I haven't used Extrusion classes, but in my project, I made rooms by
manually create walls and the floor with Plane primitives... it works fine.

- Rujia

On Fri, Jul 9, 2010 at 2:43 PM, FDD <[email protected]> wrote:

> Any Help? :(
>
> On Jul 7, 10:43 pm, FDD <[email protected]> wrote:
> > Hi guys!
> >
> > I'm new to Away3D, so far I was able to do most of what I needed by
> > studying the examples. But for the two (hopefully simple) problems I
> > have, I think I will need help. I'm currently using the LineExtrusion
> > class to generate my rooms, but for the life of me I can't seem to
> > make the following:
> >
> > 1. Floor (that will take the shape of the room)
> > 2. Rounded Wall(s) - just one or two sides
> >
> > I am using the following as example:
> >
> > var points:Array = new Array();
> > points.push(new Number3D(0, 0, 0));
> > points.push(new Number3D(158, 0, 0));
> > points.push(new Number3D(158, 0, 149));
> > points.push(new Number3D(288, 0, 149));
> > points.push(new Number3D(288, 0, 295));
> > points.push(new Number3D(0, 0, 295));
> >
> > var wall3d:LinearExtrusion = new LinearExtrusion(points,
> > { coverall:false, axis:"y",
> >         offset: 90, recenter: true, closepath:true, subdivision:2,
> > thickness_subdivision:1, flip:false,
> >         thickness:15, bothsides:true} );
> >
> > I hope you guys can steer me in the right direction. Thanks in
> > advance!
> >
> > FDD
>

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