Li if I get Him right the talk is about Away 3.6 Sent from my iPhone
On Apr 18, 2011, at 5:11 PM, Li <[email protected]> wrote: > Ehmmm... Check out minimole. You can set up a scene and use a depth color > material. This is for getting a depth map on the screen. In your case, you > might have to render to a texture instead and then access the data in some > way that doesn't come to my mind right now... sorry! Rendering to a bitmap > data is dead slow, so I would avoid that. > > Alternatively, I know Broomstick works with depth maps already, but I'm not > sure how yet.
