Re: May 30th, 2010: 20th Anniversary of XSI 1.0

2020-06-18 Thread Tim Leydecker
the whole Softimage/XSI team for giving me a few years of joy working in 3D, especially using easy peasy custom pivot orientations. -- Cheers, tim Am 09.06.2020 um 22:10 schrieb Luc-Eric Rousseau: I think I saw that too...  just download Blender or Natron, or Toxik :P Even Digital Fusion

Re: The Softimage mailing list

2019-11-11 Thread Tim Crowson
I hate maya. It can’t handle anything. It is a daily pain in my ass. On occasion I’ll run into someone here in Van who has a Soft background, and naturally no one else around us will know what we’re talking about, because all they have been exposed to is Maya. I hate to see it all finally wind

Re: Anybody here have a view on Houdini vs Katana for lookdev/lighting workflows.

2018-07-05 Thread Tim Crowson
Oh and Gaffer is very very beta. On Thu, Jul 5, 2018 at 10:42 AM Tim Crowson wrote: > Katana might be overkill for that. But it’s not entirely clear > specifically what kind of work they need to do, specifically. > > Also remember that Katana doesn’t *create* 3D content, it

Re: Anybody here have a view on Houdini vs Katana for lookdev/lighting workflows.

2018-07-05 Thread Tim Crowson
to develop elements and pass them off to lighting without having to worry about caching things out in a way that Katana likes. On Thu, Jul 5, 2018 at 10:31 AM Jonathan Moore wrote: > Thanks Tim, I was really hoping that you'd have some thoughts on the > matter. > > Gaffer is a rea

Re: Anybody here have a view on Houdini vs Katana for lookdev/lighting workflows.

2018-07-05 Thread Tim Crowson
I used Katana at MPC, and lately have been using Houdini at Method. Bear in mind that my use of these products has been for feature films, with medium to heavy shot content. I have not used them in any other context. Bear in mind also that both platforms (because that’s really what they are)

Re: The Maya Chronicles - or how retarded that software is...

2018-06-11 Thread Tim Leydecker
aya > 2018 2. Open the Maya.env file in Notepad (it will be empty) 3. Paste the following Environment Variable into the document: * MAYA_ENABLE_LEGACY_VIEWPORT=1 Cheers, tim Am 11.06.2018 um 10:47 schrieb Mirko Jankovic: What idiot figured that it is great idea to have only

Re: Any Dinosaurs Still Lurking?

2018-05-15 Thread Tim Crowson
Seems I have been on this list for nearly 10 years, so that doesn't qualify me quite as a dinosaur. Maybe one of those annoying chicken-sized ones? I don't use Soft anymore but I still lurk. Mostly it's a mix of Maya and Katana these days, but Houdini is likely around the corner for me. On Tue,

Re: Any Dinosaurs Still Lurking?

2018-05-14 Thread Tim Borgmann
I'm still here and actually following the 'Houdini: non vfx jobs?' very interested. I added Houdini 2 and a half years ago to my daily weapons but still use SI on some projects. Some tasks are simply so much faster and easier to do in SI. It always depends on the project. Cheers Tim still

Re: Does anyone have any work going?

2018-01-25 Thread Tim Bolland
Hi Paul how's it going? Tim from Glassworks Amsterdam here. No work here at the moment but I'll keep you in mind when we are looking for freelancers. Just so you know we are still using Soft for a bunch of work, but more recently we have been doing work in Houdini. Maybe even Maya in the future

Re: H16 Constraint behavior

2017-11-02 Thread Tim Bolland
jVMsrMw7PFsA=SGq2SJewPHUWyOg8OneF1Ox4Wk8kAJXk8P6pFM6JUiI=lu50yqqAh0gXGrsTfbhbqOQLcwJwmSg0WgeTAw6YCuU= Subject: Re: H16 Constraint behavior Oliver/Tim, best way to contact will be to contact Michael Goldfarb directly via Discord (with a direct message or by tagging Michael on a public post). Michael heads up the r

Re: H16 Constraint behavior

2017-11-02 Thread Tim Bolland
T of the constrained object. However I've noticed some flipping and other problems when I have this switched on. Who knows what's happening under the hood there. When I hear something I will get back to the list. Cheers, Tim From: softimage-boun...@listproc.auto

Re: H16 Constraint behavior

2017-11-02 Thread Tim Bolland
Your not alone, I'm currently doing some rigging and using constraints such as look-at and I'm stumbling across a whole bunch of update/override issues. CHOPs seem to be very sensitive to what flags you use, for example the look-at doesn't set the export flag, which is why I think you don't

Re: Softimage - not going away...

2017-10-24 Thread Tim Crowson
Really nice work, there! On Tue, Oct 24, 2017 at 9:56 AM Gregor Punchatz wrote: > Beautiful work! > > On Tue, Oct 24, 2017 at 6:16 AM, Jean-Louis > wrote: > >> Hi list, >> >> Softimage still alive and well over here at Digital Golem: >>

Re: Houdini hierarchical organization

2017-10-20 Thread Tim Bolland
on the object node (such as kinematics and custom promoted parameters). They seemed interested in this and have submitted and RFE for the changes (Submitted as RFE (ID=85595)), so fingers crossed this is coming in a future update! Cheers, Tim From: softimage-boun

Re: [Houdini] Working with strands the Softimage way

2017-04-21 Thread Tim Bolland
. Then merging said branches and using an "add/resample" to build the strand. It's worked well so far and feels somewhat ICE'y, I will post it up on the list once I can. Cheers, Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc

Re: Anybody finding the Houdini example files I've posted useful?

2017-04-15 Thread Tim Bolland
choice, or Maya if your more used to it. I just don't see 3D as a single software process anymore. I'll use the best software to get the best results out, what ever that is. Cheers, Tim From: softimage-boun...@listproc.autodesk.com <softimage-b

Re: Anybody finding the Houdini example files I've posted useful?

2017-04-12 Thread Tim Bolland
Wow that's a lot of vultures... Me included [] . I've downloaded them but I'm knee deep in a job at the moment so I have been unable to actually look at them. I'm all for it and don't consider it spamming at all. Thank you for the upload. Tim From: softimage

Re: Houdini 16 AutoRigging masterclass

2017-04-02 Thread Tim Bolland
few years, and the new network upgrades are great, but interactive modelling responsiveness should be next on the list. Regards, Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.com> on behalf of Jonathan Moor

Re: Houdini Digital Assets for Softies

2017-03-30 Thread Tim Bolland
Voted! Thank you for putting the effort in. I'll try and help out where I can. It would be nice to get some template HDAs to figure out the 'right' way to make them (polymorphism/naming etc). Cheers, Tim From: softimage-boun...@listproc.autodesk.com

Re: Random Thoughts about H.

2017-03-28 Thread Tim Bolland
the compounds and copy it one for one. However I find the whole digital asset system a massive overkill considering how simple the compound workflow is in Soft. Cheers, Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.

Re: Redshift - shapeInstanceTime

2017-03-13 Thread Tim Crowson
It is still unsupported as far as I know. On Mon, Mar 13, 2017 at 2:33 PM Fabricio Chamon wrote: > Can anyone confirm Redshift still does not support shapeInstanceTime on > pointclouds? I couldn't find any info on the docs or forums. > > thanks. > -- > Softimage Mailing

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-10 Thread Tim Bolland
Thank you Olivier! From: softimage-boun...@listproc.autodesk.com on behalf of Olivier Jeannel Sent: 09 March 2017 13:39 To: softimage@listproc.autodesk.com Subject: Houdini tutorial | Building

Re: houdini question (and where to ask)

2017-03-06 Thread Tim Bolland
I would love to know this too, I find the whole per-point/detail workflow kind of restricting. How is this actually working in ICE? Is everything being run per-point, including the so called globals? And in fact we only get shown a single value for feedback purposes? Cheers, Tim

Re: houdini question (and where to ask)

2017-03-06 Thread Tim Bolland
I find the Discord chatroom a great place for information and general Houdini info. You should be able to join with the below link. https://discordapp.com/invite/b8U5Hdy From: softimage-boun...@listproc.autodesk.com on

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Tim Bolland
-animating strands I try to keep things in the modelling stack (to borrow an XSI term [] ). Cheers! Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.com> on behalf of Andy Nicholas <a...@andynicholas.com> Se

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Tim Bolland
List. https://groups.google.com/forum/#!forum/xsi_list Subject: Re: [Houdini] Working with strands the Softimage way If it can help, here's a basic scene showing one common approach for making strands: https://filebin.net/6ml27y3atb6qd7iq On 2 March 2017 at 20:17, Tim Bolland <tim_boll..

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Tim Bolland
10. Next stop after that is to take a look at the Resample SOP. Especially the "Treat Polygons As" parameter, as that'll let you create interpolated shapes to your trails which is kind handy. A On 02/03/2017 12:58, Tim Bolland wrote: That's a good point Andy, and in my mind thi

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Tim Bolland
that's what I'm after, I just need to find a way to manipulate all these points in the right order. I'm rambling a bit here, but hopefully getting somewhere! Cheers, Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Tim Bolland
665/> www.sidefx.com Hello, first of all, something I believe it is a good news. I'm close to finish a ‘port’ of Softimage ICE hair styling system called Kristinka Hair, to Houdini. Cheers, Tim From: softimage-boun...@listproc.autodesk.com <softi

Re: [Houdini] Working with strands the Softimage way

2017-03-02 Thread Tim Borgmann
regarding the polywire, depending on the renderengine you plan to use and the look you are after you don't have to use the polywire at all, but can render the curves directly. Best Tim Am 02/03/17 um 12:05 schrieb Tim Bolland: Hey guys, I'm after a little advice. I'm currently looking

[Houdini] Working with strands the Softimage way

2017-03-02 Thread Tim Bolland
pulate this, but >I'm still a little confused about the ID vs strandID context equivalent and >how to manipulate each of them. Any advice would be appreciated. Cheers, Tim -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with

Re: SaveSceneAs strange behaviour

2017-03-01 Thread Tim Bolland
Thanks guys, it was the valid project scenario. Something had changed recently in our job structure and the system file was missing. Cheers! Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.com> on behalf of garet

SaveSceneAs strange behaviour

2017-03-01 Thread Tim Bolland
, it would work correctly and just save. Any ideas what's going on? sCompiledPath = "...\\sceneName.scn" Application.SaveSceneAs(sCompiledPath, 0) Regards, Tim -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe&

Re: Soft to Houdini custom shelf / scripts.

2017-02-22 Thread Tim Bolland
Thanks Dan, in that case I'll try that out. I'm not talking so much about using this on procedural systems, rather models and geometry that I'm happy with and have no need to edit again. Cheers, Tim From: softimage-boun...@listproc.autodesk.com <softim

Re: Soft to Houdini custom shelf / scripts.

2017-02-22 Thread Tim Bolland
is to export then import the geo? Surely they can add functionality for this without having to write a script. Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.com> on behalf of Paulo Cesar Duarte <paulocdua...@

Re: Opinion gathering

2017-02-20 Thread Tim Bolland
://www.entagma.com/select-and-navigate/ Cheers, Tim. From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.com> on behalf of Felix Geremus <felixgere...@googlemail.com> Sent: 20 February 2017 23:04:40 To: Official Softimage U

Re: Glassworks VFX featurette on "A Monster Calls"

2017-02-19 Thread Tim Crowson
I am not sure which role the other MPC branches played in Monster Calls, but I don't think our folks here in Vancouver did much if any on this one. I know we in lighting never worked on it. Jon, Henning did some asset work on this before going to Dneg. He might know more. On Sun, Feb 19, 2017 at

Re: Opinion gathering

2017-02-17 Thread Tim Crowson
How'd that work out, Michael, asking for more Soft licenses? On Fri, Feb 17, 2017 at 11:19 AM Michael Amasio wrote: > There's a no shortage of high paying jobs for houdini fx artists in > Vancouver. > Most studios already have it integrated in their pipelines to some

Re: Opinion gathering

2017-02-16 Thread Tim Crowson
recommend Modo as a production backbone app with the kinds of productions I know are done by folks here. -Tim On Thu, Feb 16, 2017 at 5:47 PM Jonathan Moore <jonathan.moo...@gmail.com> wrote: I (alongside Tim Crowson from this list) have been a long term beta tester for Modo, so I'll sh

Re: houdini 16

2017-02-07 Thread Tim Crowson
That is a hell of a release. On Tue, Feb 7, 2017 at 8:35 AM Jordi Bares wrote: > Give them a year and let’s have a look again. ;-) > Jb > > > > On 7 Feb 2017, at 15:52, Jonathan Moore wrote: > > I mentioned this over on the Modo beta forums, but

Re: houdini 16

2017-02-05 Thread Tim Crowson
2017, at 19:23, Jonathan Moore <jonathan.moo...@gmail.com> wrote: > > Hey, where is that PDF Jordi (I think it was Jordi?) came up with for XSI > users moving to Houdini? > > > Here you go Tim. I bundled them altogether to share with the Modo beta > group a while back if y

Re: houdini 16

2017-02-04 Thread Tim Crowson
I didn't remember, actually! :-D Thanks for the reminder! This is great! On Sat, Feb 4, 2017 at 11:23 AM Jonathan Moore <jonathan.moo...@gmail.com> wrote: > Hey, where is that PDF Jordi (I think it was Jordi?) came up with for XSI > users moving to Houdini? > > > Here

Re: houdini 16

2017-02-04 Thread Tim Crowson
Hey, where is that PDF Jordi (I think it was Jordi?) came up with for XSI users moving to Houdini? On Sat, Feb 4, 2017 at 8:52 AM wrote: > > > ... > and I must say the future looks bright. > > don’t jinx it! > -- > Softimage Mailing List. > To unsubscribe, send a mail to

Re: houdini 16

2017-02-04 Thread Tim Crowson
That is an impressive release! On Sat, Feb 4, 2017 at 7:47 AM Olivier Jeannel wrote: > Agree, they totaly missed it, that's a fail. > > 2017-02-04 16:14 GMT+01:00 Jonathan Moore : > > That new feature list might be long and impressive in scope

Soft to Houdini custom shelf / scripts.

2017-02-03 Thread Tim Bolland
tices". General workflow commands you realise you miss when you jump into new software, I can imagine a script savvy guy out there must have whipped up custom shelf as soon as the program opened [] . Any information would be hugely appreciated. Cheers, Tim -- Softimage Mailing List.

Re: Softimage mailing 2016 year in review

2017-01-10 Thread Tim Bolland
o "see" you guys ? 2017-01-10 12:30 GMT+01:00 Dan Yargici <danyarg...@gmail.com<mailto:danyarg...@gmail.com>>: Hey Tim! Also check out the discord server that someone set up recently. It's actually quite active and pleasant/feature-rich to use. There are some good p

Re: Softimage mailing 2016 year in review

2017-01-10 Thread Tim Bolland
Thanks guys :) From: softimage-boun...@listproc.autodesk.com on behalf of Rob Chapman Sent: 10 January 2017 11:06 To: Official Softimage Users Mailing List.

Re: Softimage mailing 2016 year in review

2017-01-10 Thread Tim Bolland
. Cheers, Tim From: softimage-boun...@listproc.autodesk.com <softimage-boun...@listproc.autodesk.com> on behalf of Olivier Jeannel <facialdel...@gmail.com> Sent: 10 January 2017 09:27 To: Official Softimage Users Mailing List. https://groups.google.com/f

Re: Last xsi reel

2016-12-11 Thread Tim Crowson
Hi mikael! Fantastic reel! I didn't realize we used XSI that much, that's a pleasant surprise! On Sun, Dec 11, 2016 at 1:56 PM wrote: > Thanks guys! :) For as what XSI was used for, basically everything that > we did in crowd that is in the air like the tree vortex

Re: Warcraft Creating The Horde

2016-11-17 Thread Tim Crowson
Awesome! EOL != obsolete On Thu, Nov 17, 2016 at 8:02 AM Tom Kleinenberg wrote: > Very cool! That crowd stuff was what really impressed me in the film. > > On 17 November 2016 at 15:56, Eric Thivierge wrote: > > Hey all, > > This new video from ILM has

Re: OT: Softimage 7.01 Splash screen

2016-10-28 Thread Tim Borgmann
Hahaha, believe me, a few weeks later (or more) and I would had done this in ICE instead of the old particle system for sure. ICE was a real step forward and game changer for me. Cheers Tim Am 28/10/16 um 14:38 schrieb Thomas Volkmann: That "confession" gives today's Friday

Re: OT: Softimage 7.01 Splash screen

2016-10-28 Thread Tim Borgmann
was released 8 years ago :) Cheers Tim Am 27/10/16 um 17:19 schrieb Pierre Schiller: Hi everyone. Good day. I was wondering if...you know...now that SI is EOL, if by any chance...Tim Borgmann could share the Softimage ICE scene, the one that is seen on the splash screen of softimage 7.01

Re: Ping

2016-10-05 Thread Tim Borgmann
Same here. Still using SI for most of my work. send from mobil > Am 05.10.2016 um 11:38 schrieb Oliver Weingarten : > > Still Softimage|XSI for most of the work I do, learning Houdini in > parallel..both in combo with Redshift. > > As AD keeps on "making better software

Re: Ping

2016-10-04 Thread Tim Crowson
I still lurk on the list, but at work it's all Katana and Renderman for me now. -Tim C. On Tue, Oct 4, 2016 at 2:48 PM Matt Morris <matt...@gmail.com> wrote: > Still making a living with soft here. SI and redshift has just been a > dream combo to work with. > > > > On

Re: object parenting in maya

2016-09-21 Thread Tim Bolland
who knows what else is down the line. This video gives you a good overview of what’s been going on / going to happen. https://vimeo.com/178392971 Cheers, Tim From: Artur W Sent: Wednesday, September 21, 2016 4:19 PM To: softimage@listproc.autodesk.com Subject: Re: object parenting in maya

Re: Delete 2/3 particles - I forgot

2016-09-20 Thread Tim Borgmann
Test random probabilty (set to 0,6, disable time varying). Tim Am 20/09/16 um 14:37 schrieb Artur W: Isn't the nth able to delete half at most? Artur 2016-09-20 14:02 GMT+02:00 Simon Reeves <si...@simonreeves.com <mailto:si...@simonreeves.com>>: delete by nth, whi

Re: ÜberTage says goodbye: ÜberTage|2016 this Friday, September 16th in Siegen/Germany

2016-09-19 Thread Tim Borgmann
Hey Oli, as usual it was a great pleasure. Thanks a lot for all your energy you put into this event (for years). And I also hope to see you all again soon. Cheers Tim Am 19/09/16 um 16:46 schrieb Oliver Weingarten: > Hey guys, > > thanks a lot for all the kind words!! > >

Re: UeberTage|2016 in Siegen/Germany September 16th 2016 !Program online!

2016-08-19 Thread Tim Bolland
Thank you! Going to try and make it over for once. Tim From: Oliver Weingarten Sent: Thursday, August 18, 2016 10:36 AM To: softimage@listproc.autodesk.com Subject: UeberTage|2016 in Siegen/Germany September 16th 2016 !Program online! Hey there! Visit us at UeberTage|2016 this year! http

RE: PLUG: Fabric 2.2 Released!

2016-05-12 Thread Tim Bolland
That's really cool! Thank you for the updates guys. Tim Date: Wed, 11 May 2016 23:29:45 +0200 Subject: Re: PLUG: Fabric 2.2 Released! From: sebastien.sterl...@gmail.com To: softimage@listproc.autodesk.com "Python! Canvas has been converted to a Python app making it straightforward to c

Re: OT: Don´t you just Aghh-moment now, when they see something we *had* been using on SI?

2016-05-04 Thread Tim Crowson
from what ICE can do. That's a separate issue from AD's killing off brilliant tech, though. There is a lot more than ICE in Soft that runs circles around others. Tim On Wed, May 4, 2016 at 9:57 AM, Tenshi . <tenshu...@gmail.com> wrote: > I have to agree. That's just only one example.

Re: Wrapped

2016-04-06 Thread Tim Crowson
Impressive! On Wed, Apr 6, 2016 at 7:28 AM Chris Marshall wrote: > wow > > On 6 April 2016 at 15:17, adrian wyer > wrote: > >> we did a similar 'plants taking over new york' piece a couple of years >> back all softimage/arnold and i

RE: 0 undo levels

2016-03-19 Thread Tim Bolland
This has happened to me before once or twice. By any chance do you have Fabric Engine installed? I don't know if there is any link, but I only remembered this happening when I was playing around with Fabric. I'm running 2015 SP2. Regards, Tim From: adrian.w...@fluid-pictures.com To: softimage

Re: Fabric Engine 2.1

2016-03-01 Thread Tim Bolland
Great work guys! Jumping into this as we speak. From: Eric Thivierge Sent: Monday, February 29, 2016 6:35 PM To: softimage@listproc.autodesk.com Subject: Fabric Engine 2.1 Hey all, There is a new Fabric Engine release 2.1 that is now out. You can check out these 2 videos, one which is the

Re: Testing (change of address)

2016-02-08 Thread Tim Crowson
Perfect. I have the right place then. On Mon, Feb 8, 2016 at 2:44 PM Sebastien Sterling < sebastien.sterl...@gmail.com> wrote: > There is no list there is only Zuul ! > > On 8 February 2016 at 20:37, Tim Crowson <tcrow...@gmail.com> wrote: > >> Switching employers, testing email >> > >

Testing (change of address)

2016-02-08 Thread Tim Crowson
Switching employers, testing email

Re: this is the end......

2016-02-04 Thread Tim Leydecker
Softimage in terms of tweak mode or surface sliding implementation details or even more ways of working with pivots but already, the stuff that has been brought from Softimage (including the guys) is well appreciated! Thanks. It really helps. tim Am 04.02.2016 um 19:31 schrieb Mirko Jankovic

What's going on here? (Vectors in ICE)

2016-02-03 Thread Tim Bolland
image:https://www.dropbox.com/s/nmomf3jkg2r81d8/VectorsAlign.jpg?dl=0 Regards, Tim p.s Sent again with dropbox link instead of attachment

Re: What's going on here? (Vectors in ICE)

2016-02-03 Thread Tim Bolland
Hi Martin, 2015 SP2. The node no longer crashes which is good, but I have that behaviour still. I even checked in an older version and it happens there too. Cheers, Tim From: Martin Chatterjee Sent: Wednesday, February 03, 2016 5:32 PM To: softimage@listproc.autodesk.com Subject: Re: What's

RE: What's going on here? (Vectors in ICE)

2016-02-03 Thread Tim Bolland
uses it. I've never used it before so I'm little in the dark about what it's doing. Cheers, Tim From: danyarg...@gmail.com Date: Wed, 3 Feb 2016 16:46:10 + Subject: Re: What's going on here? (Vectors in ICE) To: softimage@listproc.autodesk.com Hey Tim, If I'm not mistaken, you should b

RE: What's going on here? (Vectors in ICE)

2016-02-03 Thread Tim Bolland
Thank you guys! I'll take a look at these solutions :) Date: Wed, 3 Feb 2016 18:11:28 +0100 Subject: Re: What's going on here? (Vectors in ICE) From: martin.chatterjee.li...@googlemail.com To: softimage@listproc.autodesk.com Hey Tim, yeah, I'd like to suggest storing your vectors

Re: Goodbyes (was this is the end...)

2016-02-02 Thread Tim Bolland
Yes, thank you everyone to helped contribute to the education of us less technical artists. ICE in particular has been a real eye opener. On another note, is there a way to download / backup the list? Cheers, Tim From: Bradley Gabe Sent: Tuesday, February 02, 2016 4:23 PM To: softimage

Re: photoscan on peaople

2016-01-30 Thread Tim Leydecker
is, you can have footage made to align based on the environment, even if it´s not in the captured set. One problem I have with the standard version of Photoscan is that it´s hard to force alignment to world and generally real-world scales. That´s where the Pro version has more options. Cheers, tim

Re: Installing ECSU2016 Softimage on renderfarm?

2016-01-29 Thread Tim Leydecker
uld pop up and let you click Download (Browser Download) or find the "Serial numbers" and Updates& Add-ons" buttons tabs. I´m using Firefox on windows, the page is a bit slow atm but that could be my connection. Cheers, tim Am 29.01.2016 um 13:42 schri

Re: Installing ECSU2016 Softimage on renderfarm?

2016-01-28 Thread Tim Leydecker
account management and layout changes sometimes, there is a chance things are simpler now or more convoluted. Logging in with your subscription account on the autodesk website is in any way recommended... Welcome to the ESCU2016. No way to downgrade offered... btw... Cheers, tim Am 28.01.2016

Re: AD licensing letter - no longer applicable for 'benefits'???

2016-01-20 Thread Tim Leydecker
need to, think again. If that´s what you guys want to pull, we´ll most likely have to part in February 2017. Cheers, tim Am 20.01.2016 um 15:50 schrieb Morten Bartholdy: Amen to that! Morten Den 20. januar 2016 kl. 15:34 skrev Oliver Weingarten <li...@pixelpanic.de>:

Re: Redshift users?

2016-01-19 Thread Tim Crowson
RR to work per GPU though, right Tim? Could you elaborate about how the 4 card systems are setup? On Tue, Jan 19, 2016 at 2:48 PM, Matt Morris <matt...@gmail.com <mailto:matt...@gmail.com>> wrote: This is the thread I was talking about, haven't heard back on how is don

Re: Redshift users?

2016-01-19 Thread Tim Crowson
on a separate card. However, be advised that all 4 instances of RS/XSI will pull from shared resources like the CPU and system RAM. If you can swing Titan Xs, their 12GB of vram make a huge difference in performance, even if the specs of the card itself might not seem as appealing as the 908Ti. -Tim

Re: Redshift users?

2016-01-19 Thread Tim Crowson
still on RR 6 but maybe we need to upgrade to 7 so we can have multiple render nodes on machines. Guess I better talk to the bossman and see about getting a license upgrade. Thanks Tim! On Tue, Jan 19, 2016 at 1:21 PM, Tim Crowson <tim.crow...@mag

Re: Redshift users?

2016-01-18 Thread Tim Crowson
TitanXs with zero hassle and the performance improvement was as expected: awesome. -Tim On 1/17/2016 11:38 AM, Graham Bell wrote: I'd really like us to look at Redshift but too embedded with Vray. Keeping an eye on the possible Max integration as that could turn heads. How big a farm are people

Looking for a Maya Artist, preferably with Soft experience.

2016-01-14 Thread Tim Bolland
they would have Softimage experience but it's not necessary. If you know of anyone, or can point me in the right direction it would be a big help. Regards, Tim

Re: Redshift users?

2016-01-06 Thread Tim Crowson
We've been using it here at Magnetic on productions since it was in Alpha. We have a small farm for it. The leadership seems to have adopted it fully. -Tim Crowson Magnetic Dreams On 1/5/2016 7:25 AM, Fabian Schnuer Gohde wrote: Pretty much only RS here too. Shading limitations and lack

Re: Happy New Year list

2016-01-05 Thread Tim Bolland
Happy New Year! From: Mirko Jankovic Sent: Tuesday, January 05, 2016 1:46 PM To: softimage@listproc.autodesk.com Subject: Re: Happy New Year list Alive and well! Happy New Year and wish you all many many more hours in Softimage! On Tue, Jan 5, 2016 at 1:30 PM, Morten Bartholdy

Re: Redshift users?

2016-01-05 Thread Tim Leydecker
Painter, UE4, Houdini have brought back a lot of fun to things that started to just feel like work. I like the "Indie" approach most of them share and combined, it´s awesome what is possible. Cheers, tim Am 05.01.2016 um 19:13 schrieb Derek Jenson: RS here as well! RS team

Re: Very OT: for the love of your career.. try houdini

2016-01-04 Thread Tim Leydecker
of those fireflies. Won´t work, check your roughness values, clamp to 0-1 (or 0.1-0.8) and find that you can save hours of render time... Like I said, it feels just like Arnold, the same user, the same problems :-) Cheers, tim Am 03.01.2016 um 20:07 schrieb Gerbrand Nel: Yeah,, not to indie

Re: Very OT: for the love of your career.. try houdini

2016-01-02 Thread Tim Leydecker
try ticket is great, I´ll be upgrading to the Indie soon. Just for playing. Cheers, tim Am 17.03.2015 um 11:11 schrieb Gerbrand Nel: I'm not getting anything out of posting this, except knowing I might save the life of a fellow artist. So I spent the last year learning Maya, and got

Re: can I still get softimage?

2015-11-24 Thread Tim Crowson
You can also get it from B online <http://www.bhphotovideo.com/c/product/1154841-REG/autodesk_977h1_wwr11c_1001_vc_maya_with_softimage_2016.html>. -Tim On 11/24/2015 11:52 AM, Maurice Patel wrote: It would be through your local reseller. I am not sure who that is but there is 3DV in Po

Re: Small Scripty Thing - open render location in Explorer

2015-11-11 Thread Tim Crowson
imagename = Mid (pathname, (lastbackslashpos + 1), filenamelength ) logmessage "name is: " & imagename fnExtractImageName = imagename End Function -- -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Drea

Can I use FindChildren() to return hair primitives?

2015-11-04 Thread Tim Crowson
this? -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com

Re: Can I use FindChildren() to return hair primitives?

2015-11-04 Thread Tim Crowson
10:34 AM, Stephen Blair wrote: FindChildren( "", "hair" ) doesn't work? On Wed, Nov 4, 2015 at 10:59 AM, Tim Crowson <tim.crow...@magneticdreams.com <mailto:tim.crow...@magneticdreams.com>> wrote: I'm needing to return all items of certain types belonging to

Re: OT:Houdini indie render solution

2015-10-26 Thread Tim Leydecker
on their list afaik. Cheers, tim Am 26.10.2015 um 08:11 schrieb Gerbrand Nel: Hi guys. I have been doing most of my jobs in houdini since the start of 2015, and I'm loving the work flow. Most things just work, and although I have to re-learn allot of skills, I feel like this is an upgrade to my

Re: OT:Houdini indie render solution

2015-10-26 Thread Tim Leydecker
lug-in version (2.09 then) I had found that info on 2.10 supposedly introducing redshift support. I´m digging. Can´t really actually just quickly test things thought, atm. Without yeti at home, I mean. Cheers, tim Am 26.10.2015 um 11:44 schrieb Matt Morris: Hi Tim, that's good news about ye

Re: OT:Houdini indie render solution

2015-10-26 Thread Tim Leydecker
This is a follow up on my post regarding yeti: I couldn´t find where I had my info gotten from, so I dared ask Colin Doncaster (peregrine*labs) Here´s Colin´s reply (with permission to post here): -- Hi Tim, There will be a beta implementation in Yeti 2.1 when released - not 2.0.10. Thank

Re: Fabric Engine 2.0 out with Canvas!

2015-09-30 Thread Tim Crowson
Cool, so the Fabric 50 does that get us FE 2.0 as well? The installer for that seems to be for 1.15.3 -Tim On 9/30/2015 12:41 PM, Eric Thivierge wrote: http://fabricengine.com/fabric-engine-2-is-here/ The new Canvas graph is now available. Those who were waiting for an ICE like UI

Re: 34 inch monitor

2015-09-23 Thread Tim Leydecker
ay as far back as needed to see the whole image at a glance, fit a Wacom and keyboard inbetween and still let you rest your forearms comfortably on the desk. Cheers, tim Am 23.09.2015 um 22:21 schrieb Phil Harbath: Has anyone used a 34 inch monitor for mostly 3D work,

Re: Soft licenses still available for purchase?

2015-09-17 Thread Tim Leydecker
what "old guy" feels like just recently. Never managed to shake the feeling since... Cheers, tim Am 17.09.2015 um 07:47 schrieb Tim Leydecker: When I was in university, offerings for educational licenses were just starting to become available. Not free but almost at a

Re: Soft licenses still available for purchase?

2015-09-16 Thread Tim Leydecker
urn" my 3DS Max snippet of my ultimate bundle with the next upgrade and just go with a Maya centric subscription supported box. I never really opened 3DS Max since I went for the ultimate bundle. Just bought it to open a potential client market by being able to say yes to 3DS Max files..

Re: Soft licenses still available for purchase?

2015-09-16 Thread Tim Leydecker
a promo/intro video for one of the 3D Tutorial/online class providers and they were saying exactly that, they are accredited with Autodesk which grants their students educational access to Autodesk or Foundry software. That´s as good as it can get? Cheers, tim Am 17.09.2015 um 05:33

Re: Soft licenses still available for purchase?

2015-09-15 Thread Tim Crowson
Hi Maurice, Thank you for taking the time to field all our questions! 1- which version(s) of Maya and Soft are included in this bundle? 2- what is this bundle elligible for in terms of SPs/extensions? -Tim On 9/15/2015 1:43 PM, Maurice Patel wrote: Hi Jason, This would be a great idea

Re: Soft licenses still available for purchase?

2015-09-15 Thread Tim Crowson
Thanks Maurice... What type of license is that and what is the price for this? -Tim On 9/15/2015 10:08 AM, Maurice Patel wrote: Hi Tim, Yes you can purchase “Maya with Softimage” or “3ds Max with Softimage” as individual licenses. You need to contact your reseller to place a purchase order

Soft licenses still available for purchase?

2015-09-15 Thread Tim Crowson
A while back we were informed that Autodesk was still selling individual licenses of Softimage, but we had to go through a local reseller or something (?). Does anyone know if this offer is still available, and what the terms are? -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams

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