Li, I think you may be right and I'll need to find someway to fake the
effect.   Peter thanks for the idea, I had played with that a little,
but was not satisfied.  However reading your post made me think I
might be able to combine moving the view with moving the objects in
the scene to simulate the effect.   I'll see what I can paste together
and report back.


On May 2, 6:06 pm, Peter Kapelyan <[email protected]> wrote:
> A simple way to do that is just move the view itself on the stage
> left/right/up/down etc. Your vanishing point will no longer be in the exact
> middle of the stage (like the view is in the middle). Not sure if it will do
> exactly what you want, or if it is too simple.
>
> -Pete
>
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> On Mon, May 2, 2011 at 2:09 PM, jeff <[email protected]> wrote:
> > Is there a way to alter the vanishing point in Away3D?  I am not
> > looking to move the camera, just the vanishing point.  As I understand
> > it the scenes origin is the vanishing point, and have experimented
> > with moving the scene within the ViewPort3D, but did not get the
> > results I was after.
>
> > If you are wondering, "why not move the camera?" the effect I am after
> > is slightly different.  If looking trough a window(the viewport) into
> > a room(the scene), moving the camera would be like moving the window
> > along the the wall of the room.  I am trying to move the viewer to the
> > side of the window.
>
> > Rotating the camera, gave a effect close to this when dealing with
> > very small values, but not quite on the money.
>
> > If there is not way to change the vanishing point, any ideas of how to
> > fake this would be super welcome.
>
> > I searched and did not find anything on this, but if it has been
> > discussed before using different terminology, I apologize and please
> > let me know.
>
> > Thanks
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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