Hello,

I'm seriously thinking to use away3d instead of Unity for my project
(I have already got various talents in different areas but the
recruitment will continue until May at least), but I need some
opinions from experts better if people working to improve the engine,
before I start planning some things as I'm not an expert in that field
but a general understanding.

Is away3dlite ready as graphic engine for a full-fledge 3d flash low-
poly mmo rpg, and there is any major update anytime soon that includes
new changes from the last major update to now?

Is there any interest from away3d developers and experts to
collaborate as unpaid (with profit from pro use) and create a mmo rpg
engine based on away3d as well-structured and separate framework, to
be release as free for personal use and paid license for commercial
ones? If yes, please contact me as I'm planning to develop a modular
engine to be used in my project but need someone  who is very skilled
of flash and away3d to be the team lead for this side project together
with 2-3 more developers (I have already a couple of people who could
help), as it will be the core of the game and a product itself.

I was wondering which engine between away3d and unity3d produces the
most optimized and lighter release package files with included assets
for web based development.

Feel free to answer here or contact me directly at
[email protected]

Thanks for your time.

Cheers,
Nicolo

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