Hey ColouredFunk i'll try and create a FirstPersonCamera class that
handles the movement/look and collision in combination with my UserMap
class.
I think i could be done by the end of the day and then i'll post it
here.

Greetz WS

On 10 nov, 00:06, ColouredFunk <[email protected]> wrote:
> That's the bit I'm really struggerling with; the reactions / the resolves.
>
> Msvdmeer would it be possible to share your camera movement methods
> with the integration of the collision detection? This would really
> save me from going bold :)
>
> thanks..
>
>
>
> On Monday, November 9, 2009, Li <[email protected]> wrote:
> > No, unfortunately JigLibFlash doesn't support complex meshes yet (as far as 
> > I know) and you have to reconstruct everything with primitives.

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