Naw, it's a blog.  They'll find it if they care what customers think.

Cheers,

BW

On Mon, Jul 5, 2010 at 6:55 AM, js <[email protected]> wrote:

> Wow dude. Your 7 things are really lofical and important. Have you
> posted this
> to Adobe themselves? Has anyone from their company even read this?
>
> Jay
>
> On Jul 4, 12:51 pm, Bob Warfield <[email protected]> wrote:
> > This is interesting.  First we have serious problems with AIR 2 that have
> > been talked about.  I definitely see them with my app.
> >
> > Now with 10.1?
> >
> > I confess I switched to 10.1 after I had stopped doing so much
> benchmarking,
> > and my software has changed enough it is hard for me to tell unless I go
> > about uninstalling/reinstalling the various versions of Flash with the
> > current software.
> >
> > If all this is true, though, Adobe is really screwing up.  Now is not the
> > time for them to be lame with Flash.  I wrote a blog post on this
> recently:
> >
> > http://smoothspan.wordpress.com/2010/06/21/adobe-7-things-you-should-...
> >
> > It's making me nuts I can't run my apps on the iPhone/iPad.  But Adobe is
> > just playing into Steve Jobs' point by doing stuff like this.  They need
> to
> > get that quality and performance Czar ASAP.
> >
> > Best,
> >
> > BW
> >
> > On Sun, Jul 4, 2010 at 8:45 AM, Sridharan Ravichandran <
> [email protected]> wrote:
> > > Hello,
> >
> > > I represent my company GameVentures PL, we make casual games on the
> > > web, and we run a popular cricket game called Howzat, happily powered
> > > by the away3d engine (of which we are big fans of!) The URL is at
> > >www.howzat.com. I manage this project.
> >
> > > Ever since the update, we have had serious performance issues with
> > > Flash10.1. This performance hit has led to serious attrition in our
> > > user base, and we're working hard on getting this fixed. We're not the
> > > only ones facing this issue (http://forums.adobe.com/thread/660899?
> > > tstart=0), allthough we have noticed some other away3d games are still
> > > performing smooth as butter.
> >
> > > Has anyone faced similar issues, or can anyone shed light on this? Any
> > > help would be greatly appreciated. If needed, I can ask one of my
> > > dev's to join in the conversation.
> >
> > > Thanks in advance.

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