On 2/12/2011 1:32 AM, TreKing wrote:
> I don't know if it's any different for mobile devices, but it's fairly
> straightforward to create C# bindings from C++ through C++/CLI and / or
> P/Invoke calls, just like you'd bind Java through JNI.

Rumor has it that they have a native SDK that only a few partners have
access to; until there's a market to speak of, and/or they release that
SDK, I'm going to continue to ignore WP7. It's just not worth my time.

If I ended up doing a project that really required complete
cross-platform support, I'd use one of the 3rd-party libraries that
already gives it to me. For now I'm still doing games, and I want good
control of performance on low-end devices, so I'm rolling my own.

Tim

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