Thanks a lot Michael. Yes, this has really killed performance on our game. Looking forward to some answers.
On Jul 4, 11:57 pm, Michael Iv <[email protected]> wrote: > Wow, nice game!!! Good to see such a stuff done with Away3D > > :) > In the company I work we developed some 6 games with Away but truthfully > saying did not test it on 10.1 > Now when you say this I think we must do the tests too. > > On Sun, Jul 4, 2010 at 6:45 PM, Sridharan Ravichandran < > > > > [email protected]> wrote: > > Hello, > > > I represent my company GameVentures PL, we make casual games on the > > web, and we run a popular cricket game called Howzat, happily powered > > by the away3d engine (of which we are big fans of!) The URL is at > >www.howzat.com. I manage this project. > > > Ever since the update, we have had serious performance issues with > > Flash10.1. This performance hit has led to serious attrition in our > > user base, and we're working hard on getting this fixed. We're not the > > only ones facing this issue (http://forums.adobe.com/thread/660899? > > tstart=0 <http://forums.adobe.com/thread/660899?%0Atstart=0>), allthough > > we have noticed some other away3d games are still > > performing smooth as butter. > > > Has anyone faced similar issues, or can anyone shed light on this? Any > > help would be greatly appreciated. If needed, I can ask one of my > > dev's to join in the conversation. > > > Thanks in advance. > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254begin_of_the_skype_highlighting 054-4962254 end_of_the_skype_highlighting > [email protected] > [email protected]
