On 21 juil, 15:51, Peter Kapelyan <[email protected]> wrote:
> What if you just make it just one object that uses the same UV map (maybe
> png for transparency)?

gordon, you don't want transparency ??? no, I'm lost...

What is weird is this powder effect, I don't understand how the engine
can create such a noise...this may be a layer problem in the composite
material ?
probably the specular...so try to set your material specular to zero
to see what's happenin..

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