Bump! Good question. I'd like to know this too. I have many animations in a project I'm working on that I apply using a Timer, and I would like to not play these animations if the object is not in view (would make my application at least 4 times faster)

-----Original Message----- From: Ralph B
Sent: Friday, February 25, 2011 12:24 PM
To: Away3D.dev
Subject: [away3d] How to test if a face is rendered?

Is there a way to find out if the renderer has decided to draw a given
face?

For example, I want to know if my sun object is behind a tree object.
The render has already calculated whether the faces in the sun are
visible to the camera.  I would like to be able to loop through the
faces in the sun object and test if each one can be seen by the
camera.

This is different from the visible property, which remains true even
if the object is behind another object and not rendered.

Thank in advance for any suggestions!
Ralph

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