@audyssey.org
Sent: Friday, October 30, 2009 3:26 AM
Subject: Re: [Audyssey] 80's games suggestion
Hi Yohandy,
At this point Mysteries of the Ancients is very near complete in its
current form. The main reason for that is most of the stability issues and
features have been added to the Genesis Engine which
!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 30, 2009 4:01 AM
Subject: Re: [Audyssey] 80's games suggestion
Hi Bryan,
That's just it. After Mysteries of the Ancients is done all of the games I
think any reasonable person could blame you.
Beware the grue!
dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 30, 2009 5:05 AM
Subject: Re: [Audyssey] 80's games suggestion
Hi Dark,
Well, I
Hi Dark,
Yeah, that is pretty much what I said last night in my MOTA Decision
post.If you have not already done so you might want to read that post as
I pretty much laid out my decision in detail and why I did so.
Smile.
dark wrote:
Hi tom.
As i've said Tom, I really would like a modern
Hi Dark,
Oh, I'm not changing the game. I was just making my feelings known
publically. Though that won't in anyway stop me from producing the best
side-scroller I can for you guys.
As for Tomb Raider there were a total of three side-scrollers produced
that I know of. I think I may wish to
Subject: Re: [Audyssey] 80's games suggestion
Hi Dark,
I may have the source code for Montezuma's Revenge around here, but I
can't tell you what version of the source I have. I can say that beta 9
was full of miner bugs, and obviously I wouldn't be updating the game to
fix those bugs. So even
well, to be blunt tom, even if they aren't numerous enough to be a mob,
from your reaction it sounds as if they're making enough noise to be one,
;D.
Beware the grue!
Dark.
---
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If you want to leave the list, send E-mail to
Hi Dark,
Oh, there are a few bugs. One of them you would die and respaun at the
same place instead of at the beginning of the level. Another bug you
would jump and get stuck in the air. These didn't happen all the time,
but they could get annoying when they did happen.
There also a couple that
Hi Dark,
Yep. As they say it only takes a few bad apples to spoil the entire bag.
That is what happens with me. I work hard at what I do, take pride in
what I do, and it hurts to know that there are a few people that don't
appreciate that. That said I am trying not to let that get to me
, October 29, 2009 6:05 AM
Subject: Re: [Audyssey] 80's games suggestion
Hi Dark,
Yep. As they say it only takes a few bad apples to spoil the entire bag.
That is what happens with me. I work hard at what I do, take pride in
what I do, and it hurts to know that there are a few people that don't
Hi Charles,
There are a variety of open source licenses, but in general it means the
source is free and open to the public. You can modify it, recompile it,
make versions for different platforms, do whatever you want with it
because the software and source code is public property. For
: [Audyssey] 80's games suggestion
Hi Dark,
Oh, there are a few bugs. One of them you would die and respaun at the
same place instead of at the beginning of the level. Another bug you would
jump and get stuck in the air. These didn't happen all the time, but they
could get annoying when they did
I'm afraid I'd much rather Mota currently continues as is, as a fully
featured modern side scroller than an fps game.
Not that it would be the end of the world, I just think there are features
of the side scrolling genre which haven't been tapped in audio yet.
I only suggested releasing
True tom.
Wasn't it Us president lincoln though who said, you can't please
everyone all of the time, or something to that effect.
I can't think of any creative project in gaming, fiction, music or anything
else which hasn't had it's detractors.
Ultimately though as has been said
gamers@audyssey.org
Sent: Thursday, October 29, 2009 4:01 PM
Subject: Re: [Audyssey] 80's games suggestion
Hi Dark,
Oh, there are a few bugs. One of them you would die and respaun at the
same place instead of at the beginning of the level. Another bug you would
jump and get stuck in the air
Hi Yohandy,
Maybe, but here is the thing. If I decided to rerelease Montezuma's
Revenge under a new name I'd feel compelled to fix it and finish it.
Essentially voiding all of the time spend on Mysteries of the Ancients.
Oh, I'd end up with two games instead of one to be sure, but if I had
Hello Thomas,
Maybe this story from my past might help you find some perspective.
I use to be a professional massage therapist. In my early days in that
profession, I had 20 clients who absolutely loved my work. I then gave a
free treatment to a woman who I really liked and she absolutely
list gamers@audyssey.org
Sent: Thursday, October 29, 2009 3:39 PM
Subject: Re: [Audyssey] 80's games suggestion
Hi Yohandy,
Maybe, but here is the thing. If I decided to rerelease Montezuma's
Revenge under a new name I'd feel compelled to fix it and finish it.
Essentially voiding all of the time
@audyssey.org
Sent: Thursday, October 29, 2009 5:01 PM
Subject: Re: [Audyssey] 80's games suggestion
Ok Thomas I have a question. How far from completion is MOTA at the
current time? If the only thing left are the levels, then it would
probably be a lot easier to complete the game as is as opposed
Hi Michael,
You and others have made an excellent case for aiming for what might be
classified as a fully modern side-scroller rather than an 80's style
side-scroller or a full blown FPS game. What I am doing now seams to be
the only real compromise between the two extremes. So I guess I need
:14 PM
Subject: Re: [Audyssey] 80's games suggestion
Hi Michael,
You and others have made an excellent case for aiming for what might be
classified as a fully modern side-scroller rather than an 80's style
side-scroller or a full blown FPS game. What I am doing now seams to be
the only real
Hi Yohandy,
At this point Mysteries of the Ancients is very near complete in its
current form. The main reason for that is most of the stability issues
and features have been added to the Genesis Engine which means the
engine is pretty much done. The only thing I really have to do is add
the
Hi Bryan,
That's just it. After Mysteries of the Ancients is done all of the games
I create in the Tomb Hunter series will definitely be 3D FPS titles.
Which means in all likelihood I'll end up having to redo Mysteries of
the Ancients as an FPS game anyway. I'll never like it or enjoy it
: [Audyssey] 80's games suggestion
To the copyright holders though Uhandy, the only thing that mattered was
the name.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Yohandy yohand...@gmail.com
Hi,
Yeah, but i've pretty much settled upon a course of action. See my
previous post about that. The decision i've made won't require me
dragging out the old Montezuma's Revenge game until I'm ready to do it
justice.
Smile.
Yohandy wrote:
exactly my point. so he can rename it whatever he
gamers@audyssey.org
Sent: Thursday, October 29, 2009 10:01 PM
Subject: Re: [Audyssey] 80's games suggestion
Hi Bryan,
That's just it. After Mysteries of the Ancients is done all of the games I
create in the Tomb Hunter series will definitely be 3D FPS titles. Which
means in all likelihood I'll end
Hi Dark,
Well, I suppose I could upgrade the game after Christmas, or whenever,
and release it as 1.0. I'd actually like to see the last four levels get
added, put Arazona Smith back in the game, and a few other additions. It
wouldn't take me more than amonth to tidy it up and release it as
Hi Tom.
Here's a rather crazy idea to salve the feelings of those who are desperate for
an 80's game.
Go back to the last stable version of montizuma's return, say beta 9,
I stil have this on my harddrive, which is possibly illegal, but deleting
good games is against my
with that.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: dark d...@xgam.org
To: Gamers@audyssey.org
Sent: Wednesday, October 28, 2009 5:29 PM
Subject: [Audyssey] 80's games suggestion
Hi Tom.
Here's
a thing wrong with that.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: dark d...@xgam.org
To: Gamers@audyssey.org
Sent: Wednesday, October 28, 2009 5:29 PM
Subject: [Audyssey] 80's games suggestion
: Thursday, October 29, 2009 12:09 AM
Subject: Re: [Audyssey] 80's games suggestion
Now that, my friend, isn't a half bad idea. The question is if he's still
got the source code for that. If not then he can't very well do it. But it
might just salve the feelings of those few who are dead set
-
From: Ryan Strunk ryan.str...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, October 28, 2009 6:12 PM
Subject: Re: [Audyssey] 80's games suggestion
Not that there's a thing wrong with that? Then why use loaded words like
bland?
-Original Message-
From
Khlav Kalash.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 28, 2009 6:14 PM
Subject: Re: [Audyssey] 80's games suggestion
Well Bryan, I'd hope that this idea wouldn't take too much shinanigans
with the source code
isn't such a crytical
thing to considder at this stage.
Beware the grue!
Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 29, 2009 12:24 AM
Subject: Re: [Audyssey] 80's games suggestion
of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 28, 2009 6:28 PM
Subject: Re: [Audyssey] 80's games suggestion
Well, the sounds don't appear to be incripted, so
Hi Dark,
I may have the source code for Montezuma's Revenge around here, but I
can't tell you what version of the source I have. I can say that beta 9
was full of miner bugs, and obviously I wouldn't be updating the game to
fix those bugs. So even if I rereleased that game it would be with the
Hi,
Oh, I wouldn't call them a mob. Just a small handful of, well, people
with a difference of opinion shall we say. Most people thus far seam to
be happy with the way MOTA is going, and a few want an FPS game. So far
those who want a strictly classic side-scroller are in the minority by
and
editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 28, 2009 10:33 PM
Subject: Re: [Audyssey] 80's games suggestion
Khlav Kalash.
- Original Message -
From: Michael Feir michael.f...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 28, 2009 7:53 PM
Subject: Re: [Audyssey] 80's games suggestion
Sounds like a good idea. However, I would think that at this stage, it
would
: Wednesday, October 28, 2009 4:33 PM
Subject: Re: [Audyssey] 80's games suggestion
Hi Dark,
I may have the source code for Montezuma's Revenge around here, but I
can't tell you what version of the source I have. I can say that beta 9
was full of miner bugs, and obviously I wouldn't be updating the game
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