What if you just make it just one object that uses the same UV map (maybe png for transparency)?
-Pete On Tue, Jul 21, 2009 at 9:47 AM, gordon <[email protected]> wrote: > > i tried to set for both objetcs the the property ownSession = true. > its look much better, but this way also have not the correct solution. > i loaded this screenshot also. > The prob at this solution is, that the thickness of the shield will be > really small. Its not the original proportion between border and > shield. > > On 21 Jul., 15:19, ben <[email protected]> wrote: > > 1) i load the shield with a simple urlloader of flash. after event > > complete i create a new OBJ -> var obj:Obj = new Obj(e.target.data); > > 2) i load the border at the same way > > 3) the material is create by -> new PhongBitmapMaterial(texture, > > {shininess:100, specular:0.2, alpha:1.0, smooth:true, precision:2}); > > > > does the bug happen when you use a more "usual" method (I mean use a > > Object3DLoader, that way: > > Obj.load("your file{})... > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
