac OS X.3.6, here's the result on my system: sudo find /

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-14 Thread ima . sudonim
Arthur, I have built FlightGear on Mac OS X. After a LOT of trial and error building SimGear and FlightGear without the X11 SDK. Great! It seems all that needed to be done was change GL/gl.h and GL/glu.h in all the source files which contained those includes to OpenGL/*. I was really concerned

[Flightgear-devel] FlightGear build break: Mac OS X

2004-11-17 Thread ima . sudonim
With CVS src from 2100 GMT Wednesday, 17 XI 2004, network/ATC-inputs.cxx requires #ifdef __APPLE__ #include fcntl.h #endif before: #include ATC-Inputs.hxx to build flightgear successfully. I'd appreciate it if someone with developer authority could make this small change. Otherwise constants

[Flightgear-devel] Re: FlightGear ATC problem

2004-11-18 Thread ima . sudonim
The changes should now all be in CVS. You will need to cvs update both SimGear and FlightGear. This change allows a clean build [hopefully] :-) on OSX and should affect any other platform. the flightgear tests directory build is broken on mac os x (10.3.6) Making all in tests

[Flightgear-devel] Please use SG_GL constants to include GL include files for portability

2004-11-20 Thread ima . sudonim
One more mac os x fix needed for flightgear (all files using GL includes for FlightGear or SimGear should now use #include simgear/compiler.h followed by #include SG_GL_H #include SG_GLU_H #include SG_GLUT_H #include SG_GLEX_H (defined in compiler.h) as required. This will ensure that the

[Flightgear-devel] Mac OS X related install command concern during FG (+ dep) builds

2004-11-20 Thread ima . sudonim
The mac os x install command has the following parameters (subset): -C Copy the file. If the target file already exists and the files are the same, then don't change the modification time of the tar- get. -c Copy the file. This is actually the

[Flightgear-devel] re:Mac OS X related install command concern during FG (+ dep) builds

2004-11-21 Thread ima . sudonim
The configure script log contains the following: checking for a BSD-compatible install... /usr/bin/install -c Perhaps it needs to first check for /usr/bin/install -C and use that instead if available? While using -c doesn't force a complete rebuild, it changes enough dependencies to rebuild a

[Flightgear-devel] Announce: FlightGear-0.9.8-pre1 and SimGear-0.3.8-pre1

2004-12-28 Thread ima . sudonim
FYI: Thanks to Innis Cunningham, I found a few non-portable pathnames in FlightGear thatI would like to fix before the next release. I'll do my best to fix these before the next release, but I may need a day or two. Cheers, Durk Just a reminder that some of us running BSD-clones (Mac OS X) have

[Flightgear-devel] Mac os x simgear build break with RenderTexture.cpp

2005-01-31 Thread ima . sudonim
When I went to do a full build of simgear January 27th, I am having a problem with the build of RenderTexture.cpp. I have been unable to download newer source since then due to a network problem that breaks CVS on my local network. Mac OS X doesn't generally support glx.h If someone has X11

[Flightgear-devel] SG and FG build breaks on mac os x.3 (10.3)

2005-02-06 Thread ima . sudonim
Various mac os x specific build breaks with Saturday 5 february 2005 cvs source. Flightgear: The src/input Makefile needs: base_LIBS = -framework IOKit -framework CoreFoundation to successfully build fgjs and js_demo on mac os x.3 (10.3) also: /utils/modeller g++ -DHAVE_CONFIG_H -I. -I.

[Flightgear-devel] Mac joysticks + Mac OS X build errors

2005-02-12 Thread ima . sudonim
Erik Thank you VERY much! The simgear change gets me further along but still breaks as None and True are not defined. g++ -DHAVE_CONFIG_H -I. -I. -I../../simgear -I../.. -DGLX_GLXEXT_PROTOTYPES -I/Users/ima/Desktop/FlightGear/fgdev9.8/include -g -O2 -D_REENTRANT -c -o extensions.o `test -f

[Flightgear-devel] Mac joysticks + Mac OS X build errors

2005-02-12 Thread ima . sudonim
Erik, Thanks! FG builds on mac os X.3 with no problems now... Ima Ima wrote: Erik Thank you VERY much! The simgear change gets me further along but still breaks as None and True are not defined. snip fixes The above changes allow me to build RenderTexture.cpp with no errors or

[Flightgear-devel] hang on mac os x with latest simgear/fg source + 3.3 gcc

2005-02-25 Thread ima . sudonim
There is a hang in isnan() during fg start if simgear is built using gcc 3.3 compiler (which I installed about two months back) on mac os x. Due to a variety of issues (mostly the weather 8-) ), I've not been able to look at this problem until recently, but I've got a fix for it that I'll give

[Flightgear-devel] Running Flightgear on Mac OS X

2005-03-10 Thread ima . sudonim
Felix, Erik put into CVS a few hours ago a simgear/sound fix that will fix your problem. You will still see a white box on a black background, but this time it will eventually end with one of the fg startup pictures being shown. The problem was an infinite loop specific to mac os x that only

[Flightgear-devel] Cygwin break on latest CVS build, Norman's fix works, needs 2 more changes to alc.h

2005-03-25 Thread Ima Sudonim
There are 3 problems preventing the successfull build of simgear on my system, one in alctypes.h, and two in alc.h. Vivian mentioned the problem with alctypes.h back in february, 2005. Norman suggested a fix here:

[Flightgear-devel] problem with signs program, convert: command not found

2005-05-20 Thread Ima Sudonim
Melchior, The new signs program, it's great! However, I'm noticing a problem on a mac os x system that I reinstalled recently. I downloaded new scripts this morning, when I install them in data and run signs (either from data/local/signs or from a copy of signs copied to bin, I get a series

[Flightgear-devel] FG build break on mac os x (using gcc 4.0) building od_gauge.cxx

2005-10-09 Thread Ima Sudonim
Hello, all FG build break on mac os x (10.4.2) (using gcc 4.0) building od_gauge.cxx: gcc --version powerpc-apple-darwin8-gcc-4.0.0 (GCC) 4.0.0 (Apple Computer, Inc. build 5026) % make source='od_gauge.cxx' object='od_gauge.o' libtool=no \ depfile='.deps/od_gauge.Po'

[Flightgear-devel] build break with cygwin and gcc 3.4.4 in FlightGear approach.cxx

2005-10-17 Thread Ima Sudonim
Hi, I am having a problem building flightgear on cygwin (cygwin updated last friday). I am using cvs from this morning. The GCC is cygming 3.4.4 Any ideas what's wrong or how to fix it? I've googled the error and seen a variety of 'error: expected unqualified-id before 'some token'

[Flightgear-devel] build break with cygwin and gcc 3.4.4in FlightGear approach.cxx

2005-10-18 Thread Ima Sudonim
. Regards Georg Ima Sudonim schrieb: Hi, I am having a problem building flightgear on cygwin (cygwin updated last friday). I am using cvs from this morning. The GCC is cygming 3.4.4 Any ideas what's wrong or how to fix it? I was about to say that gcc 3.4.4 works here

[Flightgear-devel] Problems with 'V' (backwards view) on Mac os X

2005-10-19 Thread Ima Sudonim
Hi, Someone else had mentioned something similar recently, but I can't find the post in flightgear-devel. I noticed that with latest CVS on mac os x, I can scroll thru views (forward) with 'v' as many times as I like, but that 'V' (reverse) only works 1-3 times until I reach the view

[Flightgear-devel] Problems with 'V' (backwards view) on Mac os X

2005-10-19 Thread Ima Sudonim
On Thursday 20 Oct 2005 01:10, Ima Sudonim wrote: Hi, Someone else had mentioned something similar recently, but I can't find the post in flightgear-devel. I noticed that with latest CVS on mac os x, I can scroll thru views (forward) with 'v' as many times as I like, but that 'V' (reverse

[Flightgear-devel] Problems with 'V' (backwards view) on Mac os X

2005-10-20 Thread Ima Sudonim
] On Thursday 20 Oct 2005 03:31, Ima Sudonim wrote: On Thursday 20 Oct 2005 01:10, Ima Sudonim wrote: Hi, Someone else had mentioned something similar recently, but I can't find the post in flightgear-devel. I noticed that with latest CVS on mac os x, I can scroll thru views

[Flightgear-devel] Problems with 'V' (backwards view) on Mac os X, fixed (somewhat)

2005-10-20 Thread Ima Sudonim
sorted by: [ date ] [ thread ] [ subject ] [ author ] On Thursday 20 Oct 2005 03:31, Ima Sudonim wrote: On Thursday 20 Oct 2005 01:10, Ima Sudonim wrote: Hi, Someone else had mentioned something similar recently, but I can't find the post in flightgear-devel. I noticed

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-26 Thread Ima Sudonim
Vivian Meazza wrote: Vivian and Erik, I did not have any problems building (unmodified CVS co) yesterday about 19:30 gmt on recent cygwin on win2k sp3, except that src/flightgear/utils/GPSsmooth/gps.cxx and and MIDG-II.cxx both require Dave's #ifdef HAVE_CONFIG_H # include config.h

[Flightgear-devel] build break with some .cpp to .cxx renames

2005-11-02 Thread Ima Sudonim
I have co'ed all plib/simgear/flightgear files from CVS a few minutes ago. I am running autogen.sh and configure before flightgear. However I am still getting a build break on the renamed files make[3]: *** No rule to make target `multiplaymgr.cpp', needed by `multiplaymgr.o'. Stop.

[Flightgear-devel] build break with some .cpp to .cxx renames

2005-11-02 Thread Ima Sudonim
Erik, Thanks! Based on your advice, I did: ls *.cpp multiplaymgr.cpptiny_xdr.cpp rm *.cpp to remove the links I'd created then I removed the files you mentioned with: rm -f ./deps/tiny_xdr.Po rm -f ./deps/multiplaymgr.Po rerunning make in src/FlightGear/src/MultiPlayer then

[Flightgear-devel] Re: Buildings ?????

2005-11-04 Thread Ima Sudonim
Oh, DC scenery, one of the many things i'd like to do if I ever get around to it (health permitting) 8-) I even got a gps to plot buildings' locations... just was never able to do anything. Back at least 5 years ago when I was flying XPl*ne, I could fly off 33 (?) at DCA and overfly a

[Flightgear-devel] Re: Buildings ?????

2005-11-04 Thread Ima Sudonim
Ima Sudonim wrote: Oh, DC scenery, one of the many things i'd like to do if I ever get around to it (health permitting) 8-) I even got a gps to plot buildings' locations... just was never able to do anything. For what ever it's worth, Google maps seems to do a surprisingly good job

[Flightgear-devel] building plib, simgear and flightgear without scripts using make

2005-11-07 Thread Ima Sudonim
Hi, I had originally been building plib, simgear and flightgear with a variety of build scripts. These scripts were hard to maintain, and I often found cross platform incompatibilities when I tried to use a script written for one os or shell on another os or different shell. I've been

[Flightgear-devel] Re: Buildings ?????

2005-11-08 Thread Ima Sudonim
Next on the list are the Nat. Cathedral, Basilica of the Immaculate Conception, Mormon Temple, Pentagon and then the Mall. Not sure what timetable I'm looking at though. If you can think of any other big visible structures that you would like to see (sorry, I'm not tackling the bridges yet,

[Flightgear-devel] Re: FlightGear v0.9.9-pre2

2005-11-09 Thread Ima Sudonim
Ampere, A bit off topic: does anyone have success in compiling FlightGear and related libaries using GCC-4.0? I have only one problem, building src/FlightGear/src/Instrumentation/ od_gauge.cxx. I mentioned it in october here:

[Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Ima Sudonim
Oliver, Thank you for finding this online, I was very interested in reading it when Georg mentioned it (thanks to Georg also)! Here is the online version of this review: http://www.linux-user.de/ausgabe/2005/11/070-flightgear/ Best Regards, Oliver C. If someone needs translation into

[Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-11 Thread Ima Sudonim
Ima Sudonim wrote: http://translate.google.com/translate?u=http%3A%2F%2Fwww.linux- user.de%2Fausgabe%2F2005%2F11%2F070-flightgear%2Flangpair=de% 7Cenhl=ensafe=offie=UTF-8oe=UTF-8prev=%2Flanguage_tools Oh yeah: flies are still an expensive pleasure :-) Martin. Martin, I agree

[Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-11 Thread Ima Sudonim
With this change, FlightGear on Mac OS X launches the mac os x Safari browser instead of netscape (w/o this change, the browser won't launch without netscape installed, and netscape isn't one of the installed mac os x browsers). thank you Ima Index: FlightGear/src/Main/options.cxx

[Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-11 Thread Ima Sudonim
Arthur and James, Yes, I agree it's silly, but currently help was broken on my two mac systems (giving a log message that netscape couldn't be found), followed by a dialog that my browser was started. It's really important to me to have browser-based help work on 0.9.9... I forgot that

[Flightgear-devel] OT: FYI, mac os x developers, xcode 2.2 has been released

2005-11-11 Thread Ima Sudonim
According to apple developer connection (ADC) news, Apple's xcode 2.2 has been released. It would be nice to know that the new fixes haven't broken FlightGear... It is an 834 MB disk image update for mac os x 10.4.x. Download Newly Released Xcode 2.2 Today Latest tools make building

[Flightgear-devel] OT: FYI, mac os x developers, xcode 2.2 has been released

2005-11-12 Thread Ima Sudonim
Installing the new xcode 2.2 software on mac os 10.4.3 took about 50 minutes. (During which I did a make clean 8-) of plib, simgear and flightgear) Rebuilding plib, simgear and flightgear (latest cvs around 1pm gmt) took about one hour. Running fgfs, I get an abend: OpenAL error

[Flightgear-devel] cygwin FG build break latest CVS + run time error

2005-11-12 Thread ima . sudonim
To fix the build break you need to patch: Index: FlightGear/src/Time/sunsolver.cxx===RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Time/sunsolver.cxx,vretrieving revision 1.6diff -u -r1.6 sunsolver.cxx---

[Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-12 Thread ima . sudonim
Arthur and Vassilii, Even though I couldn't fix it, I'm glad I got smarter minds to think about it! 8-) OK, is there a way to get sensible-browser at compile time? Is this a link know to the OS or something? is it callable or does it need to be read on Debian somewhere? this is also wrong

[Flightgear-devel] diff for browser change for mac os x to use

2005-11-13 Thread Ima Sudonim
Help Help from the gui on mac os x is still broken. The help application is STILL set to netscape even after the options.cxx change (this is the main/options.cxx change applied to GUI/gui_funcs.cxx also). Thanks! Ima Applying this patch fixes it for mac os x: Index:

[Flightgear-devel] diff for browser change for mac os x to use

2005-11-13 Thread Ima Sudonim
Vassilii, Doesn't it mean that something resets it between the options parsing and the GUI help stuff processing? probably, putting the same SG_LOG in the patch right after the set in options.cxx, I get: help app is open// correct During the help call, I

[Flightgear-devel] compiling Simgear...

2005-11-13 Thread ima . sudonim
I get an error now compiling Simgear . I cant cut and paste from the terminal but make stops at : [visual_enviro.o]Error 1 Has anyone run across this before? I'm not sure if your error is my error, but I saw an error in simgear's visual_enviro on mac os x (and fixed it by installing the latest

[Flightgear-devel] XCode project files

2005-11-14 Thread Ima Sudonim
Please do commit them, I've had hand-rolled projects for all three for some time, but they're out of sync. If I find any issues, I'll let you know. Is it worth creating a developer directory under FlightGear CVS to contain things like these xcode project files and developer instructions for

[Flightgear-devel] XCode project files

2005-11-14 Thread Ima Sudonim
This would require someone to maintain the project files. I plan on leaving the FlightGear project soon after the 0.9.9 release so wouldn't be able to. Arthur, If the project files were in cvs, then you personally wouldn't have to maintain them. Whoever needed to use them would see about

[Flightgear-devel] RenderTexture::BeginCapture(): Texture is not initialized!

2005-11-18 Thread Ima Sudonim
James, Sorry to hear you're having so much trouble. Unfortunately, everything is working for me just fine with latest CVS... opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/ carrier_nav.dat /Users/arthur/Projects/FlightGearOSX/data//Navaids/TACAN_freq.dat

[Flightgear-devel] OT: picture of two USAF thuderbirds in mirror formation

2005-11-22 Thread Ima Sudonim
Off topic, but something similar to this might make two interesting AI aircraft for around KSFO or KDCA or Nellis AFB, Nevada, USA where they're based. 8-) Best regards, Ima From netscape.com gallery: http://cdn-channels.netscape.com/gallery/i/p/popular112105/

[Flightgear-devel] OT: Engineered Material Arresting Systems, or EMAS

2005-12-10 Thread Ima Sudonim
http://cnn.netscape.cnn.com/news/story.jsp?idq=/ff/story/ 0001/20051209/1734884529.htmewp=ewp_news_1205jet_skidphotoid=20051209I LCA101floc=NW_1-T According to the above news report, Engineered Material Arresting Systems or EMAS are available on 18 runways at 14 airports with short runways

[Flightgear-devel] need assistance with /sim/startup/browser-app and debugging property system values please (Help problem)

2005-12-17 Thread Ima Sudonim
Warning: long append The problem with help on mac os x (possibly other platforms) -- http://mail.flightgear.org/pipermail/flightgear-devel/2005-November/ 040462.html -- is still occurring. somehow something is switching /sim/startup/browser-app from open after it is set in