Li, I think you may be right and I'll need to find someway to fake the effect. Peter thanks for the idea, I had played with that a little, but was not satisfied. However reading your post made me think I might be able to combine moving the view with moving the objects in the scene to simulate the effect. I'll see what I can paste together and report back.
On May 2, 6:06 pm, Peter Kapelyan <[email protected]> wrote: > A simple way to do that is just move the view itself on the stage > left/right/up/down etc. Your vanishing point will no longer be in the exact > middle of the stage (like the view is in the middle). Not sure if it will do > exactly what you want, or if it is too simple. > > -Pete > > > > > > > > > > On Mon, May 2, 2011 at 2:09 PM, jeff <[email protected]> wrote: > > Is there a way to alter the vanishing point in Away3D? I am not > > looking to move the camera, just the vanishing point. As I understand > > it the scenes origin is the vanishing point, and have experimented > > with moving the scene within the ViewPort3D, but did not get the > > results I was after. > > > If you are wondering, "why not move the camera?" the effect I am after > > is slightly different. If looking trough a window(the viewport) into > > a room(the scene), moving the camera would be like moving the window > > along the the wall of the room. I am trying to move the viewer to the > > side of the window. > > > Rotating the camera, gave a effect close to this when dealing with > > very small values, but not quite on the money. > > > If there is not way to change the vanishing point, any ideas of how to > > fake this would be super welcome. > > > I searched and did not find anything on this, but if it has been > > discussed before using different terminology, I apologize and please > > let me know. > > > Thanks > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
