I've got the same procedure as Joshua.

Maya > OpenCollada > DAE.

This seems to be the only way to get animations out correctly, though
even that can be a real hassle.

I've also been using 3DStudio Max but it seems to have more problems
with animation export. It's fine for still objects, just don't bother
for bones animation.

Someone really needs to start a proper list on the Wiki with the
different ways of getting things into Away3D, and the caveats of
each ... [I just tried but it seems the WIKI ain't so WIKI and won't
let me edit it!!!]

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