Li if I get Him right the talk is about Away 3.6

Sent from my iPhone

On Apr 18, 2011, at 5:11 PM, Li <[email protected]> wrote:

> Ehmmm... Check out minimole. You can set up a scene and use a depth color 
> material. This is for getting a depth map on the screen. In your case, you 
> might have to render to a texture instead and then access the data in some 
> way that doesn't come to my mind right now... sorry! Rendering to a bitmap 
> data is dead slow, so I would avoid that.
> 
> Alternatively, I know Broomstick works with depth maps already, but I'm not 
> sure how yet.

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