Another note on PBuffer (pixel buffer).

As I have read the pbuffer is already deprecated and replaced by FBO
(frame buffer object)
http://en.wikipedia.org/wiki/Pixel_buffer

I don't know about the differences about linux and freebsd opengl
implementations. On linux systems are you relying on pbuffer?

> Is PBuffer really required to get virtualgl working?
>
> On Tue, Feb 28, 2012 at 12:12 AM, DRC <dcomman...@users.sourceforge.net> 
> wrote:
>> On 2/27/12 4:39 PM, 图潘 wrote:
>>>> /opt/VirtualGL/bin/glxinfo -display :0 -c
>>> "You should also examine the output of glxinfo to ensure that at least
>>> one of the visuals is 24-bit or 32-bit TrueColor and has Pbuffer
>>> support"
>>> This is not the case, but 3D drivers are working
>>
>> Currently, the only types of 3D adapters that are known to work with
>> VirtualGL on the server end are ATI and nVidia, and you have to install
>> the proprietary vendor-supplied drivers to get Pbuffer support.
>>
>> Also, have you first verified that 3D acceleration works with VirtualBox
>> on your system running locally (without VirtualGL)?  That is a necessary
>> prerequisite to this whole process.
>>
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