They are 3d Bone animations, but they are exported into a movie clip
format and then used in the game. I dont think that should affect
performance much?


On Jul 5, 2:00 pm, Cauê Waneck <[email protected]> wrote:
> are they Bone animations?
> This could mean a slowdown on the matrix class calculations, then.
>
> 2010/7/5 Sridharan Ravichandran <[email protected]>
>
>
>
>
>
> > Funnily, CPU load seems to be okay for us. About the same as 10.0, if
> > not better.
>
> > It's the animations that run really choppy since the update.
>
> > On Jul 5, 1:20 am, [email protected] wrote:
> > > see here as well ...http://bugs.adobe.com/jira/browse/FP-4690
>
> > > On Sun, 04 Jul 2010 18:51:37 +0200, Bob Warfield <[email protected]>
> > wrote:
> > > > This is interesting.  First we have serious problems with AIR 2 that
> > have
> > > > been talked about.  I definitely see them with my app.
>
> > > > Now with 10.1?
>
> > > > I confess I switched to 10.1 after I had stopped doing so much
> > benchmarking,
> > > > and my software has changed enough it is hard for me to tell unless I
> > go
> > > > about uninstalling/reinstalling the various versions of Flash with the
> > > > current software.
>
> > > > If all this is true, though, Adobe is really screwing up.  Now is not
> > the
> > > > time for them to be lame with Flash.  I wrote a blog post on this
> > recently:
>
> > > >http://smoothspan.wordpress.com/2010/06/21/adobe-7-things-you-should-.
> > ..
>
> > > > It's making me nuts I can't run my apps on the iPhone/iPad.  But Adobe
> > is
> > > > just playing into Steve Jobs' point by doing stuff like this.  They
> > need to
> > > > get that quality and performance Czar ASAP.
>
> > > > Best,
>
> > > > BW
>
> > > > On Sun, Jul 4, 2010 at 8:45 AM, Sridharan Ravichandran <
> > > > [email protected]> wrote:
>
> > > >> Hello,
>
> > > >> I represent my company GameVentures PL, we make casual games on the
> > > >> web, and we run a popular cricket game called Howzat, happily powered
> > > >> by the away3d engine (of which we are big fans of!) The URL is at
> > > >>www.howzat.com. I manage this project.
>
> > > >> Ever since the update, we have had serious performance issues with
> > > >> Flash10.1. This performance hit has led to serious attrition in our
> > > >> user base, and we're working hard on getting this fixed. We're not the
> > > >> only ones facing this issue (http://forums.adobe.com/thread/660899?
> > > >> tstart=0), allthough we have noticed some other away3d games are still
> > > >> performing smooth as butter.
>
> > > >> Has anyone faced similar issues, or can anyone shed light on this? Any
> > > >> help would be greatly appreciated. If needed, I can ask one of my
> > > >> dev's to join in the conversation.
>
> > > >> Thanks in advance.

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