They are 3d Bone animations, but they are exported into a movie clip format and then used in the game. I dont think that should affect performance much?
On Jul 5, 2:00 pm, Cauê Waneck <[email protected]> wrote: > are they Bone animations? > This could mean a slowdown on the matrix class calculations, then. > > 2010/7/5 Sridharan Ravichandran <[email protected]> > > > > > > > Funnily, CPU load seems to be okay for us. About the same as 10.0, if > > not better. > > > It's the animations that run really choppy since the update. > > > On Jul 5, 1:20 am, [email protected] wrote: > > > see here as well ...http://bugs.adobe.com/jira/browse/FP-4690 > > > > On Sun, 04 Jul 2010 18:51:37 +0200, Bob Warfield <[email protected]> > > wrote: > > > > This is interesting. First we have serious problems with AIR 2 that > > have > > > > been talked about. I definitely see them with my app. > > > > > Now with 10.1? > > > > > I confess I switched to 10.1 after I had stopped doing so much > > benchmarking, > > > > and my software has changed enough it is hard for me to tell unless I > > go > > > > about uninstalling/reinstalling the various versions of Flash with the > > > > current software. > > > > > If all this is true, though, Adobe is really screwing up. Now is not > > the > > > > time for them to be lame with Flash. I wrote a blog post on this > > recently: > > > > >http://smoothspan.wordpress.com/2010/06/21/adobe-7-things-you-should-. > > .. > > > > > It's making me nuts I can't run my apps on the iPhone/iPad. But Adobe > > is > > > > just playing into Steve Jobs' point by doing stuff like this. They > > need to > > > > get that quality and performance Czar ASAP. > > > > > Best, > > > > > BW > > > > > On Sun, Jul 4, 2010 at 8:45 AM, Sridharan Ravichandran < > > > > [email protected]> wrote: > > > > >> Hello, > > > > >> I represent my company GameVentures PL, we make casual games on the > > > >> web, and we run a popular cricket game called Howzat, happily powered > > > >> by the away3d engine (of which we are big fans of!) The URL is at > > > >>www.howzat.com. I manage this project. > > > > >> Ever since the update, we have had serious performance issues with > > > >> Flash10.1. This performance hit has led to serious attrition in our > > > >> user base, and we're working hard on getting this fixed. We're not the > > > >> only ones facing this issue (http://forums.adobe.com/thread/660899? > > > >> tstart=0), allthough we have noticed some other away3d games are still > > > >> performing smooth as butter. > > > > >> Has anyone faced similar issues, or can anyone shed light on this? Any > > > >> help would be greatly appreciated. If needed, I can ask one of my > > > >> dev's to join in the conversation. > > > > >> Thanks in advance.
