it is going like that:There is a room inside the room the floor and the floor is a separate plane because it gets its material changed over periods of time and the rest of the room has a baked texture. In the floor there is a hatch that when it opens there is a hole in the floor material .From that hole objects come out .The biggest issue for me was to render it so that the coming out objects really look like they are coming from the Hole (the hole is alpha region in the floor material texture. So it all was very tricky to achieve .
On Tue, Oct 20, 2009 at 2:38 PM, Peter Kapelyan <[email protected]> wrote: > Is the floor always behind everything? > > > On Tue, Oct 20, 2009 at 8:36 AM, Michael Iv <[email protected]> wrote: > >> yourObject.pushback = true ??? Yes because it is quite complex scene with >> some more Objects that wrap the floor so in order t oget right Z sorting off >> total sum of the elements I had to stop doing pushfront and push back stuff >> >> >> On Tue, Oct 20, 2009 at 2:33 PM, Peter Kapelyan <[email protected]>wrote: >> >>> You can try to add ownCanvas on a ObjectContainer3D, with all the objects >>> together, so that you shouldn't have this problem. >>> >>> -Pete >>> >>> >>> On Tue, Oct 20, 2009 at 8:30 AM, Michael Iv <[email protected]>wrote: >>> >>>> The thing is that this specific plane I cant set to ownCanvas true >>>> because then it sets in front of objects that pop up from hatch that is >>>> inside the floor >>>> >>>> >>>> On Tue, Oct 20, 2009 at 2:25 PM, Li <[email protected]> wrote: >>>> >>>>> Whenever view.forceUpdate is not set to true, any object3ds with >>>>> obj3d.ownCanvas = true whose transformations have not changed in regard to >>>>> the camera's transformation -that is, that look the same to the camera as >>>>> in >>>>> the last render cycle-, and whose materials haven't updated, will not be >>>>> rendered in the current cycle. That's the engine's tri-caching system. >>>>> >>>> >>>> >>> >>> >>> -- >>> ___________________ >>> >>> Actionscript 3.0 Flash 3D Graphics Engine >>> >>> HTTP://AWAY3D.COM >>> >> >> > > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM >
