Incognito wrote:
> The argument doesn't really hold here. Most of the videos in youtube
> are pirated. 
Now that is a bold and inaccurate statement. Most of the videos on 
YouTube are short clips which are interesting on a few people, but every 
now and then you get a nugget of gold ("Engineers guide to cats" being 
the most recent.).

> To pay $25 dollars to have my app (which I've worked on
> for hundreds of hours) posted on a catalog that will be viewed by
> millions and have the potential of making me millions of dollars is
> extremely reasonable. Even those that say that all they want to do is
> post free apps are in for the money. Only that they are probably
> hoping to make money indirectly, i.e. advertising.
>
>   
For you the $25 is fine, but I can assure you that there are many people 
who post free apps for things like recognition, proof of skills for use 
in job interviews, and just simply because they are nice people who like 
to share.

> They way I see it, if $25 dollars is real barrier than the better for
> slideme and other android stores but I hardly believe that anybody
> that loves their app will not pay the 25 dollars, even if it is for a
> free app.
>
>   
You seem to have misread the question, it's not "Will they pay?", it's 
"Why should they have to pay?". In the case of pay-for apps Google cover 
billing costs from their 30% cut, in the cast of operational costs, they 
cover pretty much every other offering with advertsing, so why charge 
those people who are making the service more relevant by adding content?

> Now, what I do see as a little too much is the 30% cut that they
> carriers will take. But you know what, if posting to the android
> market means the difference between making or not making money I guess
> it'll be OK.  It is better to take 70% earnings of a million dollars
> then 70% earnings of zero dollars don't you think? By the way, some
> developers at iphone are really seeing these kind of high earnings.
> And some only spent a couple of months on their apps not thinking the
> huge revenues it would bring, simply incredible.
>   
I'm familiar with the cut they take, but again, thats not what I'm 
concerned about because it only affects pay for apps (and if they're 
helping you generate money by publicising and distributing your app why 
shouldn't they take a slice) . My point of concern is the $25 which they 
charge to all developers.

Al.

P.S. I agree the 30% is high, especially given that billing costs rarley 
exceed 5%, but I think the other 25% going to the carriers was necessary 
to sweeten the android platform to make it more to the carriers liking.

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