Hi, I'm really stunned what is possible with away3D 4 and Molehill. Thanks for giving us a prerelease so we can develop with this new great technology.
I get the same Error like Bas Van Zutphen on a simple Cube with a simple colorMaterial. I have the latest SVN Trunk from 27.04.2011 Any solutions to this? If this MeshHelper works the problem with the invert faces would be solved, but what's about the bothsides property? Is it possible to make a cube primitive two sided? Thanks a lot! On 17 Mrz., 13:32, Fabrice3D <[email protected]> wrote: > just runned a test with a cube primitive, invertFaces works as expected. > are you sure you use the latest svn version? > > Fabrice > > On Mar 17, 2011, at 12:03 PM, Bas Van Zutphen wrote: > > > Thanks I might have to use that instead indeed! > > > However still, the invertFaces function works for me, but it breaks my cube > > > Here is what it looks like now:http://i54.tinypic.com/91di8l.png > > > 2011/3/17 John Brookes <[email protected]> > > Use skyBox class for environment cube > > > There is > > MeshHelper.invertFaces(yourMesh); > > but that throws an error for me. > >
