It is here.  Android is out selling iPhone!  It is only second now to
Blackberry.

http://www.pcworld.com/article/195958/android_outsells_apple_iphone_at_last_says_npd.html



On Sun, May 9, 2010 at 4:47 PM, ThatNateGuy <[email protected]> wrote:

> Wow, Matt. Excellent post. I'm definitely with you in the idea that
> Android is going to quickly become a main contender against iPhone.
> How long is still yet to be seen.
>
> On May 4, 12:17 pm, Matt Kanninen <[email protected]> wrote:
> > iPhone still has a whole lot more users then Android.  I think you are
> > asking important questions though.  I'm expecting the users to come to
> > Android, so now I would focus on getting the ratings up for my
> > applications.  That way, when that user count hits critical mass, and
> > the $$$ starts flowing, it flows to you ^_^
> >
> > Your Android market page is important.  It is hard to respond to the
> > ratings you get, but those ratings usually come with a batch of
> > comments, and you can respond to those.
> >
> > You want your Application listing to accurately reflect your
> > application.  If users are expecting more, perhaps you should add the
> > word "lite" or "demo" to your application description.  If you have
> > upcoming features you are working on,  you may want to let them know.
> > If you do though, you will have users who start looking forward to
> > those features, so you have to deliver.  I wouldn't recommend
> > mentioning a feature that you won't be able to deliver on in the next
> > 2 weeks.
> >
> > If the new "feature" is really a bug fix you are working, on, you may
> > want to put that in the description.  Encourage your users to email
> > you with bug details, rather then rant about the bug in your
> > comments.  Perhaps you will want to add feedback functionality
> > directly in your application.  And let them know how much you
> > appreciate the feedback!
> >
> > I'm a big fan of professional Quality Assurance.  I enjoyed my time in
> > it, and I'm sure it has improved my abilities as a developer.  Given
> > how the Android Market is run, your users will inevitably provide a
> > lot of your QA.  You have to pay attention if a user says it's not
> > working on handset X, on carrier Y, for feature Z.  If you can't
> > reproduce the problem... you still have to fix it :-)
> >
> > Also, you can not depend on the Android Market to provide all of your
> > visibility.  It is wonderful that some application do not have to
> > market themselves at all.  If you were the first developer to ship a
> > solitaire application, you added 1 result to search queries on the
> > market that were turning up zero results.
> >
> > But that doesn't last, that was only true in the infancy of the
> > market.  Now you have professional developers, competing with part
> > time developers, competing with students, competing with major brands.
> >
> > Once you feel your application is "ready for prime time", you should
> > start marketing your application.  You can link share with other
> > developers, you can swap advertisements, you can use your own
> > application A to market your own application B. You can get the word
> > out you are willing to sell your whole source code, and all associated
> > rights, to a major brand, or small investment firm, who wants to
> > expand your application, and port it to other platforms.
> >
> > Or you can start buying other peoples applications, perhaps to combine
> > the feature sets.
> >
> > My 2 cents,
> > -MK
> >
> > On May 4, 8:32 am, Totalgeek <[email protected]> wrote:
> >
> >
> >
> >
> >
> > > My 2 cents on what I expierenced so far on the Android market. Just
> > > wondering if anyone has advice or opinions on the topic.
> >
> > > How do you guys deal with ratings on applications, especially free
> > > ones? I don't understand why people would give an app 1 star when the
> > > application runs fine but they feel features aren't up to par. I would
> > > agree with 2-3 stars but 1? I would give 1 to apps that crash not run
> > > without features you feel are necessary. How do you entice the people
> > > who are enjoying it to post a rating? Just like tangible good items
> > > you only hear from people who have had a bad expierence I want to make
> > > it better but can't without feedback. I all for fair constructive
> > > criticism, if I deserve 1 star then great let me know why and i'll fix
> > > it, or look into why it has to work the way it works. People will
> > > either rate 1 or 5 and nothing in between, and most of the time you
> > > only get a rating during 'uninstall' and if its within hours of
> > > install its usually a 1.
> >
> > > The problem with low rating is that visiblity drops on the app. There
> > > is no way to make something better if people don't use it and leave
> > > constructive criticism. What's troubling is I've written 3 apps to the
> > > 1 app I wrote for the Iphone, that doesn't serve any usefulness like
> > > the 3 I wrote on Android, it was a 'test' app. But based on ad
> > > requests data it gets used a lot more then any of the apps I've
> > > written on the Android.
> >
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