On Mon, Mar 31, 2008 at 12:21 AM, Kingma, D.P. <[EMAIL PROTECTED]> wrote:
> Alright, agreed with all you say. If I understood correctly, your
>  system (at the moment) assumes scene descriptions at a level higher
>  than pixels, but certainly lower than objects. An application of such
>  system seems be a simulated, virtual world where such descriptions are
>  at hand... Is this indeed the direction you're going?

I'm far from dealing with high-level stuff, so it's only in design.
Vector graphics that I talked about was supposed to be provided
manually by a human. For example, it can be a part of explanation of
what 'between' word is about. Alternatively a kind of sketchpad can be
used. My point is that 'modality' seems to be a learnable thing, that
can be stimulated not only by direct sensory input, but also by
learned inferences coming from completely different modalities.

-- 
Vladimir Nesov
[EMAIL PROTECTED]

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agi
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