On Wed, Jan 9, 2013 at 1:36 PM, Mike Tintner <[email protected]>wrote:

>  When you think of using the body as a part of computing – and not just
> some add-on for “grounding” at the end – it should start to revolutionise
> your (rigid) ideas about computing.
>
>
I cannot call my ideas "entirely flexible" but I am sure that a lot of us
are aware of the "squishy" possibilities of embodiment, including of course
the squishy world around us, when you are moving on grass it is just a
guess where you are stepping. That hardly means that the rigid world is
without significance, the little excerpt specifically mentions rapid
locomotion for squishiness. Take ballet classes instead, and enter a world
of rigidity and pain: certain joints have to be locked into position, a
couple of muscles have to contract in very specific ways and speeds, and
even the untrained eye can see the deviations. Same thing with loads of
mental training, you just can't fudge it.

AT



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