Thanks a lot Michael. Yes, this has really killed performance on our
game.

Looking forward to some answers.

On Jul 4, 11:57 pm, Michael Iv <[email protected]> wrote:
> Wow, nice game!!!  Good to see such a stuff done with Away3D
>
> :)
> In the company I work we developed some 6 games with Away but truthfully
> saying  did not test it on 10.1
> Now when you say this I think we must do the tests too.
>
> On Sun, Jul 4, 2010 at 6:45 PM, Sridharan Ravichandran <
>
>
>
> [email protected]> wrote:
> > Hello,
>
> > I represent my company GameVentures PL, we make casual games on the
> > web, and we run a popular cricket game called Howzat, happily powered
> > by the away3d engine (of which we are big fans of!) The URL is at
> >www.howzat.com. I manage this project.
>
> > Ever since the update, we have had serious performance issues with
> > Flash10.1. This performance hit has led to serious attrition in our
> > user base, and we're working hard on getting this fixed. We're not the
> > only ones facing this issue (http://forums.adobe.com/thread/660899?
> > tstart=0 <http://forums.adobe.com/thread/660899?%0Atstart=0>), allthough
> > we have noticed some other away3d games are still
> > performing smooth as butter.
>
> > Has anyone faced similar issues, or can anyone shed light on this? Any
> > help would be greatly appreciated. If needed, I can ask one of my
> > dev's to join in the conversation.
>
> > Thanks in advance.
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254begin_of_the_skype_highlighting              054-4962254      end_of_the_skype_highlighting
> [email protected]
> [email protected]

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