Hey ColouredFunk i'll try and create a FirstPersonCamera class that handles the movement/look and collision in combination with my UserMap class. I think i could be done by the end of the day and then i'll post it here.
Greetz WS On 10 nov, 00:06, ColouredFunk <[email protected]> wrote: > That's the bit I'm really struggerling with; the reactions / the resolves. > > Msvdmeer would it be possible to share your camera movement methods > with the integration of the collision detection? This would really > save me from going bold :) > > thanks.. > > > > On Monday, November 9, 2009, Li <[email protected]> wrote: > > No, unfortunately JigLibFlash doesn't support complex meshes yet (as far as > > I know) and you have to reconstruct everything with primitives.
