What if you just make it just one object that uses the same UV map (maybe
png for transparency)?

-Pete

On Tue, Jul 21, 2009 at 9:47 AM, gordon <[email protected]> wrote:

>
> i tried to set for both objetcs the the property ownSession = true.
> its look much better, but this way also have not the correct solution.
> i loaded this screenshot also.
> The prob at this solution is, that the thickness of the shield will be
> really small. Its not the original proportion between border and
> shield.
>
> On 21 Jul., 15:19, ben <[email protected]> wrote:
> > 1) i load the shield with a simple urlloader of flash. after event
> > complete i create a new OBJ -> var obj:Obj = new Obj(e.target.data);
> > 2) i load the border at the same way
> > 3) the material is create by -> new PhongBitmapMaterial(texture,
> > {shininess:100, specular:0.2, alpha:1.0, smooth:true, precision:2});
> >
> > does the bug happen when you use a more "usual" method (I mean use a
> > Object3DLoader, that way:
> > Obj.load("your file{})...
>



-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

Reply via email to