Wow, Matt. Excellent post. I'm definitely with you in the idea that Android is going to quickly become a main contender against iPhone. How long is still yet to be seen.
On May 4, 12:17 pm, Matt Kanninen <[email protected]> wrote: > iPhone still has a whole lot more users then Android. I think you are > asking important questions though. I'm expecting the users to come to > Android, so now I would focus on getting the ratings up for my > applications. That way, when that user count hits critical mass, and > the $$$ starts flowing, it flows to you ^_^ > > Your Android market page is important. It is hard to respond to the > ratings you get, but those ratings usually come with a batch of > comments, and you can respond to those. > > You want your Application listing to accurately reflect your > application. If users are expecting more, perhaps you should add the > word "lite" or "demo" to your application description. If you have > upcoming features you are working on, you may want to let them know. > If you do though, you will have users who start looking forward to > those features, so you have to deliver. I wouldn't recommend > mentioning a feature that you won't be able to deliver on in the next > 2 weeks. > > If the new "feature" is really a bug fix you are working, on, you may > want to put that in the description. Encourage your users to email > you with bug details, rather then rant about the bug in your > comments. Perhaps you will want to add feedback functionality > directly in your application. And let them know how much you > appreciate the feedback! > > I'm a big fan of professional Quality Assurance. I enjoyed my time in > it, and I'm sure it has improved my abilities as a developer. Given > how the Android Market is run, your users will inevitably provide a > lot of your QA. You have to pay attention if a user says it's not > working on handset X, on carrier Y, for feature Z. If you can't > reproduce the problem... you still have to fix it :-) > > Also, you can not depend on the Android Market to provide all of your > visibility. It is wonderful that some application do not have to > market themselves at all. If you were the first developer to ship a > solitaire application, you added 1 result to search queries on the > market that were turning up zero results. > > But that doesn't last, that was only true in the infancy of the > market. Now you have professional developers, competing with part > time developers, competing with students, competing with major brands. > > Once you feel your application is "ready for prime time", you should > start marketing your application. You can link share with other > developers, you can swap advertisements, you can use your own > application A to market your own application B. You can get the word > out you are willing to sell your whole source code, and all associated > rights, to a major brand, or small investment firm, who wants to > expand your application, and port it to other platforms. > > Or you can start buying other peoples applications, perhaps to combine > the feature sets. > > My 2 cents, > -MK > > On May 4, 8:32 am, Totalgeek <[email protected]> wrote: > > > > > > > My 2 cents on what I expierenced so far on the Android market. Just > > wondering if anyone has advice or opinions on the topic. > > > How do you guys deal with ratings on applications, especially free > > ones? I don't understand why people would give an app 1 star when the > > application runs fine but they feel features aren't up to par. I would > > agree with 2-3 stars but 1? I would give 1 to apps that crash not run > > without features you feel are necessary. How do you entice the people > > who are enjoying it to post a rating? Just like tangible good items > > you only hear from people who have had a bad expierence I want to make > > it better but can't without feedback. I all for fair constructive > > criticism, if I deserve 1 star then great let me know why and i'll fix > > it, or look into why it has to work the way it works. People will > > either rate 1 or 5 and nothing in between, and most of the time you > > only get a rating during 'uninstall' and if its within hours of > > install its usually a 1. > > > The problem with low rating is that visiblity drops on the app. There > > is no way to make something better if people don't use it and leave > > constructive criticism. What's troubling is I've written 3 apps to the > > 1 app I wrote for the Iphone, that doesn't serve any usefulness like > > the 3 I wrote on Android, it was a 'test' app. But based on ad > > requests data it gets used a lot more then any of the apps I've > > written on the Android. > > > -- > > You received this message because you are subscribed to the Google Groups > > "Android Discuss" group. > > To post to this group, send email to [email protected]. > > To unsubscribe from this group, send email to > > [email protected]. > > For more options, visit this group > > athttp://groups.google.com/group/android-discuss?hl=en. > > -- > You received this message because you are subscribed to the Google Groups > "Android Discuss" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group > athttp://groups.google.com/group/android-discuss?hl=en.- Hide quoted text - > > - Show quoted text - -- You received this message because you are subscribed to the Google Groups "Android Discuss" group. 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