It would be nice if the wheel parameters were not private or had setters. It is very slow to not be able to change them while running the demo. Does the mesh of the car matter if you set the sideLengths manually? I've tried copying the exact same settings from the away3dlite demo and my car does not behave similarly at all
On Jul 25, 5:57 pm, katopz <[email protected]> wrote: > try tuneup car params there if you have time to waste and still feel fun for > that, or continue modify from working demo if you want to finish your job > for money ;) > > just like tuneup real car, it's not easy and learn by modify working one is > nearly best practice/shortcut (for me) > > On 26 July 2010 04:12, Michael Iv <[email protected]> wrote: > > > > > > > Have you played around with mass and dumping of the car? This is always a > > problem to finetune all those params > > > On Sun, Jul 25, 2010 at 11:00 PM, Stephen Hopkins > > <[email protected]>wrote: > > >> Well I got it working now but I can't get it as stable as the one as > >> in the demo. Mine is bouncy even when its not moving and flips over > >> easily. What should I be changing to fix this > > >> On Jul 25, 5:41 am, Michael Iv <[email protected]> wrote: > >> > Katopz, thanks, I could not find it . > > >> > On Sun, Jul 25, 2010 at 3:33 PM, katopz <[email protected]> wrote: > >> > > demo > > >> > >http://jiglibflash.googlecode.com/svn/trunk/fp10/examples/away3dlite/. > >> .. > > >> > > src > > >> > >http://code.google.com/p/jiglibflash/source/browse/trunk/fp10/example. > >> .. > > >> > > assets > > >> > >http://code.google.com/p/jiglibflash/source/browse/trunk#trunk/fp10/e. > >> .. > >> > > < > >>http://code.google.com/p/jiglibflash/source/browse/trunk#trunk/fp10/e...> > >> > > hth ;) > > >> > > On 25 July 2010 16:10, Michael Iv <[email protected]> wrote: > > >> > >> I made it once but with PV3D, the overall concept is the same.I > >> remember > >> > >> having a hard time to redefine local object axis directions for the > >> wheels > >> > >> in 3dsmax because I was getting for instance y rotation instead of > >> x.Also > >> > >> Katopz , being one of core dev team of JigLib ,sent me a few months > >> ago an > >> > >> example with the source of JCar but I suppose it was Lite version. I > >> will > >> > >> try to find it.If I don't ask him to send it once again. > > >> > >> Cheers > > >> > >> On Sun, Jul 25, 2010 at 12:06 PM, Stephen Hopkins < > >> [email protected]>wrote: > > >> > >>> I've been trying to set up the rig with primitives( a cube, and 4 > >> > >>> cylinders) but I can't get the wheel or car to behave properly. the > >> > >>> demos aren't really any help as I have no idea to the orientation of > >> > >>> the vehicle / wheels, what is the up axis or what all wheel > >> parameters > >> > >>> do. > > >> > >>> Does anyone know how the following work? my car is width:4, > >> height:2, > >> > >>> depth:10. > > >> > >>> var wheelSideFriction:Number = 2; > >> > >>> var wheelFwdFriction:Number = 2; > >> > >>> var wheelTravel:Number = 3 ; > >> > >>> var wheelRestingFrac:Number = 0.5; > >> > >>> var wheelDampingFrac:Number = 0.5; > >> > >>> var wheelNumRays:int = 1; > >> > >>> chassis.mass ? > > >> > >>> I'm trying to get the springiness out of my car. Its very bouncy. > > >> > >>> Thanks > > >> > >> -- > >> > >> Michael Ivanov ,Programmer > >> > >> Neurotech Solutions Ltd. > >> > >> Flex|Air |3D|Unity| > >> > >>www.neurotechresearch.com > >> > >>http://blog.alladvanced.net > >> > >>http://www.meetup.com/GO3D-Games-Opensource-3D/ > >> > >> Tel:054-4962254 > >> > >> [email protected] > >> > >> [email protected] > > >> > > -- > >> > > Regards > >> > > ----------------------------------------------------------- > >> > > Todsaporn Banjerdkit, katopz,http://sleepydesign.com > >> > > Away3DLite and JigLibFlash Developer Team > > >> > -- > >> > Michael Ivanov ,Programmer > >> > Neurotech Solutions Ltd. > >> > Flex|Air > >> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp:// > >>www.meetup.com/GO3D-Games-Opensource-3D/ > >> > Tel:054-4962254 > >> > [email protected] > >> > [email protected] > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air |3D|Unity| > >www.neurotechresearch.com > >http://blog.alladvanced.net > >http://www.meetup.com/GO3D-Games-Opensource-3D/ > > Tel:054-4962254 > > [email protected] > > [email protected] > > -- > Regards > ----------------------------------------------------------- > Todsaporn Banjerdkit, katopz,http://sleepydesign.com > Away3DLite and JigLibFlash Developer Team
