Hi,
Am 04.01.11 01:06, schrieb Nikos Yiotis:
[i]Warning: Could not find plugin to read objects from file
Images/land_shallow_topo_2048.jpg.
View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface
available, cannot create windows.
Viewer::realize() - failed to set up any
Hi,
I designed a program based on MFC dialog.I want to rotate and move the model by
some buttons.And I send a message using the function PostMessage(..) in the
handeler of the buttons.In the handeler of the message I modify the viewmatrix
and call frame() to render the model.The problem is
Hi,
I thought OSG_NOTIFY_LEVEL was a cmake flag not an env. flag.
So I built source from scratch, generating xcode.proj and not makefile this
time.
I set
OSG_WINDOWING_SYSTEM to Cocoa (from Carbon)
OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX to imageio (from quicktime)
and it builds, although I get
Hi,
I would like to know why the imageio pluggin .so wasn't invoked for jpg/png
images with my cocoa/x64 bit build of osg on MACOSX 10.6. For example, running
some of the osg examples indicates that it was unable to load the images
(although they were correctly found). Could it be the .png or
Hi,
I am trying to get uv coordinates and color of a point I found using the
LineSegmentIntersector. My problem is that the found intersection has no
indexList so I cannot use the code used in osgmovie.
This short code example should boil down to the point:
Code:
osg::Box* b = new osg::Box(
Hi J-S,
I think you're original suspicion is probably right. It looks like the C
runtime libraries from VS2005 are still being loaded, though I can't figure out
where from... Hopefully once I resolve that the problem will go away. I will
update after that. Thanks for advice!
--Garrett
Hi Holger,
I would prefer to have an export to OptiX native format. And if there is none,
to have a class that would take OSG scene graph as a data source, setups OptiX
node graph and does OptiX rendering, returning final image. That would be a
very cool class for anyone interested in
Hi Garrett,
I think you're original suspicion is probably right. It looks like the C
runtime libraries from VS2005 are still being loaded, though I can't figure out
where from... Hopefully once I resolve that the problem will go away. I will
update after that. Thanks for advice!
Hi all.
I would like to get the window reference for all platforms using
osgViewer::Viewer.
I found the thread:
http://www.mail-archive.com/osg-users@openscenegraph.net/msg12957.html
Where I used this code for win32:
http://www.mail-archive.com/osg-users@openscenegraph.net/msg12957.html
Hi all,
I am trying to improve our scene graph layout for some of our data, and
my first step is to improve our use of osgconv with various optimizer
settings. We've been using it for a while but never really examined the
results to see if it was doing what it was supposed to.
Starting with
Hello and happy new year!
Sorry for the late response.
What I am doing is explained in my last post there:
http://forum.openscenegraph.org/viewtopic.php?t=7296
I use cameras because of their culling mask. This way I can control which
geometry (under the camera node) should be drawn. Is there any
Greetings!
I'm experimenting using the a scene graph projected in Ortho mode using the
setProjectionMatrixAsOrtho function on the camera and while using the
TerrainManipulator on the camera I noticed that the pan is working, but zoom is
not! In fact, the only way that I could affect any kind
Paul Martz wrote:
Why do you need a camera in the scene graph for this? Why not use the
top-level
viewer camera?
-Paul
Hello Paul!
Because I need multiple cameras. Each camera has a different culling mask for
drawing different parts of the same graph. My diagram here has one
Hi David,
I'm experimenting using the a scene graph projected in Ortho mode using the
setProjectionMatrixAsOrtho function on the camera and while using the
TerrainManipulator on the camera I noticed that the pan is working, but zoom is
not! In fact, the only way that I could affect any kind
Skylark wrote:
Hi David,
Well in fact yes... Zoom, in camera-speak, is making the FOV of the
camera smaller/larger. What the normal manipulators do to zoom is to
move the camera itself, i.e. dolly in/out in camera-speak. You may
have seen the dolly in zoom out effect in movies, where
Here we go again... :-)
On 1/4/2011 10:56 AM, David Glenn wrote:
Greetings!
I'm experimenting using the a scene graph projected in Ortho mode using the
setProjectionMatrixAsOrtho function on the camera and while using the
TerrainManipulator on the camera I noticed that the pan is working,
Hi David,
I was just hoping (agenst hope) that someone had dealt with this before I -
since there are some planview's out there that i heard of that was done in OSG!
Well that doesn't mean no one has ever dealt with these issues, just
that no one has ever contributed a camera manipulator
On 1/4/2011 1:14 PM, Jean-Sébastien Guay wrote:
Hi David,
I was just hoping (agenst hope) that someone had dealt with this before I -
since there are some planview's out there that i heard of that was done in OSG!
Well that doesn't mean no one has ever dealt with these issues, just that no
Dan,
Take a look at the osgintersection example. It uses osgSim::LineOfSight
class...
Regards,
-Shayne
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Darko
Radiceski
Sent: Monday, January 03, 2011
Greetings!
Sorry all! I didn't mean to open old battle wounds Paul. I was just wondering
if anybody else has written anything before I tacked it on my own!
Frankly I've never had the chance to look into the logistics of it yet! I just
got the command from Mt High that my project has to be
Hi Ted,
On 5/01/11 0:12 , Ted Morris wrote:
I would like to know why the imageio pluggin .so wasn't invoked for jpg/png
images with
my cocoa/x64 bit build of osg on MACOSX 10.6. For example, running some of
the osg
examples indicates that it was unable to load the images (although they
I ran OSG_NOTIFY_LEVEL=debug through a script,
but my echo $ENV_PATH still appears blank. How
can I verify that it is set? Again, all set with PATH,
DYLB_PATH, etc.
Cheers,
Nikos
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=35313#35313
Thanks for the reply. Might have confused you. I have a 64 bit machine
and a 32 bit machine. I have been building osg on both machines and
installing the openscenegraph package on both from package manager. I
just removed the osg package with package manager and then got the
latest trunk on
Hi Nikos,
regarding osglogo not being found, it is built as part of the examples, so
BUILD_OSG_EXAMPLES must be on in cmake.
I'm building on 10.6.5 with Makefiles (using gcc 4.2.1) and set the following
in cmake:
BUILD_OSG_APPLICATIONS=ON
BUILD_OSG_EXAMPLES=ON
CMAKE_OS_ARCHITECTURES=x86_64
Hi Paul,
I prefer to have control over both FOV and distance (yes, even in
perspective mode), as they clearly produce different results, and
sometimes I want one effect and sometimes I want the other.
I see your point, but I would say that depends on the expected level of
the users of your
Hi,
remove the openthreads packages using package manager as well.
If that doesn't work, please post the output of:
ldd osgversion
on both machines
jp
On 05/01/11 03:29, Michael W. Hall wrote:
Thanks for the reply. Might have confused you. I have a 64 bit machine
and a 32 bit machine. I
Hi,sorry,problem solved.Something wrong with my projection matrix.
...
Thank you!
Cheers,
Duan
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=35318#35318
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osg-users mailing list
Hi,
I've made an ortho texture manipulator before for panning and zooming an
image. Basically you have to scale the ortho projection before doing any
translation/rotation.
osg::Matrixd OrthoTextureManipulator::getInverseMatrix() const
{
return osg::Matrixd::translate(-_center) *
Hi,
I have found a little more time to work on this issue but have become stuck.
Using a user serializer I have managed to read and write the image sucsessfully
in the case that the image is loaded, but cant get it to work in the case the
image should not be loaded. I think the issue is that,
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