Hi , I appreciate your investment of time and efforts for answering such
stupid quastions like mine .BUT here is the problem : I am talking
specifically about Vehicle Example that resides inside branch/jiglib
Since they (JigLibFlash team) altered the JCar Class the old example is not
relevant anymore and that is because in the old  version it would receive
Object3d as skin Parameter for the Car and in the new version it accepts
somthing that of ISkin interface type so in order to match ISkin type one
must take an Object3D and Cast as new Away3DMesh and that is the Core of the
problem . Because if I am doing so how can I use getChildByName method . OR
may be I am wrong in my conclusions .Anyway You can try and compare the old
Car version with the new JCar Class and you will see the Issue. As a matter
of Fact it would be nice if someone just rewrite the old Car example for
updated JigLibFlash Version
Thanks!

On Tue, Jul 28, 2009 at 6:39 PM, katopz <[email protected]> wrote:

> here's new one for new JigLib
>
> http://away3d.googlecode.com/svn/trunk/examples/JigLibFlash/ExFlash3DPhysics.as
>
> sry that i got no time to convert all examples to new JigLib version for
> you
> feel free to help us and also JigLib team by migrate them and submit back
> to group or tell them about issue you found
> opensource is growing that way :)
>
>
> <http://away3d.googlecode.com/svn/trunk/examples/JigLibFlash/ExFlash3DPhysics.as>
> hth
>
> 2009/7/28 Michael Iv <[email protected]>
>
> Yes I finally found it .And that is the exactly the problem that this
>> version is old /. In the previous version the JCar Class was getting as it's
>> parameter Object3d so it was working fine. But now they changed it to ISkin
>> and this ISkin
>> does not accepts Object3d or Object3DContainer but Mesh and I must treat
>> loaded  object as Object3dContainer in order to access its children through
>> getChildByName. I cant believe they screwed this thing up!!!!
>>
>> On Tue, Jul 28, 2009 at 5:44 PM, katopz <[email protected]> wrote:
>>
>>>
>>> http://away3d.googlecode.com/svn/branches/jiglib/src/
>>>
>>> fyi : this code for old jiglibflash version, do try migrate it yourself
>>>
>>> On 28/07/2009, SasMaster <[email protected]> wrote:
>>> >
>>> > Didnt find
>>> >
>>> > On Jul 28, 4:37 pm, Peter Kapelyan <[email protected]> wrote:
>>> >> I think there is a demo in the Away3D trunk, and jiglib along with it.
>>> >> Take
>>> >> a look if you can.
>>> >>
>>> >> -Pete
>>> >>
>>> >> On Tue, Jul 28, 2009 at 4:00 AM, SasMaster <[email protected]>
>>> wrote:
>>> >>
>>> >> > Anyone knows how to use a CollisionSystem of JigLibFlash? Because
>>> >> > their documentation is very poor...
>>> >>
>>> >> --
>>> >> ___________________
>>> >>
>>> >> Actionscript 3.0 Flash 3D Graphics Engine
>>> >>
>>> >> HTTP://AWAY3D.COM
>>>
>>>
>>> --
>>> katopz
>>> http://www.sleepydesign.com
>>>
>>
>>
>
>
> --
> katopz
> http://www.sleepydesign.com
>
>

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