ah this one, I can reproduce now! but only on my mac. Just asked few persons to check on their machine, this doesn't occur on PC's version. test was start prefab, open primitive generator, make default sphere, close window.
On my mac it springs up to 125%, while on tested pc's 10% to 15%... search the error... will dive in code, to see if I do not have cleared some processes... but honestly even if so, it doesn't really explains a jump like this. as if processes were not killed properly, it should be same on windows. really weird. Fabrice On Jun 30, 2010, at 1:58 PM, MarkC wrote: > Same problem, just Open Prefab, use the "Generate primitives" to > create a sphere, and Prefab max's out the CPU. > > Mark > > On Jun 30, 12:44 pm, Freddie schroots <[email protected]> wrote: >> 2010/6/30 Fabrice3D <[email protected]> >> >>> Hi all, >>> I've just uploaded an update (1.363) >>> It should fix the "slowdowns" under AIR 2.0 >> >>> main visible fixes in this update >>> - uv editor ui >>> - as3 exports (matrix issue) resolved >> >>> Let me know how it goes. >> >>> Fabrice >> >> Hey i'm still having the same problems, whenever i zoom in the program locks >> up and the object imported is all white. The program does seem to be faster >> when not zoomed in though. >> >> I've included the model im trying to work with. >> >> I dont know if it's me, i tried exporting the objects to .obj with triangles >> and tried 3ds file. >> >> room3.obj >> 3KViewDownload
