well ur light is changing at least well :p, u see, when u use the
ShadingColorMaterial u light the face of the triangles filling them
with a color, so if the problem is that 1 wall of the room isnt
changing the shades may be due to the fact that it doesnt have enough
triangles to show the change.

too much blah blah blah?

lets check a picture better :p

http://www.ierafaelperez.co.cc/fotico.JPG

ok now if u want to have a very good texture, without elevating ur
poly account, u better use baked textures, but i warn u that u cant be
playing with the lights so much with this method, but it will give a
feeling of high poly room, hope this helps

P.D. (sorry for the language i suck at english :p)

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