I'm pretty sure it would have to be the Flash 10 version, did you try that
yet?

-Pete

On Tue, Aug 4, 2009 at 10:22 AM, StarbuckZero <[email protected]>wrote:

>
> Can Away3D support textures that are 4096x4096 in pixel resolution?
> With the project I'm working on it's the only problem my co-worker and
> I still have to work out. We're working on a simulation project for
> the company and large textures are common for just about every
> database we create.




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