if you use Dennis exporter, just modify this var face:Face = new Face( ve[vertexIndex1], ve[vertexIndex2], ve [vertexIndex3], null, new UV(uv00, uv01), new UV(uv10, uv11), new UV (uv20, uv21) );
by var face:Face = new Face( ve[vertexIndex1], ve[vertexIndex2], ve [vertexIndex3], null, new UV(1-uv00, uv01), new UV(1-uv10, uv11), new UV (1-uv20, uv21) ); and it should work. Fabrice On Feb 1, 2010, at 12:58 AM, jonny wrote: > var face:Face = new Face( ve[vertexIndex1], ve[vertexIndex2], ve > [vertexIndex3], null, new UV(uv00, uv01), new UV(uv10, uv11), new UV > (uv20, uv21) );
