if you use Dennis exporter,
just modify this

var face:Face = new Face( ve[vertexIndex1], ve[vertexIndex2], ve
[vertexIndex3], null, new UV(uv00, uv01), new UV(uv10, uv11), new UV
(uv20, uv21) );


by

var face:Face = new Face( ve[vertexIndex1], ve[vertexIndex2], ve
[vertexIndex3], null, new UV(1-uv00, uv01), new UV(1-uv10, uv11), new UV
(1-uv20, uv21) );


and it should work.

Fabrice

On Feb 1, 2010, at 12:58 AM, jonny wrote:

> var face:Face = new Face( ve[vertexIndex1], ve[vertexIndex2], ve
> [vertexIndex3], null, new UV(uv00, uv01), new UV(uv10, uv11), new UV
> (uv20, uv21) );

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