see here as well ...
http://bugs.adobe.com/jira/browse/FP-4690



On Sun, 04 Jul 2010 18:51:37 +0200, Bob Warfield <[email protected]> wrote:

This is interesting.  First we have serious problems with AIR 2 that have
been talked about.  I definitely see them with my app.

Now with 10.1?

I confess I switched to 10.1 after I had stopped doing so much benchmarking,
and my software has changed enough it is hard for me to tell unless I go
about uninstalling/reinstalling the various versions of Flash with the
current software.

If all this is true, though, Adobe is really screwing up.  Now is not the
time for them to be lame with Flash.  I wrote a blog post on this recently:

http://smoothspan.wordpress.com/2010/06/21/adobe-7-things-you-should-do-with-flashflex/

It's making me nuts I can't run my apps on the iPhone/iPad.  But Adobe is
just playing into Steve Jobs' point by doing stuff like this.  They need to
get that quality and performance Czar ASAP.

Best,

BW

On Sun, Jul 4, 2010 at 8:45 AM, Sridharan Ravichandran <
[email protected]> wrote:

Hello,

I represent my company GameVentures PL, we make casual games on the
web, and we run a popular cricket game called Howzat, happily powered
by the away3d engine (of which we are big fans of!) The URL is at
www.howzat.com. I manage this project.

Ever since the update, we have had serious performance issues with
Flash10.1. This performance hit has led to serious attrition in our
user base, and we're working hard on getting this fixed. We're not the
only ones facing this issue (http://forums.adobe.com/thread/660899?
tstart=0), allthough we have noticed some other away3d games are still
performing smooth as butter.

Has anyone faced similar issues, or can anyone shed light on this? Any
help would be greatly appreciated. If needed, I can ask one of my
dev's to join in the conversation.

Thanks in advance.

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