Re: [Audyssey] my thoughts on mota

2008-03-21 Thread Andy Smith
I agree with you. This is crazy. Cmmon guys... Please just calm it down. Break them negative messages... Seriously. I'm sick of this stuff. I might just unsubscribe. I mean there's a lot of negative stuff on this list; as far as I know, AudioGames.net forums don't have this negativity... And i've

Re: [Audyssey] my thoughts on mota

2008-03-21 Thread Andy Smith
That is also true. But, please stop complaining, demanding, screaming, yelling, whatever the heck else negativity that's going on. Please, stop! On 3/21/08, Ryan Smith [EMAIL PROTECTED] wrote: Calm down people. Whatever decision Thomas makes, I'm happy with. I like the 3D changes..but

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-21 Thread Andy Smith
So basically this is slavery you babies are making Thom do now. Lovely, eh? I think not... On 3/21/08, Thomas Ward [EMAIL PROTECTED] wrote: Hi Charles, Thanks to me being a very honest person you wouldn't even have known what the poll results were if I hadn't published them on the list. If

[Audyssey] My troopanum2.0 stats.

2008-03-16 Thread Andy Smith
Hi. Well, these stats were not bad, and I do not know how I got 94% laser since I fired left and right. But: Final Score: 721765 You beat the game! Congratulations! Difficulty: Easy/Walk in Space Game Duration: 25 minutes Total laser shots fired: 899 Laser accuracy: 94.0% You successfully landed

Re: [Audyssey] Top Speed servers?

2008-02-24 Thread Andy Smith
Lol I'm horrible at topspeed. Because of my stupid dumb router I can't set up any kind of server, I tried it once and it didn't go too well... It's a really cool game though, and I once made a car for it. That's off topic for this topic, so never mind. On Sun, 24 Feb 2008 12:21:50

Re: [Audyssey] Fw: I desperately need the entire list's forgiveness

2008-02-24 Thread Andy Smith
A lot of people are like that. i.e. a lot of people behave that way when under stress or pressure, just go crazy. When we get a lot of hw in school I can most of the time be in a very bad mood so I know how you feel, etc. On Sun, 24 Feb 2008 12:03:22 -0600, David wrote: Well, you

Re: [Audyssey] TopSpeed servers?

2008-02-19 Thread Andy Smith
Hmm yeah I agree with ya. On Tue, 19 Feb 2008 15:52:03 -, James Scholes wrote: Hi all, are there any good top speed servers i could connect too? Getting a bit bored of playing on my own ya know? James Scholes Email and MSN Messenger: [EMAIL PROTECTED] AIM: JamesScholes000 Skype:

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread Andy Smith
Heck yeah for sidey scrolleries! Lol! I really like side scrollers, and besides we do not have much side scrollers, only super liam I think. On Sun, 17 Feb 2008 16:36:51 -, James Scholes wrote: Yea for side scrolers! -- From: Thomas Ward

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread Andy Smith
Hi can someone say to me, what fps is? I mean I know what a side scroller is but not fps. Is that kinda like SOD? And can you tell us a bit about her second adventure? On Sun, 17 Feb 2008 12:16:02 -0500, Thomas Ward wrote: Hi Charles, Never mind that 35% to 40% of voters. They lost anyway.

Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread Andy Smith
Yeah. Lol swords too. How about tortches. Throw 'em. Or just use a flame thrower. I dont know just throwing out random crap that comes into my head lol On Sun, 17 Feb 2008 15:56:13 -0500, Yohandy wrote: We need flame throwers! yeah! Liam if you need testers definitely let us know. I'm

[Audyssey] What the zerz happened to Thomas's domain.

2008-02-17 Thread Andy Smith
Hi usagames.us is down now, not sure what that's all about but I hope you can resolve that issue soon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Andy Smith
Um. Ok, then. Should I put azteks setup on sendspace? Lol call me weird but I back up everything. Now only if I backed up the php on the site then you wouldn't have to restore anything. Don't think that'd be possible but. Anyway if its ok i'll put it all back up, the azteks setup I mean,

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Andy Smith
Well, looks like hackers don't care. How did the idiot get in in the first place? On Sun, 17 Feb 2008 19:05:36 -0500, Ryan Smith wrote: Hi, What Apache server were you running? Up to date I hope! Also, I'm kind of sick of these hackings... first rsg, what do these people look at every

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Andy Smith
Lol that is really weird. It'd be tough to figure out the punk who did it, but lol look at my msn name. I am also angry about this, and when things were going so well, now they're shattered again... On Sun, 17 Feb 2008 19:28:11 -0500, Shane Davidson wrote: I know this. I am thom's hosting

Re: [Audyssey] Acefire price

2008-02-16 Thread Andy Smith
Yeah. Just listen to that music it's unbelievable! You really have to think things over Nicol before you post. Try getting a vb editor, some vb libraries, and the actual software; make software, spend hours debugging, testing, etc. Then spend hundreds of dollars on sounds and music. Plus the

Re: [Audyssey] Please stop the acefire wranting!

2008-02-16 Thread Andy Smith
Cmmon guys, keep the piece... And I agree with you all. Stop complaining. Damien spent a lot of time on this, I was a beta tester person thingy, and it's really cool. I bet you haven't tried it yet, you see 20 dollars, and you just are like no, no, I won't even look at it because it's too

Re: [Audyssey] Acefire price

2008-02-16 Thread Andy Smith
Here here, bro On Sat, 16 Feb 2008 10:29:42 -0500, Ryan Smith wrote: Hi, Have some decency people! All those features COST MONEY, the MUSIC COSTS MONEY, you are entitled to your opinion, but I am asking to keep it to yourself, but I can't take any action so... try writing over 20 thousand

Re: [Audyssey] Acefire price

2008-02-16 Thread Andy Smith
Exactly. Have fun trying and trying to get the syntax correct. It's not just slapping a bunch of commands together, books I read define this as programming: A list of commands to get a computer to do something This is not correct. Things have to be placed in a specific order so it all makes

Re: [Audyssey] MOTA Poll Update.

2008-02-16 Thread Andy Smith
I really think it should be a side scroller, side scrollers are what we have few of. On Sat, 16 Feb 2008 10:32:52 -0500, Thomas Ward wrote: Hello gamers, I just wanted to drop a little note to let everyone know what the current status of the Mysteries Of The Aztecs poll results are. So far

Re: [Audyssey] Acefire price

2008-02-16 Thread Andy Smith
If this complaining doesnt stop, I'm leaving! I had my status to mail delivery off for a while, thinking it'd get better. But no? There's still argu ing on this list, still tamper tantrums, still the crap from 7 months ago. On Sat, 16 Feb 2008 10:52:51 -0600, David wrote: You have said

Re: [Audyssey] my final warning! re: ace fire price

2008-02-16 Thread Andy Smith
You're crazy, nicol. Just because you do not want to pay, doesnt mean anything. And he's not robbing anyone. He's not. You have a choice. Either stop complaining, or I'm out uh here! On Sat, 16 Feb 2008 18:47:38 +0200, nicol wrote: Ok damion, I had enough of this. I've asked you millions

Re: [Audyssey] Acefire price

2008-02-16 Thread Andy Smith
If this continues, I'll unsubscribe from this mailing list and just go to audiogames net forum! Guys, lighten up! Nicol, if you don't want to pay for it, you can probably do without it. The fact that you want it for free symbolizes you just do not wanna pay for it, but you want it anyway.

Re: [Audyssey] Acefire price

2008-02-16 Thread Andy Smith
Not true there bro, it was originally 35 dollars, so he lowered it to 25. Now stop being ungreatful, and... Ok that was rude. I take that back. Ok I'm done posting on this topic. If I get another post in this thread I'm deleting it. On Sat, 16 Feb 2008 12:43:55 -0500, Ryan Smith wrote:

Re: [Audyssey] my final warning! re: ace fire price

2008-02-16 Thread Andy Smith
If I were a mod I'd close this immediately. Not my decision so I'll quiet up. Really guys, come come on lets stop the flaming. I keep repeating myself, lol I sound like a broaen record. I sound like a broken record. I sound like a broken record. Ok I'm done... On Sat, 16 Feb 2008 12:53:34

Re: [Audyssey] Mysteries of the Aztecs Poll.

2008-02-16 Thread Andy Smith
If it's ok with Mister Ward I could put beta 9 on sendspace but that probably would be a violation of the copyright. Right? On Sat, 16 Feb 2008 08:40:19 -0600, Danie and Eden wrote: The FPS would be great. However, I wold like to see the last of Monte up somewhere. If not, I understand. It

[Audyssey] /montefun stuff with tomb hunter

2008-02-16 Thread Andy Smith
Hi tom I hope this is ok, since the sounds were not encrypted I opened them in gold wave and played with the pitch settings. And lol I found something funny. The lava, when sped up, sort of sounds like a running sink. Kinda funny. The fire slowed down sounds a little bit like clapping. Lol

Re: [Audyssey] I am really worried, we could lose another game dev again

2008-02-16 Thread Andy Smith
Damien said he might be unsubscribing from this list it's in his msn name. He said he's not closing x-sight but he's not gonna be on here either. H. On Sun, 17 Feb 2008 06:30:27 +1100, Stephen wrote: Hi. from what I can gather, some people are put off by acefire's price, and the fact

Re: [Audyssey] Shoot Da Me Reviews

2008-02-16 Thread Andy Smith
Yo. Sdm is short for Shoot Da Me. It's an exciting game created by rs games:http://rsgames.co.nr Hth. On Sat, 16 Feb 2008 19:16:15 -0600, Michael Maslo wrote: What is sdm? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Smith Sent: Saturday,

Re: [Audyssey] using weapons in MOTA

2008-02-14 Thread Andy Smith
Yeah. It should get dull after awhile. On Wed, 13 Feb 2008 21:20:38 -0800, wrote: Well, it's not exactly unheard of. I have to agree it would make more sense if you were using a projectile, but if it was a sword, theoretically it would be unlimitted. Like in Onimusha or Dynasty warriors,

Re: [Audyssey] using weapons in MOTA

2008-02-14 Thread Andy Smith
Yeah, so a skeliton for example with a sword would take, I dunno maybe 5 or so shots or something, whereas with a bow/arrow it would take 2 or 3 shots or something. And I noticed the new destroy sound for a skeliton, it is different. On Wed, 13 Feb 2008 23:48:10 -0500, Yohandy wrote: well

Re: [Audyssey] using weapons in MOTA

2008-02-14 Thread Andy Smith
Lol. Rocks? How about it! On Thu, 14 Feb 2008 16:52:34 -0500, Thomas Ward wrote: Hi, Well, not really the Aztec swords were made of a finely sharpened obcidian material. Since it is made out of a stone material I don't see it breaking or shattering too easy. The edge might get dull from

Re: [Audyssey] using weapons in MOTA

2008-02-14 Thread Andy Smith
Hi. Good idea! On Thu, 14 Feb 2008 17:06:35 -0500, Michael Feir wrote: One angle here might be fatigue. The more often you swing the sword within a short time, the slower you can swing it again. I think you should stick to historical weapons and not go all modern on us. Michael Feir

Re: [Audyssey] using weapons in MOTA

2008-02-14 Thread Andy Smith
Exactly. On Thu, 14 Feb 2008 09:31:42 -0800, wrote: That depends on where the arrow hits, and how well the person can aim. lol. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Andy Smith [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Thursday

[Audyssey] GMA Tank Commander, really stuck on sector 1

2008-02-14 Thread Andy Smith
Hi. I really like Tank Commander, but how do you know where the enemies are in there, and where to turn to start blowing them up? I mean I constantly hear, We're getting hit pretty hard, sir!, and then there's firing and then I get blasted. Lol, once a tank kept hurting itself. Don't know

Re: [Audyssey] MOTA Weapons and Combat

2008-02-14 Thread Andy Smith
Lol gotta love wikipedia.. On Fri, 15 Feb 2008 01:10:00 -, Dark wrote: cool phil! Your making me want to go and read up about aztec weaponry, I wonder if this is one of those times when wikipedia is my friend again. Beware the Grue! Dark. - Original Message - From: Phil

Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Andy Smith
Yeah and can beta 9 be put up again? For a little while or is this impossible. On Wed, 13 Feb 2008 20:12:12 +0100, Robin Kipp wrote: Hi Tom! I just downloaded the game and really like it, the music is really cool! But I think the skeletons have a way to big sword range. I don't know how to

Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.

2008-02-13 Thread Andy Smith
I ave a question. Ok. A sword can only destroy one enemy, just like it eid in Monte. Is this correct? Because you say, go grab a sword and kill them, so does that mean, that there is a way to use a sword multiple times? Lol sorry for the stupid question. On Wed, 13 Feb 2008 15:14:45 -0500,

Re: [Audyssey] using weapons in MOTA

2008-02-13 Thread Andy Smith
Ah! How about that! And then there could be an item or something, that restores your sword to it's original state. Thoughts? On Wed, 13 Feb 2008 19:41:51 -0500, Jeremy Gilley wrote: true, but it could degrade after slicing through bone and such. thus making more slashes to kill something and

Re: [Audyssey] using weapons in MOTA

2008-02-13 Thread Andy Smith
Here, here! I agree with this, this is an excellent game! On Wed, 13 Feb 2008 17:22:21 -0700, Bryan wrote: That was the reason people complained to begin with. I think it should be left as it is. Time is an illusion, lunchtime doubly so. - Original Message - From: Richard sherman

Re: [Audyssey] using weapons in MOTA

2008-02-13 Thread Andy Smith
Lol harder! Hard, difficult, yay, On Wed, 13 Feb 2008 19:20:55 -0500, Yohandy wrote: I'm not Thomas, but I think I have an answer for that. This beta is only there as a replacement for Montezuma's return. it is not the actual MOTA game. I'm sure it'll get a lot harder, and that's good!

Re: [Audyssey] game recording

2008-02-12 Thread Andy Smith
Hi. Speaking of recordings can someone do a recording of GMA tak commander? On Tue, 12 Feb 2008 14:47:33 +0200, wrote: HI all I'm at work at the moment but the system on which we perform our duties is down so we have to keep ourselves busy. I'm feeling borred, I wish to listen to some game

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-11 Thread Andy Smith
I agree with Dark, why not keep the levels you've already got and then a new option for new levels. On Mon, 11 Feb 2008 10:37:26 -, Dark wrote: Hi Tom. Well, I'm glad it's fixed, and I'm always a fan of new levels. but tom, as has been said, nobody can copywwrite a concept or even a

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-10 Thread Andy Smith
Don't do it and get charged up the wazoo for not doing something as changing the name? I personally like Angela's Quest. Really gives it a good feel. On Sun, 10 Feb 2008 20:18:57 -0500, josh wrote: I still say it's a bunch of krap that you have to change your game to make someone who

Re: [Audyssey] live gaming now

2008-02-09 Thread Andy Smith
Lol I was there, and I emailed him about it he said it was play station 2, and then he played another one but I disconnected to find a messenger for linux. But that's not the point... On Sat, 9 Feb 2008 21:11:55 +0100, Claudio wrote: Hello Liam! I hear now your show. Can you say to mee

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Andy Smith
Hi lol, I like when the leader starts, like, sobbing because you defeated him. God that's an interesting twist. Maybe he was tired of that I am da big bad boss kind of thing, as you say, because Philip put that in Dark Destroyer, so maybe he wanted a change. On Sat, 09 Feb 2008 15:50:13

Re: [Audyssey] the intro to the final fight in tj

2008-02-09 Thread Andy Smith
Lol, I was wondering how you did that voice liam, since that leader voice in tj sounds nothing like your actual voice. Which is awesome but, I was just curious how you did that. On Sat, 9 Feb 2008 22:38:43 +0200, nicol wrote: Hay, don't feel bad mate. You did a great job. I was just

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Andy Smith
I agree with ya, this is crazy. What similarities are in the two games? On Sat, 9 Feb 2008 16:27:36 -0700, Bryan wrote: It's not just Americans though. It's people the world over. Though I personally agree with trying to avoid opyright infringement where possible i also know that it's

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Andy Smith
Oh my god someone actually did that Someone told me about that coffee thing but I didn't believe it. Oh my god, people really are crazy... On Sat, 09 Feb 2008 19:22:47 -0500, Thomas Ward wrote: Hi Ari, For the record the person I was emailing today didn't say anything about suing me. At

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-09 Thread Andy Smith
Lol! Good one Phil! On Sat, 9 Feb 2008 19:46:36 -0500, Phil Vlasak wrote: Games we'd like to play. Tom Ward's USA Games Interactive. Home of Angela Summers and the Temple of Montezuma. In this fast action, classic side-scroller, you Are Angela Summers, a daring treasure hunter, willing to

Re: [Audyssey] live gaming now

2008-02-09 Thread Andy Smith
[EMAIL PROTECTED] is his msn. On Sat, 9 Feb 2008 23:28:31 -0500, Orin wrote: Hi Liam, What's your MSN so I could add it to request stuff and whatnot? Thanks. On Feb 9, 2008, at 11:06 PM, Liam Erven wrote: it's kind of random, and I don't want to send it to the list everytime as that's

Re: [Audyssey] AT Games/Maybe Ear AT Games/Maybe Ear GamesGames

2007-08-04 Thread Andy Smith
Hey I stay ATGames is good. No offence Arjan, ear games sucks. (dont tell him that, I think he hates me enough already!:) On 8/1/07, Tristan [EMAIL PROTECTED] wrote: Hi, The AT Games team will be thinking a little bit about the final vote I vote for Ear games lol i cant vote can i? But we will

Re: [Audyssey] AGM game for download

2007-08-04 Thread Andy Smith
Yes! Yes che if you get really good you should upload it to bct, too, so everyone can use it and listen and learn it better... Woohoo! It's out, I having problems opening it; it takes like 10 mins to load. What do you do to fix that, do I have to uninstall something? On 8/3/07, Josh [EMAIL

Re: [Audyssey] games from Draconis Entertainment

2007-07-22 Thread Andy Smith
terra, dont know if this makes a difference; bu hey, it's worth a try. First make sure you delete the setup file. Then go to draconis's site, and when it prompts you to oppen or save, or whatever those radio buttons are called, choose open, run, or whatever it's called; it should be similar to

Re: [Audyssey] Looking for avid audio gamers and/or developers in San Francisco Bay Area

2007-07-21 Thread Andy Smith
Hi Mr. Beck, I think that a good idea is the phone as Thomas Ward said, but another interesting idea is skype. I personally would prefer that over phones, and you could use total recorder, www.highcriteria.com for recording your skype calls if your sound card cant do input and output, in other

Re: [Audyssey] games from Draconis Entertainment

2007-07-21 Thread Andy Smith
I had no problems at all with those. Aside from using demos, and now, I am looking into the full version of tenpin alley because it's fun, and my days of... you know, are over, so I now am gonna actually buy games now! However I have had no troubles with installations of draconis games, bsc games,

Re: [Audyssey] clay pigeons

2007-07-19 Thread Andy Smith
whats clay pigin shooting? On 7/18/07, Karl [EMAIL PROTECTED] wrote: Hi all, I have so far gotten to round 26 with a score of 236 before losing on Clay Pigeon shooting. Has anyone done better? Karl ___ Gamers mailing list .. Gamers@audyssey.org

Re: [Audyssey] beep

2007-07-19 Thread Andy Smith
in contests. other than that the content is changing all the time, as development is restarting shortly. regards, damien - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 17, 2007 8:04 PM Subject: Re

Re: [Audyssey] Accessible methods for locating special items in games.

2007-07-19 Thread Andy Smith
HI I think, that a sound would be best for an item. You know like in troopanum and sod, and I think pipe2 as well the toolboxes. So by all measn, sounds because you can tell what they are, and you know an annoying voice gets really annoying, like you know the game paused in ailiens in the outback

Re: [Audyssey] beep

2007-07-17 Thread Andy Smith
Hi x-sight, what is bomb blaster? On 7/16/07, X-Sight Interactive [EMAIL PROTECTED] wrote: i wrote that song, and i made that game for fun. i can write better games than that if i wanted to. i'm working on bomb blaster. regards, damien - Original Message - From: nicol [EMAIL

Re: [Audyssey] free sound libraries

2007-07-17 Thread Andy Smith
ljudo.com, and I think soundsnap.com On 7/16/07, Josh [EMAIL PROTECTED] wrote: Hi, Are there any free sound effects libraries online where I can get sound effects for free? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL

Re: [Audyssey] Monty Keystroke

2007-07-16 Thread Andy Smith
Hi Charles I think that keystroke should be programmed in there. On 7/15/07, Charles Rivard [EMAIL PROTECTED] wrote: My thoughts on your suggestion: That should be a judgmental call on the gamer's part. Not only will it make the game more challenging by actually making you use your ears, but

Re: [Audyssey] I found another mud

2007-07-16 Thread Andy Smith
What's a mudd? On 7/16/07, Scott Shade [EMAIL PROTECTED] wrote: Hello all. I found another mud that I haven't completely formed an opinion on. I can say that I think its interesting to be sure, and it has a bit of a learning curve to it. Its called aliens verses predator. Basicly its a

Re: [Audyssey] KEYS IN MONTY?

2007-07-15 Thread Andy Smith
yep. it is cool! On 7/15/07, simon.dowling [EMAIL PROTECTED] wrote: hi brian, yeh i found it, and have completed the 2 levels. what a game it is, after all the probs i was having. lol http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find

Re: [Audyssey] KEYS IN MONTY?

2007-07-15 Thread Andy Smith
Yep. Fun for everyone! On 7/15/07, Charles Rivard [EMAIL PROTECTED] wrote: s p o i l e r s p a c e This can apply to just about anything you cannot find. It may be to your left or right. It may be found after you climb up or down. It might even be in a dark room that you did

[Audyssey] bar games?

2007-07-15 Thread Andy Smith
Hi I was just reading the LWorks news to see if he put duck hunt there yet, thats ok he didnt do it yet. Probably doing other stuff. But I came across super liam 2, sure; thats delayed as of now I guess. And... Oh! Yes... Uhh, bar games is also delayed or something, what is that? Thanks, Andy --

Re: [Audyssey] Suer Liam. Lava Lake act 2

2007-07-14 Thread Andy Smith
Hi, Yes, just run tot the exit. Theen complete the second toughest for me, the lova escape. And speaking of superliam, the water works water escape (lev.6, act 3/ boss) has me stuck. Well actually lev 6 altogether has me stumped, cuz I cant tell the difference between the fans and the other

Re: [Audyssey] big update coming to duck hunt

2007-07-14 Thread Andy Smith
. J.D. Fortune, Pretty Vegas - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 5:10 PM Subject: Re: [Audyssey] big update coming to duck hunt hmmm good game Liam. Mouse support? How bout a save game

Re: [Audyssey] Toomb Raider was new game

2007-07-14 Thread Andy Smith
think ya gotta register to get 'em. I'm not going through all that, though. Sounds cool though. Wonder if there's any other kind of sounds for other games (i.e. mario)? I really think game devs should make a mario for the blind. We can all even join some kind of nentendo forums that the staff

Re: [Audyssey] for tom.

2007-07-14 Thread Andy Smith
hmmm. reformatting for that? I personally dont know... On 7/14/07, Neo [EMAIL PROTECTED] wrote: Yeah, you might try that, but uninstall anything that has to do with Sapi before. If that doesn't help, just look for your Microsoft Windows XP or whatever version of the system you have CD, find

Re: [Audyssey] troop2 help!

2007-07-14 Thread Andy Smith
be that difficult. Lukas - Original Message - From: Andy Smith [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, July 14, 2007 3:01 AM Subject: [Audyssey] troop2 help! Hi, I can beat easy with baby black hole pretty darn good. But I wanted more challenge so I played normal

Re: [Audyssey] duck hunt

2007-07-14 Thread Andy Smith
mouse support would rock. I mean, cmmon, the mouse is neat, now that I have playedd audiogames with mouse and it seems neat! On 7/14/07, Everett Elam [EMAIL PROTECTED] wrote: I don't know if this ahs been brought up, but duck hunt has huge potential for mouse support, or at least it would seem

Re: [Audyssey] beep

2007-07-14 Thread Andy Smith
oh! Ok I want your msn address then. Mine is my email address. Thats my address. On 7/14/07, X-Sight Interactive [EMAIL PROTECTED] wrote: you're on skype, you're not on msn. regards, damien - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] for tom.

2007-07-14 Thread Andy Smith
hi neo thatt text2mp3 program, culd it be possible to put it up on sendspace.com or something? Cuz I've been wanting to convert material from various places into .mp3 format. From there, I could do various handy things with it such as making it .wav with various soundd editors etc. On 7/14/07,

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Andy Smith
hmmm good game Liam. Mouse support? How bout a save game feature, too? On 7/13/07, Liam Erven [EMAIL PROTECTED] wrote: pause feature is also on my list. pause is a good thing to have, especially if you gotta go do something. plus the original game had it too. so it's only fair. -

Re: [Audyssey] beep

2007-07-13 Thread Andy Smith
Lol! I was on skype with tristan today and we got into beep. I beat it 300 times, lol! I can't even believe this game is released? And x-site do I have you in my list. Or a better way to put it is do you have me in your list of contacts? ps. Beep is also open source. Tristan was modifying the key

[Audyssey] troop2 help!

2007-07-13 Thread Andy Smith
Hi, I can beat easy with baby black hole pretty darn good. But I wanted more challenge so I played normal with the same mission. And... Well I made it to the bombs, almost hit vector completely with 1 life, what happened? A bomb hir me... And goodbye goes the ending. So now I just dont know those

Re: [Audyssey] new game

2007-07-13 Thread Andy Smith
Hi Liam, how about a sl2... Yeah its... a bit T for this toic. But as you asked for ideas. I gave you one, I can throw them at you like fireworks: Another cool idea would be to create a cool jd-style thing, I mean kinda fix it so that there is mouse support in games, ya know. Like in rocket rage,

Re: [Audyssey] An amazing offer from PCS Games

2007-07-10 Thread Andy Smith
I find it funny that you got stuck near the end of your own game. I might buy Sarah. I mean I wont crack it, I mean I might either buy it or not... Depends. I want someone please to do some kind of review on this list, how hard sare the upzzels, how good voice overs, how long it takes you to

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
to autoit in february this year. regards, damien - Original Message - From: Andy Smith [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, July 07, 2007 3:46 PM Subject: [Audyssey] more ways to make sounds: was (sounds) hi, Another thing to do is to use dectalk

Re: [Audyssey] .dll files and games

2007-07-09 Thread Andy Smith
hi, put 'em in system32. On 7/8/07, Allen [EMAIL PROTECTED] wrote: Hi, I've copied the twoo dxvb files onto my removable hard drive. On my Vista computer I have a system and a system32 folder. To be able to play games, which folder do I copy these two .dll files into? Thanks aLLEN

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
programmed any harmful code in any of my releases. this should be illiminated in all future programs, as i said goodbye to autoit in february this year. regards, damien - Original Message - From: Andy Smith [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, July

Re: [Audyssey] Problum when Starting Monty

2007-07-09 Thread Andy Smith
umm im having trouble too it says to download .net framework, which I did, and still had the problem. Should I runinstall .net and monte, reinstall .net, then install directx, then install monte? On 7/7/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi mich, Did you have .Net 2.0 already installed?

Re: [Audyssey] Direct X question

2007-07-09 Thread Andy Smith
Yes, I believe it does override; why cant the game use direct9 and be happy with it? On 7/8/07, Michael Maslo [EMAIL PROTECTED] wrote: Hi guys: I have downloaded a older game and want to install it but in order for it to be installed it wants to install direct version 6. If I try to install

Re: [Audyssey] Games on skype.

2007-07-09 Thread Andy Smith
well depends on your soundcard, I was actually able to play through superliam with a guy on skype, with my mic turned on and everything, and when I turned my mic off it still ran through skype. On mine it's called stereo mix, set the volume to 100 and uncheck mute. However not all soundcards

Re: [Audyssey] monte suggestion

2007-07-09 Thread Andy Smith
hmmm this game rules! On 7/8/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi Nicol, The extra lives feature hasn't been implamented yet, but according to the original game every 1 points or so you could get an extra life. However, you could have no more than 6 lives at a time. nicol wrote:

[Audyssey] Tristan's got a new game company!

2007-07-09 Thread Andy Smith
Hi list, my friend Tristan Bussiere started up a game company called ATGames. Email him at [EMAIL PROTECTED] I think that's it. Anyhow, he'll send you an appliation to fill out, and who doesnt want to join? We need programmers, and everything in between from voice acting up to programming, down to

Re: [Audyssey] danZ games

2007-07-07 Thread Andy Smith
Hi will, I dont think they are. I am a bit worried; what happened to them? They've seemed to shut down or something! On 7/7/07, william lomas [EMAIL PROTECTED] wrote: hi are they releasing any other games? will ___ Gamers mailing list ..

Re: [Audyssey] question about sounds

2007-07-07 Thread Andy Smith
in Mario Brothers, Double Dragon, etc back in the day that all games did that is extremely complex code, and has largely fallen out of use amung game developers. Most developers simply play and mix wav files using DirectX, SDL, Open AL, etc... Andy Smith wrote: hey does anyone know how to write

[Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread Andy Smith
hi, Another thing to do is to use dectalk scripter to make something in dectalk then edit, modify, stretch, shape, mix, and otherwise do anything you need with dectalk scripter. Assuming it's a safe program, that is... Oh yeah, just to tell everyone that an interesting way to create a kind of

Re: [Audyssey] this message is for sarah

2007-07-07 Thread Andy Smith
Hi Saraj, I think Nicol might've been commenting about the main character, and that the person who did sarah voice overs was good; I dont really know, though. On 7/7/07, Sarah Haake [EMAIL PROTECTED] wrote: Hello Nicole, the voice for SCW was not me, it must be another Sarah. And I am

Re: [Audyssey] question about monty

2007-07-07 Thread Andy Smith
hi guys I know I sound like a dumb jerk, but what is this monty game, and where can I get it? On 7/7/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi Liam, Yep. You sure do. In the classic Atari version if you landed square on top of an enemy you loose a life. Well, this version preserves that

[Audyssey] danZ games

2007-07-06 Thread Andy Smith
Hi guys and everyone else, the DanZGames.com site is back up; just checked. And there's some issues with the scoreboards, according to the news section, and Dan is, according, one again, to the news, is modifying the ChainLink databases for some awesome new chains I suppose; never got (or did

Re: [Audyssey] question about sounds

2007-07-06 Thread Andy Smith
paper etc and then modify it to sound something like fire, but it isn't quite the same effect. Either way I'd do it that way than make formulas to try and give a fire effect in my game. Andy Smith wrote: well I knew that not everything's easy, I was just pointingg out that that I never really

Re: [Audyssey] dumby at sound rts

2007-07-06 Thread Andy Smith
; but, I just got no idea how or what to do with thix complex game! I am the worst player in the history of history! On 7/5/07, Andy Smith [EMAIL PROTECTED] wrote: hi I cant even exploit a mine! Can someone help? -- Andy, the best audio gamer! Aim: blindguitardude msn: [EMAIL

Re: [Audyssey] question about sounds

2007-07-06 Thread Andy Smith
hey does anyone know how to write it all out in code and stuff? It's gotta be better than goldwave; it can do anything if you just tried. Of course, just want to know how to do it; probably wont d it, either wont do it till I'm 3000, or wont do it at all. Lol! On 7/6/07, Kathy Seven Williams

[Audyssey] vb6?

2007-07-05 Thread Andy Smith
I know its out of date, but doesnt Liam use that? I really want a book on vb6. -- Andy, the best audio gamer! Aim: blindguitardude msn: [EMAIL PROTECTED] skype: musicproandy ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to

[Audyssey] dumby at sound rts

2007-07-05 Thread Andy Smith
hi I cant even exploit a mine! Can someone help? -- Andy, the best audio gamer! Aim: blindguitardude msn: [EMAIL PROTECTED] skype: musicproandy ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] question about sounds

2007-07-05 Thread Andy Smith
oo cool... thats cool. I always thought that you had to use all this software and tinker with .wav files and do all kinds of complicated stuff to create cool effects. On 7/5/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi Damian, Well, there are some effects you just can not create on your own

Re: [Audyssey] dumby at sound rts

2007-07-05 Thread Andy Smith
in the history of history! On 7/5/07, Andy Smith [EMAIL PROTECTED] wrote: hi I cant even exploit a mine! Can someone help? -- Andy, the best audio gamer! Aim: blindguitardude msn: [EMAIL PROTECTED] skype: musicproandy -- Andy, the best audio gamer! Aim: blindguitardude msn: [EMAIL PROTECTED] skype

Re: [Audyssey] vb6?

2007-07-05 Thread Andy Smith
2005 Express is cheaper, and the way to go. All software sites I know of are selling VB 2005 Pro rather than VB . Andy Smith wrote: I know its out of date, but doesnt Liam use that? I really want a book on vb6. ___ Gamers mailing list

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